Kageru Ikazuchi, on 24 July 2014 - 07:26 PM, said:
(1) Float an idea (like a revamped module system) and see what the community thinks
(2) Watch the forum firestorm for a few days, sort out the good ideas, positive and negative feedback, ignore as much extra noise as possible
(3) (new step added this year) if something is particularly contentious or if there's a nugget of brilliant wisdom in the feedback, acknowledge it and return to step (2)
(3.a.) Forum firestorm continues
(4) When it makes the agenda at a scheduled meeting (this might take a few weeks), revise the design document
(4.a.) Forum firestorm starts dying off
(5) Start programming the change (this might take weeks)
(5.a.) New issue replaces previous forum firestorm, excpet for guys who just can't stop bitching about it, or those who keep a list of all the things they've ever bitched about and just won't get over it
(6) QA testing (this will take weeks)
(7) Build into patch
(8) If it's a big change, document it in patch notes or a Command Chair post
(9) Go back to step (2)
Part of the problem is patience. This particular thread is only three days old, and they've already fixed, kind of, my biggest gripe, which I sincerely appreciate. I do wish the process was faster, and that they would communicate with us more, but I would rather that they spend more time actually doing development work than talking about it (although I sincerely appreciate it when they do talk to us about it).
For the record, I completely agree with Cimarb that PGI has improved in this area, but still has a way to go.
This is a great post, but my personal favorite part is:
Quote
This is just hilarious. I love how there's this subset of players than can just never let anything go, and will keep bringing up past "slights" until the end of time.
MischeifSC had a great post some time back about how people need to start just letting that stuff go, and move on. I get that there have been some bad and some really, really bad decisions PGI has made, and some issues they've handled extremely poorly, but harping on about old and done things doesn't do anyone any good at all. It definitely falls under "Either get over it and move on, or just move right on out the door."
PGI still has a ways to go with how they handle things, but they are improving. Credit should be given where it's due.