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#301 Kyle Wright

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Posted 15 July 2014 - 11:33 AM

View PostAlwrath, on 15 July 2014 - 10:37 AM, said:


LOL. Im not threatening anyone. There is nothing more honorable than to seek out enemies on the battlefield who say derogatory comments about your unit, especially when they dont have a clue. Are you saying your unit supports trash talking and putting people down in chat? That seems like a great way to make friends there chief *sarcasm*

I am merely defending my honor and the honor of my unit, maybe you and Kyle Write should think before you speak against the " big boys " as he put it.



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#302 Orbit Rain

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Posted 15 July 2014 - 11:47 AM

View PostGyrok, on 15 July 2014 - 10:33 AM, said:

Actually, considering you are the one lobbying to change what is existing, I find the burden of proof to be on you sir...

I've not, and am not lobbying for a change, I'm pointing out that ton-for-ton TW's are more powerful that ON1's, they're supposed to be. It's not my thread saying "TW's aren't OP". it's your argument and your thread, to prove your point, not mine. You need to go beyond engine-rated torso twists. I've put an example of equivalent "base" builds comparing the two. I'd *like* if you could show me an ON1 build that matches or exceeds what can be built on an TW. You will prove your point when you can do that. Until something like that happens, all we have is your conjecture on this point.

BTW, the thing that will irritate people is putting words in their mouths, using logical fallacies and weak arguments. You should examine what your mind thinks, and what you write, is true. It's not what we don't know, it's the things we know, that aren't so, that get us into trouble.

What have I written that is false? I'd like to know.

#303 Bishop Steiner

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Posted 15 July 2014 - 11:58 AM

View PostDemoncard, on 15 July 2014 - 08:57 AM, said:

The quality of this thread just gets worse and worse.

it is amazing how skill at a video game can equate to epic douchery, for some folk. Doesn't detract from their skill, but it speak reams about their character.

I guess I am glad to be content playing games for fun. I already get accused of being enough of a jerk. Imagine how hated I would be if I were actually "Comp".

Sad that in a few cases on this thread, "Comp" appears to be "compensating for something" as I can only imagine such charming personalities being bastions of popularity IRL.

But hey, good with stompy robots. That-s a skill sure to take on far in life. :D

*Note, not bashing all comp players here, or siding with the plebeian masses. There's enough sausage going around here for a Jambalaya festival.

#304 Alwrathandabout42ninjas

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Posted 15 July 2014 - 12:00 PM

View Postlpmagic, on 15 July 2014 - 11:20 AM, said:

Hehe

you threaten a friend and I will stand up for him, weather he needs it or not, is that truly different then what you are saying regarding your "clan"?

as for not having a clue, well, I think that is a misnomer, from folks who do nothing but play competitively, in established leagues against top tier teams, on a regular basis, there might be a clue had, or two.

relax man, you will have your chance, puffing your chest out here is just a little bit silly and not needed, there will be a time to put the cards on the table, I'm sure of it, I'm glad you think it is honorable to bluster and carry on.

good luck in your endeavors as a team and player, I genuinely wish you well as a unit, we need more teams playing.

notoriety will not, however, come from this type of jackalopery, fame of this sort is fleeting at best.....

Look forward to seeing you on the field of "play" :D


Thats all well and good, but again, since you didnt read my previous post ill post it in big letters so its easy to understand :

I did not threaten anyone. Kyle Wright called our unit a bunch of unwanted toys, and said I couldent fight myself out of a paper bag.

You may be presenting yourself in a professional manner, which I do appreciate, but your friend sure as hell isnt. It looks like he could take a few lessons from you. As for " puffing my chest " I was merely explaining my past experience to your friend, because he made assumptions about me which were not true. I too look forward to seeing you on the battlefield, and no offense is truly taken from you. I will accept an apology from Kyle Write, but I dont know if hes that mature yet /wink

Edited by Alwrath, 15 July 2014 - 12:22 PM.


