As much as the current state of affairs annoys the crap out of me, I still think these are bad ideas.
As for slowing PPC projectiles: no. PPCs are one of the main ways to combat these mechs. Slowing PPC projectiles would make it harder to get rid of them so no.
You know what makes this so bad? The ridiculously severe PPC nerfs. Kind of ironic really. The best way to combat these mechs is smaller, more mobile mechs with decent weaponry. The "go to" weapon for this job would be the PPC. Light enough to arm a couple of medium mechs sufficiently to sit at a range which is difficult to hit while lobbing PPC fire at a much larger and slower target.
Exactly how I used to kill 6xPPC stalkers with 2 ERPPCs on a blackjack. Stay at 800ish meters so I'm as small as possible, keep on the move, firing 2 PPCs to their 6. I hit a LOT more often and was outside the 750m range for TAG to pick me up for the LRM boats. I had plenty of time to break LoS against incoming missiles and make them miss.
Now? ERPPCs have been nerfed into oblivion, JJ changes gimped the mobility even more. It's no longer a viable tactic. What do I do now? Sit at 700m in an ECM light with a TAG and let the LRM guys do the heavy lifting.
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You're kidding, right? First of all, twisting your torso means you won't be firing back nearly as often. This means you have to have alpha strike mechs to combat alpha strike mechs. Isn't this what you are trying to GET AWAY FORM?
Additionally, it's not only these mechs I've gotta close in on... It's them AND THEIR TEAM MATES... These sorts of comments coming from a Dev are VERY worrying because this is not a 1 Vs 1 game.
I actually opened my wallet over the weekend just gone after having it closed for months. Now I'm beginning to regret that decision.