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Please Improve Novas


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#1 C0rk

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Posted 09 July 2014 - 05:15 PM

Standard armor, standard structure, unremoveable jets, massive cooldown penalties, all wrapped up in a pathetically slow meduim class mech. Dissapointing doesnt even begin to describe what this mech is. For what is supposed to be a superior machine, every IS medium has it beat in every way. Its CT hitbox feels like a battlermaster (or a barndoor take your pick). It is the only clan mech with 0 missle slots on it. This mech was a monumental waste of money.

Edited by cork420, 09 July 2014 - 05:16 PM.


#2 Alistair Winter

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Posted 09 July 2014 - 05:17 PM

The Nova is much better than the Stormcrow...


... said no person ever.

#3 Vassago Rain

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Posted 09 July 2014 - 05:18 PM

Thor, puma, peacebird, and black hawk are all extremely bad. How did you people not see this before you bought them?

#4 Khobai

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Posted 09 July 2014 - 05:19 PM

novas are beast, they dont need fixing. theyre one of the best mediums in the game IMO. Which isnt saying much since most mediums are awful lol.

Mediums in general could use a buff. But I dont think the nova in particular needs one.

Edited by Khobai, 09 July 2014 - 05:20 PM.


#5 Ted Wayz

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Posted 09 July 2014 - 05:20 PM

So I skilled the medium clan mechs first. StormCrow was full on awesome. So much flexibility, fast and hard to kill as a medium. Nova, sure it had JJs, but overall not that much flexibility.

Then I went to the clan lights. KitFox, one go to build but otherwise felt meh. Adder, haven't found a build yet that I couldn't rock with, excellent flexibility and survivability.

Wondering if this is what I will find with heavies and assaults? One good and one not so good mech.

#6 process

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Posted 09 July 2014 - 05:27 PM

I wish the model was a little more squat, but that waist has to fit somewhere I suppose. I find my Novas work best when I play patiently -- keep your distance and act as direct fire support.

For what it's worth, my Prime has 6 ER mediums and AMS; my S has 2 ER large, 2 ER mediums and 4 machine guns; and my B has 6 ER mediums and an ER PPC.

-edit-

Adders are great! I can't think of another mech of it's size that can deliver as many missiles. It's also surprisingly good with a single Gauss rifle, 3 tons of ammo and two small lasers.

Edited by process, 09 July 2014 - 05:29 PM.


#7 Turboferret

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Posted 09 July 2014 - 05:30 PM

Before they nerfed C-ERSL damage from 5 to 4 I actually think the nova was legitimately overpowered (it still kinda is).

Consider this: For every medium you take the other team gets one as well, and only the Stormcrow and the Shadowhawk are even comparable to the amount of combat effectiveness you can bring. 3rd is far from terrible, considering how many mediums currently go unplayed.

#8 Mcgral18

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Posted 09 July 2014 - 05:34 PM

The Nova is a Glass Cannon; it carries quite a bit of firepower, but fragile and large arms as well as legs limit its survivability.


It's not a bad mech, but nothing amazing. For 5 tons less, the ShadowCat will have 1 more ton of pod space while having more JJs and MASC.

#9 Livewyr

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Posted 09 July 2014 - 05:54 PM

View PostMcgral18, on 09 July 2014 - 05:34 PM, said:

The Nova is a Glass Cannon; it carries quite a bit of firepower, but fragile and large arms as well as legs limit its survivability.


It's not a bad mech, but nothing amazing. For 5 tons less, the ShadowCat will have 1 more ton of pod space while having more JJs and MASC.


Give me My Shadow Cat!!!!!!!!! (That was my baby in MW4)

#10 Koniving

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Posted 09 July 2014 - 05:58 PM

Nova:

For me it was a twin 30...but then that got nerfed into twin 24's thanks to ER SL nerfs, because for whatever reason PGI loves nerfing and raising heat on short range weapons while buffing the living crap out of long range weapons.

But if you run 5 ER ML's on each side. 35 damage, 35 damage. 450 meters range.
Colder than firing twin AC/20s. Change it to 4 ER MLs on each side and fill in the gaps, 30 and 30 and VERY cold on Terra Therma.

What more could you ask for?

#11 Sephlock

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Posted 09 July 2014 - 06:02 PM

View PostVassago Rain, on 09 July 2014 - 05:18 PM, said:

Thor, puma, peacebird, and black hawk are all extremely bad. How did you people not see this before you bought them?


I've been meaning to give you this link for some time... now seems apropos.

There are some parts that are mostly or only relevant for offline interactions, but based on what I've seen I suspect those may be helpful as well.

#12 Wingbreaker

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Posted 09 July 2014 - 06:21 PM

>Mech has the capability of destroying anything in the game in under 10 seconds.

>Bad

What.

Edited by Wingbreaker, 09 July 2014 - 06:24 PM.


#13 FupDup

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Posted 09 July 2014 - 06:25 PM

View PostVassago Rain, on 09 July 2014 - 05:18 PM, said:

Thor, puma, peacebird, and black hawk are all extremely bad. How did you people not see this before you bought them?

Black Hawk at least has a crapton of energy hardpoints, it has a niche role of pewpew trolling... It can also be a medium class poptart for the Clans, I guess (because the Ryoken lacks jets).