#305 Gyrok

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Posted 15 July 2014 - 12:03 PM

View PostOrbit Rain, on 15 July 2014 - 11:47 AM, said:

[/size]
I've not, and am not lobbying for a change, I'm pointing out that ton-for-ton TW's are more powerful that ON1's, they're supposed to be. It's not my thread saying "TW's aren't OP". it's your argument and your thread, to prove your point, not mine. You need to go beyond engine-rated torso twists. I've put an example of equivalent "base" builds comparing the two. I'd *like* if you could show me an ON1 build that matches or exceeds what can be built on an TW. You will prove your point when you can do that. Until something like that happens, all we have is your conjecture on this point.

BTW, the thing that will irritate people is putting words in their mouths, using logical fallacies and weak arguments. You should examine what your mind thinks, and what you write, is true. It's not what we don't know, it's the things we know, that aren't so, that get us into trouble.

What have I written that is false? I'd like to know.


Actually, the entire point of this thread was SKILL IS OP.

As for the Orion, even the cataphract, at lesser tonnage for the IS, is a stronger mech than the ON1...so I fail to see true validity of the claim.

As for the points I made, I am pointing them out because I think too many people look at one big piece and say..."this is OP"...but they fail to look at many of the smaller pieces that add up and counter balance...in addition taking things like weapon tonnage and crit slots out of context does no one any favors either.

Edited by Gyrok, 15 July 2014 - 12:05 PM.


#306 Alwrathandabout42ninjas

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Posted 15 July 2014 - 12:11 PM

View PostKyle Wright, on 15 July 2014 - 11:33 AM, said:



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Well looks like I cant expect any maturity from someone like you, and you have not apologized for your rude behavior and derogatory comments against me and my unit. Looks like you have decided to end your unprofessional forum comments in front of the entire mwo community with memes that dont make any sense because you lost the argument so im just gonna say this :

YOU LOSE. GOOD DAY SIR!





#307 Kyle Wright

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Posted 15 July 2014 - 12:11 PM

View PostAlwrath, on 15 July 2014 - 12:00 PM, said:


Thats all well and good, but again, since you didnt read my previous post ill post it in big letters so its easy to understand :

I did not threaten anyone. Kyle Write called our unit a bunch of unwanted toys, and said I couldent fight myself out of a paper bag.

You may be presenting yourself in a professional manner, which I do appreciate, but your friend sure as hell isnt. It looks like he could take a few lessons from you. As for " puffing my chest " I was merely explaining my past experience to your friend, because he made assumptions about me which were not true. I too look forward to seeing you on the battlefield, and no offense is truly taken from you. I will accept an apology from Kyle Write, but I dont know if hes that mature yet /wink


If your gonna misspell my last name then at least do something creative like Kyle Wrong or Kylee Wright. Jesus have some creativity.

#308 Kyle Wright

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Posted 15 July 2014 - 12:25 PM

View PostAlwrath, on 15 July 2014 - 12:11 PM, said:


Well looks like I cant expect any maturity from someone like you, and you have not apologized for your rude behavior and derogatory comments against me and my unit. Looks like you have decided to end your unprofessional forum comments in front of the entire mwo community with memes that dont make any sense because you lost the argument so im just gonna say this :

YOU LOSE. GOOD DAY SIR!






Dude, why should I apologize to you? When you leader came on to my original post and started proclaiming himself among the elite units out there and took it upon himself to speak on our behalf (the top tier and even all comp teams behalf) when it came to whether or not Casual Players are needed in this game as he put it "Everyone in you unit has spent $400-800 on this game" and keeps the lights on for PGI. Then he goes to the extent of saying that all the top players in the game that responded to the post about the TW being OP with the current META (now dead JJs, but side peek away) are wrong and he is right. Now everyone is entitled to their opinion, but when you got guys like Jager, Heimdelight, Adiuvo, Vercinaugh, etc. agree that it is you have 1 guy in the comp community disagreeing with the vast majority. Comp players dont want to see the current META stay, we strictly want game balance where more then 1 type of META is viable.


