Jump to content

Patch 1.3.302 Is Live!


275 replies to this topic

#181 EarlGrey83

    Member

  • PipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 166 posts

Posted 02 July 2014 - 10:36 AM

Nice, lot of interesting things in this Patch. Fall damage is long overdue and welcome, even tho I will curse about it at first. :(

Can´t wait to use the Target Computer, finaly a good alternative to just boat more weapons (or heatsinks). Realy interested how a double PPC with crit chance realy behaves in the game. ;)

#182 xCico

    Member

  • PipPipPipPipPipPipPipPip
  • WC 2018 Gold Champ
  • 1,335 posts

Posted 02 July 2014 - 10:38 AM

Gotta love when your download suddenly stop...

and now this...
Posted Image

aaand now this:
Posted Image

yeah, reinstalling and bye...

Edited by Almighty Cico, 02 July 2014 - 10:45 AM.


#183 Kitty Bacon

    Member

  • PipPipPipPipPipPip
  • The Angel
  • The Angel
  • 320 posts
  • Twitch: Link
  • LocationUtah

Posted 02 July 2014 - 10:48 AM

View PostKhajja nar Jatargk, on 02 July 2014 - 10:11 AM, said:


Blue darlin you think small. :( If we're gonna go 5k on roids it should be 8-10 mgs ;)


Pssh. The max weapons you can have in MWO is 16 weapons. Why not 15 MGs and a single Mlas? :P

#184 LT. HARDCASE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,706 posts
  • LocationDark Space

Posted 02 July 2014 - 10:54 AM

'Select Mech' and 'Mechlab' no longer going to the same exact place is a small thing, which makes me very happy.

#185 Mithos

    Member

  • PipPipPip
  • Bad Company
  • 93 posts

Posted 02 July 2014 - 10:59 AM

View Postsabujo, on 02 July 2014 - 09:48 AM, said:

I suppose you were referring to the Trial mechs... which BTW will still show up as owned.

Yup! Thats what i meant. Its just all trials were champions recently, so they became somewhat synonymical in my mind. And now, they are literally mixed between my owned. ****.

#186 Mike McSullivan

    Member

  • PipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 556 posts
  • LocationHannover, Germany

Posted 02 July 2014 - 11:07 AM

After Reading this...

"Improved "sorting" of the Owned filter in MechLab
Sort by weight, then alphabetical if same weight
Heroes and Champions no longer at the top of the list"

my heart jumped in joy...
after checking the mechlab it crashed down and broke its right ventricula. :(

#187 DevilCrayon

    Member

  • PipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 274 posts
  • LocationOakland, CA

Posted 02 July 2014 - 11:09 AM

Why is the vertical speedometer in ft/s when other horizontal movement is in km/h?

edited for correct time units on horizontal speed.

Edited by DevilCrayon, 02 July 2014 - 12:56 PM.


#188 Sigilum Sanctum

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,673 posts
  • Twitter: Link
  • LocationSouth Carolina

Posted 02 July 2014 - 11:10 AM

Quote

Direwofl CT hitbox has been slightly reduced.




#189 TheCaptainJZ

    Member

  • PipPipPipPipPipPipPipPipPip
  • The CyberKnight
  • The CyberKnight
  • 3,694 posts
  • LocationUnited States

Posted 02 July 2014 - 11:14 AM

View PostDevilCrayon, on 02 July 2014 - 11:09 AM, said:

Why is the vertical speedometer in ft/s when other horizontal movement is in km/s?

That's a VERY good question!

#190 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 02 July 2014 - 11:18 AM

View PostNicholas Carlyle, on 02 July 2014 - 09:55 AM, said:

Is there any way to make sure the Clan Targeting Computers don't effect Gauss and PPCs?

Or is that asking too much?

At least the Timberwolf really can't fit a Targeting Computer.


Lol yeah because for example the Warhawk Prime equips one just for funsies. Definitely shouldn't effect cERPPCs :(

#191 Cimarb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,912 posts
  • Twitter: Link
  • Twitch: Link
  • LocationA hop, skip and jump from Terra

Posted 02 July 2014 - 11:20 AM

THIS is what a patch should look like. I LOVED reading all that! Keep on trucking, PGI, as you are finally on a roll.

