Vassago Rain, on 22 July 2014 - 07:27 AM, said:
Let me tell you about teaching new people how to play your game. Not long ago, I had the honor of teaching pretty much everybody in my sexy guild how to play fighting games. We started with guilty gear - a game I've played since 1998.
When you're starting out, you are bad. That's just how it is. Skill is earned through experience, but to get experience, it is necessary to play a lot. As a new player, this means you'll lose a lot.
People just need to get over themselves. You're not gonna improve one bit if you keep blaming your lack of git guds on others, circumstances, or your opponents. You lose, you lose. So what? Think of what you did wrong, then challenge again.
It took how many thousands of games before we were good at robots? Yeah, lots of thousands. Even back then, the matchmaking was 'unfair,' and you'd have to carry weaker players against the most elite tryhards occasionally, but that's how you learn the most. Get your friends in a small group, and put them through the meatgrinder.
If you're not working for your experience, chances are, you're not gonna get much skill from it.
Several months later, once you've attained the guds, you've taken the throne among your friends, and think the old man's been defeated, he'll just just switch it up and give you what's really the next level.
ggclose, hucast.
Vassago Rain, on 22 July 2014 - 09:05 AM, said:
If you only have 1-3 hours a week, and you don't like PVP, why then are you playing a strictly PVP online game that takes a lot of time to get good at?
Truth.
Willard Phule, on 22 July 2014 - 06:12 AM, said:
I don't know about you, but I didn't learn the game under these circumstances. I've been playing since MW2, it wasn't hard for me to get the hang of MW:O.
No offense, but your "suck it up and keep trying" equates to a 12 year old trying to play football against a College team. It doesn't matter how hard he tries, it's not an even playing field.
When we need to get our 'mech on, we do it in TableTop now. Can't say as I blame the kid, it isn't as if there aren't a million better developed games out there for him to get into.
Sorry, bruh...this is how life works. When you engage in a competitve activity, you have to take your lumps in the early stages...doesn't matter if we're talking video games, combat sports, auto racing, basketball, sales contests or whatever.
Not everyone is meant to be a superstar but with enough time and practice, you can at least become average or better than that.
In real life, I train Muay Thai (for fun...not to fight competitvely as a pro). The turnover rate in combat sports gyms are pretty high. Why? Because some people come in and sign up so they can say do Muay Thai, boxing, etc but then they find out how much hard work goes into it and they disappear 30-60 days later...never to be seen again.
Obviously, we're talking about a video game here but it's a video game that's played against other people in a competitive manner. Some of the same things apply and part of it is that you're going to take your lumps against people who have been doing it longer and/or are better than you.
If you lose 10 games in a row and never have the desire to put in the time to figure out how to get better, maybe this isn't the right game for you (figuratively speaking).
Perhaps this game is a bit much anyways for most 12 year old kids...maybe get him started on a traditional CoD type shooter and then move him onto a tank game before trying this again. I don't see what's stopping you from having him learn on the same MW games that you learned on either.