Zaggeron, on 02 July 2014 - 04:33 PM, said:
I get that, Zaggeron. It's a theoretical argument (like a rhetorical question).
That said, we really have no idea how many small groups would choose the group queue. But I think that information would be useful to know, and we cannot know it with the current matchmaker setup.
PGI claims that they tried to set up a max of 1 group per team along with their previous attempts at 4x3. I'm wondering why they couldn't separate that from 4x3 because I'd be surprised if it hadn't solved most of the alleged balance problems that we see.
1 group per team. Attempt to match group size and group average Elo rating. Then fill in with solos, attempting to match average solo rating as well. As a last consideration, try to keep tonnage roughly equal as well.
Forget 4x3... it's a kludge that only serves to force players into Mechs that they don't really want to play.