#14 FupDup

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Posted 09 July 2014 - 06:29 PM

View PostAzrael1911, on 09 July 2014 - 05:30 PM, said:

Before they nerfed C-ERSL damage from 5 to 4 I actually think the nova was legitimately overpowered (it still kinda is).

...What?

The mech had and still has the following weaknesses:
  • Lack of Endo Steel/Ferro Fibrous severely limits its pod space
  • Most weapons are arm mounted, making it fairly easy to neuter
  • Rather mediocre hitboxes, including large legs
  • All weapons are low-mounted
  • Somewhat slow for a medium mech
  • Isn't 55 tons
That doesn't look OP to me. Also, keep in mind that the Nova is competing against the Shadow Hawk, Griffin, and Ryoken for medium mechs. It didn't need that nerf.



View PostMcgral18, on 09 July 2014 - 05:34 PM, said:

It's not a bad mech, but nothing amazing. For 5 tons less, the ShadowCat will have 1 more ton of pod space while having more JJs and MASC.

It also gets a faster top speed, even without MASC turned on. Potentially even gets high-mounted hardpoints, judging by the classic artwork of the mech.

Edited by FupDup, 09 July 2014 - 06:36 PM.


#15 Flyby215

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Posted 09 July 2014 - 06:32 PM

NOVA NVA-PRIME 43 28 15 1.87 51 33 1.55 19,286 58,446 03:35:35 NOVA NVA-B 43 21 22 0.95 47 31 1.52 16,443 58,202 03:22:47 NOVA NVA-S 31 26 5 5.20 47 18 2.61 12,841 57,518 02:35:18

I agree that the Nova should be more squat, and wide... (thinking back to when I first saw it in mechwarrior 2).

I found the mech performed very exceptionally when I was mastering it (1.5-2.5 K/D ratios, reasonable W/L ratios even while pugging). 350-450 average damage across the board (total damage divided by total games).

I have a little over 2,000 matches in my Jester, which I use almost exclusively as a jumping laser-boat. So when I got my hands on the Nova it was a very natural fit for me... 6ERML + 6ERSL equates to about 70 damage, damage that a very steady hand can make pinpoint.

If you can't pinpoint a laser for its full burntime, then yes, this mech is going to be pretty tough.

#16 TB Freelancer

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Posted 09 July 2014 - 06:38 PM

View PostKoniving, on 09 July 2014 - 05:58 PM, said:

Nova:

For me it was a twin 30...but then that got nerfed into twin 24's thanks to ER SL nerfs, because for whatever reason PGI loves nerfing and raising heat on short range weapons while buffing the living crap out of long range weapons.

But if you run 5 ER ML's on each side. 35 damage, 35 damage. 450 meters range.
Colder than firing twin AC/20s. Change it to 4 ER MLs on each side and fill in the gaps, 30 and 30 and VERY cold on Terra Therma.

What more could you ask for?


The talent to use it.

#17 Joseph Mallan

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Posted 09 July 2014 - 06:39 PM

View PostAlistair Winter, on 09 July 2014 - 05:17 PM, said:

The Nova is much better than the Stormcrow...


... said no person ever.

I have never known a Nova to be better than a Stormcrow.

#18 Koniving

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Posted 09 July 2014 - 06:46 PM

View PostTB Freelancer, on 09 July 2014 - 06:38 PM, said:

The talent to use it.

I agree; it's not an easy thing to use.

View PostJoseph Mallan, on 09 July 2014 - 06:39 PM, said:

I have never known a Nova to be better than a Stormcrow.

Challenge accepted, I'll be taking on Stormcrows in a Nova on TT and in Zhizhu's Solaris Arena coming next week.

#19 Jeb

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Posted 09 July 2014 - 06:49 PM

12 x clan ER SL lasers... = 48 dmg alpha... (pre change it was 60 dmg alpha...)
The heat isn't an issue with all ER SLs
The 12 ERSL build was (and maybe still is) over powered for a medium mech...

It takes some skill to stay alive but it shreds other mechs in its sights...

The Stromcrow I find a bit more fun as I am not a huge fan of boating and prefer more rounded builds, but the Nova doesn't suck...

If your not liking the range on the SLs take some off and add 4 ERMLs for some range... gives it some more options... (keep the ERSLs IMO for the low heat as you can fire those all night long )

Edited by Jeb, 09 July 2014 - 06:52 PM.


#20 FupDup

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Posted 09 July 2014 - 06:53 PM

View PostJeb, on 09 July 2014 - 06:49 PM, said:

12 x clan ER SL lasers... = 48 dmg alpha... (pre change it was 60 dmg alpha...)
The heat isn't an issue with all ER SLs
The 12 ERSL build was (and maybe still is) over powered for a medium mech...

It takes some skill to stay alive but it shreds other mechs in its sights...

It's also completely defenseless past 400 meters (360 meters prior to the damage nerf) and isn't FLD. You also can't fire them all at once due to Posted Image heat. It can only run 89.1 kph after speed twerk, meaning that you can't really dictate the engagement range very well. Fast lights can kind of get away with short range one-trick-pony loadouts, but the Nova not so much.

You are much, much better off boating ERMLs for the ability to defend yourself at range. Fights don't magically start at 400-200 meters most of the time...





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