Now as far as my comment about your unit being equivalent to the Island of Unwanted Toys, yeah it was childish and uncalled for. Aside from your fearless leaders reputation, it was not right of me to bash the entire unit. For all I know you guys could be pretty nice, and I can respect the fact you guys are trying to progress up the ranks. So in that case yes, I am sorry for that comment.

My behavior is no excuse, but was the result of Gyroks nonsense in his hairbrained comments. And as he is your leader, the assumption of him speaking for your group as a whole applied to a point.

#309 Alwrathandabout42ninjas

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Posted 15 July 2014 - 12:43 PM

View PostKyle Wright, on 15 July 2014 - 12:25 PM, said:


Dude, why should I apologize to you? When you leader came on to my original post and started proclaiming himself among the elite units out there and took it upon himself to speak on our behalf (the top tier and even all comp teams behalf) when it came to whether or not Casual Players are needed in this game as he put it "Everyone in you unit has spent $400-800 on this game" and keeps the lights on for PGI. Then he goes to the extent of saying that all the top players in the game that responded to the post about the TW being OP with the current META (now dead JJs, but side peek away) are wrong and he is right. Now everyone is entitled to their opinion, but when you got guys like Jager, Heimdelight, Adiuvo, Vercinaugh, etc. agree that it is you have 1 guy in the comp community disagreeing with the vast majority. Comp players dont want to see the current META stay, we strictly want game balance where more then 1 type of META is viable.


Now as far as my comment about your unit being equivalent to the Island of Unwanted Toys, yeah it was childish and uncalled for. Aside from your fearless leaders reputation, it was not right of me to bash the entire unit. For all I know you guys could be pretty nice, and I can respect the fact you guys are trying to progress up the ranks. So in that case yes, I am sorry for that comment.

My behavior is no excuse, but was the result of Gyroks nonsense in his hairbrained comments. And as he is your leader, the assumption of him speaking for your group as a whole applied to a point.


I accept your apology. Now that we are actually having a real conversation, I agree that we need better weapon balance, although srm's working again has so far been shaking practices up and 12 mans, especially on the T Wolf with 4 srm6's. The Timberwolf OP argument... meh. Some ppl think its op some ppl dont. Jump Jets are nerfed to **** ( just tested them ) so thats going to change the meta just by itself imo. I believe everyone that spends cash on this game contributes to PGI staying afloat, and yes competitive players do spend alot on this game, probably more than the average joe. But there are alot more average joe's than there are comp players, so im sure funding is somewhere in the middle.

Tell you what, to bury the hatchet, lets all be friends and agree to disagree on some points, and if you ever wanna scrim with us im sure you know how to get ahold of Gyrok. Compared to BSK, Clan Wolf Delta Galaxy is a very friendly unit, and we will open our arms to anyone who wants to play. And yes, our comp team is just getting started, and will take alot of work, but we will put up a fight soon, ill garuntee you that :D

#310 Kyle Wright

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Posted 15 July 2014 - 12:54 PM

View PostAlwrath, on 15 July 2014 - 12:43 PM, said:


I accept your apology. Now that we are actually having a real conversation, I agree that we need better weapon balance, although srm's working again has so far been shaking practices up and 12 mans, especially on the T Wolf with 4 srm6's. The Timberwolf OP argument... meh. Some ppl think its op some ppl dont. Jump Jets are nerfed to **** ( just tested them ) so thats going to change the meta just by itself imo. I believe everyone that spends cash on this game contributes to PGI staying afloat, and yes competitive players do spend alot on this game, probably more than the average joe. But there are alot more average joe's than there are comp players, so im sure funding is somewhere in the middle.

