Aresye, on 30 July 2014 - 06:38 PM, said:
I've been playing MW games since 1996. I'm 27. I played competitively in MW3 and MW4. Most of my piloting skills today are the result of playing MW3 and MW4 online on a 56k dial-up, and yes, I will outperform Joe Pug over there with or without Clan mechs.
I'm better than noobs therefore clans are balanced.
Wtf is this logic, do you even try to be rational? Of cause good IS player will win against bad clanner, thats not how the balance works, jeez.
Sandpit, on 30 July 2014 - 05:26 PM, said:
no, but it does mean I have the advantage over new players of knowing how things work like
heat
torso twisting
weapon loadouts in general
how to build a mech
the pros and cons of xl vs. std engines
how lights, mediums, heavies, and assaults perform and why lights (even though the cheapest unit) aren't the easiest unit to use
armor placement
ammo placement
No, it doesn't make me a better pilot, but it does give me a distinct advantage because of my experience and knowledge of Btech and mechwarrior in general
So true man, so true, and you need 20 years to learn all that... wait, but these days we have that magical thing called INTERNET, where you can find guides and info for all of that in 20 minutes like for every other game, more than that young players learn and adapt faster and dont have biases towards their "favorite" mechs. No advantages here for you, grandpas, only disadvantages.
Ah sorry you do have an advantage in explaining to the f2p players how awesome you are because you played mw for 20 years, raaaight.
Quote
they HAVE to have more new players. The only new players on teh clan side are ones that bought a clan mech. EVERY other single new player is on IS side. That's a horrible way to collect data and it's ruined and skewed from the get go
If only we could have some rating system that would match players based on their past ingame performance...
There is no logic, only the truth.
Edited by Viges, 31 July 2014 - 04:51 AM.