best warhawk builds are what the individual warhawk pilot does best with. Not so sound like a d-bag, but I do get tired of people tossing "best builds" around, when aside from Meta builds, there seldom are any such thing.
Also, I find my 3x LRM15, 2x Mlaser and LB20x build very effective, and yeah it actually needs all the DHS.
Best is a relative term
When I refer to best it means that it maximizes the hardpoints, the heat efficiency while still having options for when it reaches it's heat threshold.
So when I refer to the best it is because I have yet to find a build that packs more firepower, runs cooler and can sustain itself longer before hitting heat threshold.
Locationon a reclining chair so don't ask me to type
Posted 10 July 2014 - 11:29 AM
The reason why I think I do well on my Nova is that I never got into the habit of alfa striking to begin with. I even have my machineguns grouped with my lasers making it a 2 button build. I'm also a Hunchback pilot and the Nova beats it hands down.
Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time
Posted 10 July 2014 - 11:30 AM
Carrioncrows, on 10 July 2014 - 11:28 AM, said:
Best is a relative term
When I refer to best it means that it maximizes the hardpoints, the heat efficiency while still having options for when it reaches it's heat threshold.
So when I refer to the best it is because I have yet to find a build that packs more firepower, runs cooler and can sustain itself longer before hitting heat threshold.
The above builds do that
i believe the term you seek is "efficient", then. They may indeed be the most on paper efficient designs.
But if you run 5 ER ML's on each side. 35 damage, 35 damage. 450 meters range.
Colder than firing twin AC/20s. Change it to 4 ER MLs on each side and fill in the gaps, 30 and 30 and VERY cold on Terra Therma.
What more could you ask for?
No no no! you do it all wrong, you have to make the most incredible build then claim it's the worst mech evah, and if you could jump in a few match and use the one that you screwed up to justify yourself that would be grand.
For my part i did the basic on my Nova first, later the Stormcrow, the stormcrow is a beast because it has less weapon you can alpha all day and if you can aim youre a killing machine, 800dam 4-5kills were common. I could emulate the "less is more" on my Nova but the single reason ill drive the Nova is so i can prance around with my 12 lasers and assassinate people and then possibly overheat. They both serve their purpose, the SC makes me win easy, the Nova makes me go "TAKE THAT *****!" and i like both.
I've actually had a surprising amount of success with the Nova-S, using an almost-stock config as seen here: Abraham Link-Un.
Yes yes, I know, I KNOW - the Stormcrow can do 6x C-ERML while also going faster and packing something like double the heatsink count whilst also finding weight/slots for a bigarse TC to extend beam range. I find that I fail to care. This has proven to be a surprisingly useful line-fighter - I've got a three-ton AC/20 in each arm and dual AMS with plenty of reserve ammo for dealing with the frequent showers of Puglandia play. It runs cooler than the Prime and doesn't suffer the Prime omnipod penalties, and is physically incapable of twanging Ghost Heat.
Find someone occupied with another fight and give him a dose of yellow fever. And frankly it's not horrific as a duelist, either. It's not good, but I've won a few head-to-heads with it when I had no other choice. Yeah, the paired machine guns are mostly an afterthought, but that's okay. Gives me something to do on those occasions when I derp it up and manage to lose both arms before the fight's done.
Is the Nova Shadow Hawk or Stormcrow good? No, of course not. But it's far from terrible. There is a range of levels between "great" and "garbage", you know.
EDIT: and as for the Warhawk, don't you be sassin' my Whamhawk, buddy! That sucker right there got me to elite out an 85-ton plodder. It does everything, and unlike an IS 'Mech, it does everything pretty well! Just like Bishop says - it's at its best when I'm wrecking someone with direct fire whilst dumping missiles on whatever Snowflake NARCs, and/or tossing out indirect suppression fire while angling for a direct fight. There is also nothing wrong, whatsoever, with chin-mounted SRM launchers. Never fails to make me smile watching my Warhawk literally puke missiles at the enemy.
Anyone that LRM boats in a warhawk should be shot. Then again i believe anyone that LRM boats should be shot on principal.
Wasting those hard locked 18 DHS.