View PostDevilCrayon, on 02 July 2014 - 11:09 AM, said:

Why is the vertical speedometer in ft/s when other horizontal movement is in km/s?

Someone already brought this to Russ' attention and he said he would look into it.

#192 Bront

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 4,212 posts
  • LocationInternet

Posted 02 July 2014 - 11:20 AM

I kinda like the "Invalid" thing. Still wish you could hide trial mechs.

#193 Cimarb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,912 posts
  • Twitter: Link
  • Twitch: Link
  • LocationA hop, skip and jump from Terra

Posted 02 July 2014 - 11:23 AM

View PostGas Guzzler, on 02 July 2014 - 11:18 AM, said:


Lol yeah because for example the Warhawk Prime equips one just for funsies. Definitely shouldn't effect cERPPCs :(

Yes, it definitely should. Let's balance the root issue, not everything that affects it. CERPPCs, if they really are needing a nerf at all, just need to have more of the damage dispersed, such as 7/4/4. Gauss is fine where it is. Let's not start doing weird things to other components to try to indirectly nerf ERPPCs, though.

#194 Karl Marlow

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,277 posts

Posted 02 July 2014 - 11:31 AM

View PostSigilum Sanctum, on 02 July 2014 - 11:10 AM, said:




You know. This song takes on a whole new meaning when you change who they are singing about to the Dire Wolf.

Now we need a picture of a Dire Wolf descending from Heaven with an Angelic host :( (Or Elemental Host) Someone with art talent make it so!

#195 xCico

    Member

  • PipPipPipPipPipPipPipPip
  • WC 2018 Gold Champ
  • 1,335 posts

Posted 02 July 2014 - 11:36 AM

okay, i see no fall damage, 4x3 not working...

#196 happy mech

    Member

  • PipPipPipPipPipPip
  • 392 posts

Posted 02 July 2014 - 11:41 AM

just one thing, you say "scalar" falling damage, did not you mean "scaling"? or something similar? because "scalar" is a value

"The faster the Spider hits the ground, a scalar multiplier is added to this base damage. This scaling happens, for Light 'Mechs at 38 ft/s. So any impact speeds of 30-38ft/s will do 1.12 damage to each of the Spider's legs."

i do not understand this, is it scalar, or is it scaling?

#197 Orkdung

    Member

  • PipPipPipPipPipPip
  • The Butcher
  • The Butcher
  • 296 posts
  • LocationCCAF Sian

Posted 02 July 2014 - 11:58 AM

A robust patch. <S>

#198 jaxjace

    Member

  • PipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 987 posts
  • LocationIn orbit around your world

Posted 02 July 2014 - 12:01 PM

View PostCavendish, on 01 July 2014 - 04:36 AM, said:


To tease us with updates without content ofc! Meanwhile twitter shows stuff like:

A tuning pass on clan lasers and a few others, details in patch notes. A small adjustment to the direwolf CT.

Scalar fall damage. There is now a vertical feet per second indicator on the HUD. Mechs start taking damage at speeds over 30 fps

A full series of UI 2.X improvements. Too many to list but all should feel great excitement at how quickly its going to improve now.

I think you guys know all of this but here are the main points again: New MM which supports 4x3 and now has a group queue for all groups 5+



Im not stooping to using twitter for PGI.

#199 ShoeButton

    Rookie

  • 6 posts
  • LocationSpring, Texas

Posted 02 July 2014 - 12:10 PM

Canada?

Ohhhh... you mean North Texas...

:(

-ShoeButton

#200 sabujo

    Member

  • PipPipPipPipPipPipPip
  • 531 posts

Posted 02 July 2014 - 12:10 PM

View PostAlmighty Cico, on 02 July 2014 - 11:36 AM, said:

okay, i see no fall damage, 4x3 not working...


No only those two things are working as expected, but wait times for a match are now ridiculously low (10-20 sec.)
I vote that next Hero mech is called The Berg, after our hero engineer.

Awesome patch. Period.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users