Tell you what, to bury the hatchet, lets all be friends and agree to disagree on some points, and if you ever wanna scrim with us im sure you know how to get ahold of Gyrok. Compared to BSK, Clan Wolf Delta Galaxy is a very friendly unit, and we will open our arms to anyone who wants to play. And yes, our comp team is just getting started, and will take alot of work, but we will put up a fight soon, ill garuntee you that :D



I wouldnt say the current META is completely dead. Cataphract will be downsized engine wise and the AC5 builds are toast. As far as the Timberwolf though, dump the JJ add a heatsink and continue to side peak.

#311 Y E O N N E

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Posted 15 July 2014 - 01:07 PM

View PostMizeur, on 15 July 2014 - 09:12 AM, said:

This analysis also needs to account for heat sinks, heat management, the C-ERPPC damage mechanic, and range. It would be useful to simulate several volleys, as well.

Because of heat, isn't the optimal Inner Sphere loadout 1xPPC, 1xERPPC? And likewise, isn't the optimal ammo load 3+ tons of ammo so that you get at least another 30 seconds of 25-30 point converged shots?

2xCERPPC also has a slight range bonus over the IS PPC+ERPPC combo but it's offset by the heat which limits the number of full strikes it can fire. The arc mechanic also makes it somewhat more forgiving for imprecise aim which can help destroy targeted components faster.



I chose the loadout of 2x ERPPC and 1x Gauss because that's the TBR's meta build and the argument Gyrok made is that the TBR is actually at a disadvantage compared to the IS 'Mechs. So, I loaded up the competitive IS 'Mechs similarly to the TBR in an attempt to make as direct a comparison as possible. The 2.5 tons was all I could fit into the TBR, so to make it fair that's all I put into the IS 'Mechs. The ON1-K actually needs to drop the half ton to fit an extra heatsink to get closer to the TBR (and it's still only 2.62), the CTF-3D has to drop an engine size or two to fit more ammo (while also sacrificing heat dissipation), etc. Even if the optimum meta for IS is 1x PPC, 1x ERPPC, and 1x Gauss, that doesn't change the tonnage and slot requirements or the heat dissipation but it does severely handicap the range. At the extreme ends, the TBR has the advantage in firepower. The TBR can choose to stay at those extremes because it's faster.

I also already accounted for the splash. That's the extra 10 points of damage in the Timberwolf's alpha. Those 10 points add up fast. That's another boon for the TBR. I believe I mentioned the splash rewarding imprecise aim, though that could have been in the unposted rough draft and I neglected to put it in the final one you see here. Range on Clan Gauss and ERPPC is identical to the IS counterparts.

I also did look at heat. Dissipation in the TBR was 3.11 with all skills unlocked. The best IS could muster while actually fitting the weapons, Endo-Steel, max armour, and the XL 325 was 3.27, all skills unlocked, on the HGN-733 after cramming in as many heatsinks as possible. Using the more realistic STD 325 build only let dissipation get up to 2.78 heat/sec. This is all because the TBR has a ludicrously sized engine for its class and it comes with 5 extra heatsinks already pre-installed.

As for being limited, are you calling the IS combo or the Clan combo limited? The C-ERPPC generates the same amount of heat as an IS ERPPC. That makes the IS PPC+2xERPPC combo at a disadvantage because of both range and damage potential without any cool ballistics to fall back on. Even still, three IS PPCs of any variety are only offering 30 damage, while the TBR with two C-ERPPC and a gauss rifle remains at 45 (35 pinpoint). Factor in the superior heat dissipation on the TBR, as well as the splash, and now you're really hurting.

