Omnimech Pricing Breakdown
#61
Posted 09 July 2014 - 04:30 AM
MC price is high but the C-bill cost won't be too bad when compared to buying an IS mech plus upgrades/equipment, although you'll still have to pay a fair amount for new equipment (like the Kit Fox C right arm + ECM)
#63
Posted 09 July 2014 - 04:50 AM
Edited by Rouken, 09 July 2014 - 04:51 AM.
#64
Posted 09 July 2014 - 04:50 AM
#65
Posted 09 July 2014 - 04:55 AM
Rouken, on 09 July 2014 - 04:50 AM, said:
You can take the big engine out of the spider and use it when you grind the next month's mech release.
Can't do that with clans. Gotta spend the big million premium space dollar tax if you want to grind them. This is all about the cost for a light, by the way.,
The mechs people want are the heavies and assaults, which have huge XL engines.
Edited by Vassago Rain, 09 July 2014 - 04:56 AM.
#66
Posted 09 July 2014 - 05:01 AM
But, as you know, following you numbers "the clever ones here" will come out with a full Clan Mechs price-list very soon.. I'm really sure, you don't figured out this numbers just last weekend,.. you alredy had the list since long ago.. So why don't you put simply the WHOLE PRICE-LIST out now, since it has no sence to hide it anymore... Would be much easier for both side.. And we could know exactly, how many farmwork we need to do, till november..
Second:
Russ Bullock, on 08 July 2014 - 04:29 PM, said:
* * *
XL Engine
All of the Clan Mechs currently in the game come equipped with XL Engines.
* * *
It means, that in the future we can change those things somehow? RIGHT?
PS: Thanks Guys! ..But it was worth, for a try...
Edited by Sky Hawk, 09 July 2014 - 05:23 AM.
#68
Posted 09 July 2014 - 05:13 AM
Sky Hawk, on 09 July 2014 - 05:01 AM, said:
It means, that in the future we can change those things somehow? RIGHT?
It means we're getting more clan mechs soon, and some of them might have standard engines.
When I say soon, I mean more clan mechs announced after the summer, and you got it, CW will have to wait because we need as many clan mechs as IS ones first... or some similar "reason" like that.
#69
Posted 09 July 2014 - 05:14 AM
Sky Hawk, on 09 July 2014 - 05:01 AM, said:
Second:
It means, that in the future we can change those things somehow? RIGHT?
No, it means all of the Clan mechs in the game today all have XL engines. I don't understand how you can get, "we'll be able to change engines in clan mechs" out of that statement.
#70
Posted 09 July 2014 - 05:39 AM
627, on 09 July 2014 - 12:46 AM, said:
- 30 ton chassis:
- 579,517 C-Bills
The value can be roughly calculated from the TT rules. My own calculation came out to 560,950 so apparently the math is slightly different for MWO... It includes the price of the cockpit, life support, sensors, musculature, internal structure, and actuators. There's also a final multiplier based on tonnage, and the gyro cost from TT appears to be excluded.
For comparison, the chassis cost of a 100 ton mech would be roughly 1.7 million... maybe? The omni pods will be very pricey, though.
You can find the pricing information on page 128 of the Battletech Compendium (there's a PDF online, Google it).
#71
Posted 09 July 2014 - 06:03 AM
97 kmh speed - as the standard ECM Raven.
If you have to try a clan mech: this is the one.
The Adder has nothing better, same speed, only 5 tons more, but no ECM.
#72
Posted 09 July 2014 - 06:26 AM
In any case, you'd think that thanks to the thorough nerf job, Clan pricing would be more in line with IS pricing here. After all, Clanners are supposed to perform only slightly better than IS 'Mechs at best- which should mean their gear costs only slightly more as well. A Kit Fox should compare to a tricked-out Firestarter or Jenner.
#73
Posted 09 July 2014 - 06:39 AM
#74
Posted 09 July 2014 - 06:40 AM
#75
Posted 09 July 2014 - 06:49 AM
Anavel Gato2, on 09 July 2014 - 06:03 AM, said:
97 kmh speed - as the standard ECM Raven.
If you have to try a clan mech: this is the one.
The Adder has nothing better, same speed, only 5 tons more, but no ECM.
That's why I see all these Kit Foxes running around and not Timberwolves, since it's the clan mech to try.
Pjwned, on 09 July 2014 - 06:39 AM, said:
Because we totally buy XL engines for all our variants of IS mechs, and of course pods that we can't even use.
Edited by Torgun, 09 July 2014 - 06:49 AM.
#76
Posted 09 July 2014 - 06:50 AM
Bartholomew bartholomew, on 08 July 2014 - 04:48 PM, said:
Other than that one point. I figured they would be more pricey. Thanks for the info.
i think this is the big problem you are paying full price for the engine, but unlike IS mechs you can not swap and sell the engines. clan should get an engine discount since it non swapable. also as has been mentioned an omni pod discount for buying the chassis would make sense as well.
of course a better option would be to drop the 3 variant requirements for xp grind. this make even less sense with clans since the majority of them are the exact same anyway. when is that skill system over haul going to happen? soon™?
Edited by zhajin, 09 July 2014 - 06:51 AM.
#77
Posted 09 July 2014 - 06:53 AM
ThomasMarik, on 09 July 2014 - 04:50 AM, said:
IS Omni mechs would be inferior Clan Omni and standard IS mechs mainly because of the IS XL engine. They would have locked speed and could be killed by losing 1 side torso. Even if they could equip Clan weapons, that would not be enough to counter act their downside.
#78
Posted 09 July 2014 - 07:18 AM
30 ton Kit Fox: the only Clan ECM Mech, 97 kmh, can equip jj in variant KFX-S
35 ton Adder: 97 kmh. Some more armor or bigger guns
50 ton Mova. Can carry 12 energy weapons or 6 energy weapons + 4 MGs, 81 kmh, jj in all wariants (can't be stripped)
55 ton StormCrow. The Prime version can carry 6 energy weapons, 97 kmh
70 ton Summoner, 81 kmh, jj in all variants (can't be stripped)
75 ton Timber Wolf, 81 kmh, can equip jj in variant TBR-S
85 ton Warhawk, 64 kmh
100 ton Direwolf, 48 kmh, devastating ballistic-energy combination
Edited by Anavel Gato2, 09 July 2014 - 07:18 AM.
#79
Posted 09 July 2014 - 07:18 AM
#80
Posted 09 July 2014 - 08:10 AM
Sure, you can run budget clan builds the same way. Boo hoo. And yes, IS mechs - particularly the heavies and assaults - can run much cheaper standard engines... That weigh vastly more.
PGI isn't being the pocket gouging devil here, lads. The prices are entirely reasonable compared to the IS mechs and current pricing in the game.
There's nothing to cry about here.
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