Depends on what you mean by boating LRMs on a Warhawk.
My best build mounts 3 x LRM-15 and 4 x CERLL. I need all 18 of those DHS and stress them thoroughly in every game.
The fun part is when someone tries to flank and sneak up on me because they think I'm a boat, and I cripple them in one shot with my 45-point ER Large Laser "backup" alpha.
A Nova with full armor has only 15.5 tons free. Other 55-ton mechs with the same engine, but with endo steel and ferro armor, have 29. (only just under 1.25 tons of that savings comes from the ferro armor)
A Nova with full armor has only 15.5 tons free. Other 55-ton mechs with the same engine, but with endo steel and ferro armor, have 29. (only just under 1.25 tons of that savings comes from the ferro armor)
No, they don't. They have ~25.5 tons free.
2.5 tons of the difference comes from the fixed JJ on the Nova, and 4 more tons come from the fixed double heat sinks. So Ferro and Endo combined are only making a 3.5-ton difference.
Since the Nova is primarily an energy-based Mech, 3.5 tons doesn't mean squat because the Mech is likely going to be crit space limited due to needing as many DHS as it can carry.
Depends on what you mean by boating LRMs on a Warhawk.
My best build mounts 3 x LRM-15 and 4 x CERLL. I need all 18 of those DHS and stress them thoroughly in every game.
The fun part is when someone tries to flank and sneak up on me because they think I'm a boat, and I cripple them in one shot with my 45-point ER Large Laser "backup" alpha.
The way PGI has set up missiles makes me automatically dislike anything that smacks of lrm boats.
I absolutely loath them with a passion. Anything above 30 LRM's i have to fight the urge not to TK.
Provided the person is on the frontline getting their own targets, then that's legit.
But people that roll artillery mechs sitting in the back pushing a single button drive me absolutely bananas. Doubly so when we are outnumbered on the frontlines fighting for our lives.
I just can't stand LRM's
They will end up being the reason I quit this game.
But people that roll artillery mechs sitting in the back pushing a single button drive me absolutely bananas. Doubly so when we are outnumbered on the frontlines fighting for our lives.
Derps will be derps. Those Spray-n-Pray Lurmers sitting back lobbing LRMs into cliff faces are no different than the Rambos who charge forward blindly to their deaths, often leading unsuspecting teammates off the cliff like lemmings behind them.
A Nova with full armor has only 15.5 tons free. Other 55-ton mechs with the same engine, but with endo steel and ferro armor, have 29. (only just under 1.25 tons of that savings comes from the ferro armor)
Just to be clear, not even the Timber Wolf has 29 tons with max armor. You have to shave about 60 points of armor to hit 29 tons (but it does get 5 tons of locked in external DHS).
You don't actually get more than 28 tons without shaving armor until you hit the Warhawk - and even then that's an 85 ton assault that only has 32.30 tons free before shaving armor (close to 7 tons less than a 300 STD Stalker, but you get 10 external DHS built in as part of the package).
Derps will be derps. Those Spray-n-Pray Lurmers sitting back lobbing LRMs into cliff faces are no different than the Rambos who charge forward blindly to their deaths, often leading unsuspecting teammates off the cliff like lemmings behind them.
Don't blame the weapon for the derp.
But the weapon is completely to blame.
LRM's
SRM's
Streaks
All done in a unoriginal, unskilled, infuriating way that simply breeds bad will and lackluster play style.
A Nova with full armor has only 15.5 tons free. Other 55-ton mechs with the same engine, but with endo steel and ferro armor, have 29. (only just under 1.25 tons of that savings comes from the ferro armor)
Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time
Posted 10 July 2014 - 03:49 PM
Carrioncrows, on 10 July 2014 - 03:30 PM, said:
But the weapon is completely to blame.
LRM's
SRM's
Streaks
All done in a unoriginal, unskilled, infuriating way that simply breeds bad will and lackluster play style.
really? Huh. Don't seem any less inspired than the totally boring, click a pixel simplicity of the direct fire weapons to me. If there were any factors beside borked hit registration affecting the accuracy to weapons in this game, I might feel there was some legitimacy in the lrm skill vs direct fire skill argument.