For the record, I really don't give a damn about "this or that is OP" or "I am t3h l33t play3r." I play mostly for fun and never run any sort of "meta" build. Gyrok's claiming to be an engineer just ruffled my feathers after flaunting empty, meaningless numbers that offered no basis for useful comparison and then demanding numbers from Adiuvo (who promptly shot a large hole right through Gyrok's numbers). I was compelled to make the comparison he should have made, and I set some controls so anybody can replicate those builds if she wants. We all know that numbers don't tell the whole story, but Gyrok said he won't accept anything but numbers. The numbers say that the TBR is better, the end. As far as can be quantified, the TBR has distinct advantages over IS 'Mechs within 5 tons in either direction that cannot be compensated for in equipment. What this suggests is that the TBR is the superior machine, no matter how slight, for anybody who is good with those 70- and 80-ton IS 'Mechs. We've seen some results of the VTR-DS vs. the TBR and they seem to say otherwise, but the sample size is too small, the repetitions are not enough, and the skill gap is too unknown. The teams were also never counter-balanced in any way. Too much of the experiment was determined by the human factor. As such, I can't really make any meaningful speculation about the potential superiority of hardpoint placement on the DS over the TBR or what effects using IS AC/5s may have had. All I can say is that the TBR has definitive speed, weight, and engine durability advantages and that the pilots likely dropped the ball (or were short a man) on the matches they lost...and that's not a slight.

At the end of the day, player skill is the most important factor in deciding winners and losers, Gyrok is correct there. Unfortunately for the rest of his arguments in this thread, it isn't the only factor. So, "L2P" is never an appropriate response, especially when dropping in public matches against players who are possibly just as skilled but want to use all of what the game is offering (i.e. the Arrow I bought with real money) and not simply game a broken system which, make no mistake, is just that. If skill was all it took, then whenever somebody asks "which 'Mechs are the most viable" the list would include every 'Mech in the game.

#312 Alwrathandabout42ninjas

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Posted 15 July 2014 - 01:22 PM

View PostKyle Wright, on 15 July 2014 - 12:54 PM, said:



I wouldnt say the current META is completely dead. Cataphract will be downsized engine wise and the AC5 builds are toast. As far as the Timberwolf though, dump the JJ add a heatsink and continue to side peak.


Jump snipers will still be viable, I just added the 4th jump jet to my 3D with dual ppc/gauss. But it isnt as effective as it was before. Twolf dual erppc gauss is a decent meta build imo, but it runs a bit hot for my tastes, and would show its downside in a protracted brawl.

Edited by Alwrath, 15 July 2014 - 01:25 PM.


#313 Koniks

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Posted 15 July 2014 - 01:35 PM

View PostYeonne Greene, on 15 July 2014 - 01:07 PM, said:

snip

My point is that your comparison isn't complete, even without accounting for the new JJ mechanics.

You can't compare the loadouts straight up. You need to adjust them for the optimal min/maxed loadout. This is because things like a weapon's tonnage and critical slots are balanced around each faction's build restrictions. Clan mechs would be DOA if they kept the current build restrictions but had equipment with Inner Sphere critical slots and tonnage.

You also need to account for the fact that the sword & board builds also min/max their armor (especially the head, board arm, and legs) to use the tonnage for equipment. This affects how much ammo or DHS you have available both of which have heat implications. And post-patch, it also affects how many JJs you take, which also has heat implications.

Also, you misread the optimal Inner Sphere loadout. It's not PPC+2xERPPC.. It's Gauss Rifle, PPC, and ERPPC because it runs cool. I'm calling the Clan loadout heat limited because it carries 2 C-ERPPCs where the Inner Sphere can opt for 1 ERPPC and 1 PPC to complement the Gauss.

That DS vs TBR test falls under the category of "the plural of anecdote isn't data."

And lastly, if we're talking about numbers-based analysis, then it really does need to simulate some volleys. The math says that the TBR runs hotter and has to pace its fire more slowly than the IS versions. In a 1v1, the speed advantage is enough to prevent trouble. But in a team situation, that means that the Inner Sphere can pour more focus fire for longer while being exposed to less return fire.

Edited by Mizeur, 15 July 2014 - 01:36 PM.


