DAEDALOS513, on 04 August 2014 - 10:14 AM, said:
Relax friend.. 95% was obviously a guesstimate.. it's close enough to prove my point however. IMO, and you don't have to agree, this change was MORE a NERF, a MONEY-GRAB, than anything else. It has DECREASED enjoyment of the game both on the battlefield and in the lab.
I reacted as I did because 95% appeared to be a symptom of a general problem that I'm worried about with the feedback: that a fair bit of it relies on a lack of proportion and/or perspective.
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Thanks but I passed on the 16 minute video for obvious reasons..
Short form: it's the final of a tournament held in May - a Crimson Skirmish fought between Steel Jaguar and House of Lords. Artillery and UAV both saw very effective use in the fight.
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I give you credit for being so addament though that this was a change for the best.. do u happen to work for PGI?
Part of me wishes; but not being Canadian would make that a bit tricky. I do, in my own line of work, have a perspective though. That drives my defence as it does, while also leading me to attack along different "battle lines" and also look for compromise solutions.
My perspective is this:
-If you're fighting against an unintended side effect of a change (eg, double arty,) that's a good fight.
-If you're fighting against a possible oversight (eg, JR7-K,) that's a good fight.
-If you're fighting because the change doesn't affect an underlying problem (eg, weapon modules,) that's a good fight.
-If you're fighting against the intended effect of a change
because it's working as intended, then you need to be extra careful about how you fight.
That's where a lot of the feedback is, and why I seem to spend a fair bit of time defending: the complaint against reduced 'Mech modules is
fighting against purpose, and I see people fighting it on what I think is the wrong front. It's obvious that PGI intends a reduction in free passive buffs (the 'Mech modules,) because they could have simply added weapon and consumable slots and converted the old slots to 'Mech - but opted to reduce 'Mech modules in just under 3/4 of the chassis.
I also understand the cute irony that goes with that defence.
Ideally, though, I want to see us push for things that we're likely to make progress if we push, rather than spending energy on one point that (IMO) is less critical than it seems and is likely to be ignored. I don't want weapon module improvements to be bagged because people are fixated on 'Mech modules, nor the JR7-K to be ignored because of getting lumped in with the Raven and Atlas and their louder defenders.
Nor do I want compromise solutions for 'Mech modules to be tossed completely just because people want freebies that they pro'ly won't get. ^^;
Hopefully, even if you disagree, you can see my angle.