Bad players are going to be bad players, and thus,. largely useless, no matter the weapon system chosen. Good players will contribute, no matter the weapon. LRMs used right are one of the most useful tactical tools in the game. LRMs used wrongs, aka LRMSpam, are really no different or more or less effective than the ppc and ac spam that have plagued the game throughout it's existence.
When I see people get their panties in a twist over weapon or chassis choice, well, It is hard for me to resist the urge to TK them, and remove someone likely to be an obstacle to team coordination. When I or another player, contribute at least 500 damage and a couple kills MINIMUM, to the team, pretty much every game, one should not give a crap what weapon system we use to achieve it.
Tell you what, when you can take your mech, and kill the guy chasing your scout, out of sight, 700 meters away, while fighting your own duel, and killing the guy in your face, tell me about my unskilled use of LRMs.
Tactical flexibility is the single most important skilled anything, in the game.
Edited by Bishop Steiner, 10 July 2014 - 03:51 PM.
really? Huh. Don't seem any less inspired than the totally boring, click a pixel simplicity of the direct fire weapons to me. If there were any factors beside borked hit registration affecting the accuracy to weapons in this game, I might feel there was some legitimacy in the lrm skill vs direct fire skill argument.
Bad players are going to be bad players, and thus,. largely useless, no matter the weapon system chosen. Good players will contribute, no matter the weapon. LRMs used right are one of the most useful tactical tools in the game. LRMs used wrongs, aka LRMSpam, are really no different or more or less effective than the ppc and ac spam that have plagued the game throughout it's existence.
When I see people get their panties in a twist over weapon or chassis choice, well, It is hard for me to resist the urge to TK them, and remove someone likely to be an obstacle to team coordination. When I or another player, contribute at least 500 damage and a couple kills MINIMUM, to the team, pretty much every game, one should not give a crap what weapon system we use to achieve it.
Tell you what, when you can take your mech, and kill the guy chasing your scout, out of sight, 700 meters away, while fighting your own duel, and killing the guy in your face, tell me about my unskilled use of LRMs.
Tactical flexibility is the single most important skilled anything, in the game.
What about using your lasers to shoot down a dropship while back peddling jump sniping ac rounds into 7 different direwolves hitting nothing but net!
yeah. Story time sir.
As epic as ever.
Back on the off topic topic.
It doesn't matter if you are good bad or ugly, sitting in a LRM boat makes me want to TK you.
I am one of those guys that gets along with everyone and generally an agreeable person. But i will go out of my way to spread the hate when it comes to LRMs
Nobody likes getting shot by LRMs.
And if there are people that enjoys running LRM's I am more than happy to make the game as miserable for them, as they are making it for me.
That XXXX just isn't fun.
I can't fix lrms. Lord knows I've tried and will probably try again. There are a million and a half better ways to do it, to make it more fun more engaging more skillful. And yet we are stuck with a system that promotes bad will.
I will take a bad player on the frontlines than an epic ungodly player in a LRM boat.
I know catch 22, there are no epic ungodly players in LRM boats. Because clicking a pixel is about as unskilled as it gets.
At least bad players on the front line are a paper tiger and draw fire allowing the rest of the team more time to pick up the slack.
Nothing personal and not trying to be offensive but LRMs is about the worst topic for me to be apart of, some real Jekyll and Hyde stuff. I see people defend LRMs and there is no logical debate, I go straight to:
Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time
Posted 10 July 2014 - 04:41 PM
Carrioncrows, on 10 July 2014 - 04:32 PM, said:
Me no like LRMS
FTFY..we need to work on the brevity of your delivery, my friend.
Also, not any "epic story". I was actually describing exactly what I was doing in my "evil" lrmboat, while dropping with my unit in CGB yesterday (You might recall that lovely dual reticle we have?). One might call it "Mech Mayhem Multitasking" as it were, and was a repeat occurrence.
Whether you like something or not, has no bearing on their validity, skill or usefulness. There are many skilled uses for LRMs, and many skilled LRM users, whether you accept it, or not.
Edited by Bishop Steiner, 10 July 2014 - 04:43 PM.