Hellcat420, on 07 July 2014 - 04:15 PM, said:
if you quote me and write a paragraph it looks like a response to what i said. if are going to make a general statement dont quote someone directly infront of that statement.
you just did it again...
so you completely ignored EVERYTHING said in that post, including ideas to possibly help improve a part of the game you apparently aren't happy with, just to say "don't quote me"
Ok, don't worry about it dude. I won't quote you anymore but the rest of us are going to ahve an on-topic conversation now lol
Fatal25, on 07 July 2014 - 04:21 PM, said:
I have started a post on this very thing about three weeks ago. There was much discussion on how or why you got put into Charlie Lance. It boils down to when you were placed in the game, it has nothing to do with your ELO. ELO does effect what game you get put into, not what lance.
I could not agree more with the OP. I have spawned in Charlie roughly 97% of all of my solo drops and I almost always pilot an assault. No one waits for the assaults, even when you bring your Atlas-DC with ecm which can significantly aid your team. Some of the worst maps are River City (south spawn), Desert (north spawn), Alpine (south spawn) , and Canyon (south spawn). I have been left alone on all of those maps and shredded by a pack of lights with no aid whatsoever more than once.
You wind up in Charlie lance for a few reasons
First, premades started in Alpha. Then other groups fill out the rest, solo players fill out the rest after that.
Then you throw in Elo, mech selection, etc. after that. I've been in a premade and been in charlie lance. It has nothing to do with the player "skill" persay, it's how the MM system filled out matches when you hit launch.