#314 ShinobiHunter

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Posted 15 July 2014 - 02:42 PM

View PostSandpit, on 14 July 2014 - 09:10 PM, said:

Here's where your equations (everyone's not just yours)

None of those metrics can take into account individual skill levels. If you beat him it could very well be that you're simply better than him and vice versa. The only thing that it really proves is that one player is better than another. It could very well be that another player could beat you as many times as you beat him or vice versa he beats you.

Not even Elo accounts for that in a fps type game as all of the complaints and such you see in the forums.


True story. I beat a TW with a Thunderbolt the other day then next match beat a highlander with a TW. Next match got my behind served to me by a Wolverine. Skill is OP.

#315 Gyrok

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Posted 15 July 2014 - 02:44 PM

View PostYeonne Greene, on 15 July 2014 - 01:07 PM, said:



I chose the loadout of 2x ERPPC and 1x Gauss because that's the TBR's meta build and the argument Gyrok made is that the TBR is actually at a disadvantage compared to the IS 'Mechs. So, I loaded up the competitive IS 'Mechs similarly to the TBR in an attempt to make as direct a comparison as possible. The 2.5 tons was all I could fit into the TBR, so to make it fair that's all I put into the IS 'Mechs. The ON1-K actually needs to drop the half ton to fit an extra heatsink to get closer to the TBR (and it's still only 2.62), the CTF-3D has to drop an engine size or two to fit more ammo (while also sacrificing heat dissipation), etc. Even if the optimum meta for IS is 1x PPC, 1x ERPPC, and 1x Gauss, that doesn't change the tonnage and slot requirements or the heat dissipation but it does severely handicap the range. At the extreme ends, the TBR has the advantage in firepower. The TBR can choose to stay at those extremes because it's faster.

I also already accounted for the splash. That's the extra 10 points of damage in the Timberwolf's alpha. Those 10 points add up fast. That's another boon for the TBR. I believe I mentioned the splash rewarding imprecise aim, though that could have been in the unposted rough draft and I neglected to put it in the final one you see here. Range on Clan Gauss and ERPPC is identical to the IS counterparts.

I also did look at heat. Dissipation in the TBR was 3.11 with all skills unlocked. The best IS could muster while actually fitting the weapons, Endo-Steel, max armour, and the XL 325 was 3.27, all skills unlocked, on the HGN-733 after cramming in as many heatsinks as possible. Using the more realistic STD 325 build only let dissipation get up to 2.78 heat/sec. This is all because the TBR has a ludicrously sized engine for its class and it comes with 5 extra heatsinks already pre-installed.

As for being limited, are you calling the IS combo or the Clan combo limited? The C-ERPPC generates the same amount of heat as an IS ERPPC. That makes the IS PPC+2xERPPC combo at a disadvantage because of both range and damage potential without any cool ballistics to fall back on. Even still, three IS PPCs of any variety are only offering 30 damage, while the TBR with two C-ERPPC and a gauss rifle remains at 45 (35 pinpoint). Factor in the superior heat dissipation on the TBR, as well as the splash, and now you're really hurting.

For the record, I really don't give a damn about "this or that is OP" or "I am t3h l33t play3r." I play mostly for fun and never run any sort of "meta" build. Gyrok's claiming to be an engineer just ruffled my feathers after flaunting empty, meaningless numbers that offered no basis for useful comparison and then demanding numbers from Adiuvo (who promptly shot a large hole right through Gyrok's numbers). I was compelled to make the comparison he should have made, and I set some controls so anybody can replicate those builds if she wants. We all know that numbers don't tell the whole story, but Gyrok said he won't accept anything but numbers. The numbers say that the TBR is better, the end. As far as can be quantified, the TBR has distinct advantages over IS 'Mechs within 5 tons in either direction that cannot be compensated for in equipment. What this suggests is that the TBR is the superior machine, no matter how slight, for anybody who is good with those 70- and 80-ton IS 'Mechs. We've seen some results of the VTR-DS vs. the TBR and they seem to say otherwise, but the sample size is too small, the repetitions are not enough, and the skill gap is too unknown. The teams were also never counter-balanced in any way. Too much of the experiment was determined by the human factor. As such, I can't really make any meaningful speculation about the potential superiority of hardpoint placement on the DS over the TBR or what effects using IS AC/5s may have had. All I can say is that the TBR has definitive speed, weight, and engine durability advantages and that the pilots likely dropped the ball (or were short a man) on the matches they lost...and that's not a slight.

At the end of the day, player skill is the most important factor in deciding winners and losers, Gyrok is correct there. Unfortunately for the rest of his arguments in this thread, it isn't the only factor. So, "L2P" is never an appropriate response, especially when dropping in public matches against players who are possibly just as skilled but want to use all of what the game is offering (i.e. the Arrow I bought with real money) and not simply game a broken system which, make no mistake, is just that. If skill was all it took, then whenever somebody asks "which 'Mechs are the most viable" the list would include every 'Mech in the game.


What? Where are those numbers...still waiting?

If you are talking about what Adiuvo linked...that was a cocktail napkin write up with a biased expectation heading into it, and no real objective study.

Edited by Gyrok, 15 July 2014 - 02:59 PM.


#316 Kyle Wright

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Posted 15 July 2014 - 02:57 PM

View PostGyrok, on 15 July 2014 - 02:44 PM, said:


What? Where are those numbers...still waiting.

If you are talking about what Adiuvo linked...that was a cocktail napkin write up with a biased expectation heading into it, and no real objective study.


Youre on a island. Youve yet to give any proof yourself other then some rinky dink torso twist numbers.

Edited by Kyle Wright, 15 July 2014 - 03:16 PM.


#317 Adiuvo

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Posted 15 July 2014 - 03:13 PM

View PostGyrok, on 15 July 2014 - 02:44 PM, said:


What? Where are those numbers...still waiting?

If you are talking about what Adiuvo linked...that was a cocktail napkin write up with a biased expectation heading into it, and no real objective study.

Read the thread again. Specifically this comment chain.

#318 Gyrok

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Posted 15 July 2014 - 05:07 PM

View PostAdiuvo, on 15 July 2014 - 03:13 PM, said:

Read the thread again. Specifically this comment chain.


Oh you mean the one I picked apart by pointing out the inherent flaws in the critical analysis and pointed out ned and the first reader oversights that should have easily been taken into consideration? That comment chain? Or are you talking about the comment chain where I provided a statistical analysis of ER vs non ER PPCs in terms of DHS per ton?

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Posted 15 July 2014 - 05:16 PM

View PostGyrok, on 15 July 2014 - 05:07 PM, said:

Oh you mean the one I picked apart by pointing out the inherent flaws in the critical analysis and pointed out ned and the first reader oversights that should have easily been taken into consideration? That comment chain? Or are you talking about the comment chain where I provided a statistical analysis of ER vs non ER PPCs in terms of DHS per ton?

...are you really saying that after you only replied once I linked the thread? What.

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Posted 15 July 2014 - 05:19 PM

View PostBishop Steiner, on 15 July 2014 - 11:58 AM, said:

it is amazing how skill at a video game can equate to epic douchery, for some folk. Doesn't detract from their skill, but it speak reams about their character.

I guess I am glad to be content playing games for fun. I already get accused of being enough of a jerk. Imagine how hated I would be if I were actually "Comp".

Sad that in a few cases on this thread, "Comp" appears to be "compensating for something" as I can only imagine such charming personalities being bastions of popularity IRL.

But hey, good with stompy robots. That-s a skill sure to take on far in life. :P

*Note, not bashing all comp players here, or siding with the plebeian masses. There's enough sausage going around here for a Jambalaya festival.

Frankly, I don't even know competitive play even exists considering how badly balanced and boring this game is if you try and take it seriously. If this was called anything else besides "Mechwarrior" any discussion of serious play would probably be laughed at if there was anyone playing at all.





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