Jump to content

Tw P2W Update


118 replies to this topic

#21 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 01 August 2014 - 07:36 AM

View PostRhaythe, on 01 August 2014 - 06:25 AM, said:

Out of curiosity, are we saying "ALL" Timberwolves are OP/P2W/Whatever, or just the Dual-PPC/Gauss metapuppies?


Nope...Timbertarts are pretty easy to kill. Use a couple of CERLLs and a TC5...strips 'em quick. Timbertart will overheat LONG before you do.

View PostKingCobra, on 01 August 2014 - 07:06 AM, said:

Until PGI fixes all the =(IS) mechs to compete with Clan Mechs the game is still very unbalanced in favor of Clan mechs .If you want to call it P2WIN is up to you or not P2WIN it does not matter the fact remains Clan Mechs 1v1 or 2-6 on any team pug or private tip the balance of game play with unskilled or skilled pilots.


Dude....Clan mechs are SUPPOSED to be better than IS mechs. Your IS mech is probably 200 years old and cobbled together with parts from 10 other mechs. Omnis aren't. It's that whole "we left the inner sphere and didn't lose our technology" thing.

#22 Voidcrafter

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 718 posts
  • LocationBulgaria

Posted 01 August 2014 - 08:29 AM

View PostEl Bandito, on 01 August 2014 - 05:23 AM, said:


My Catapult A1 and HGN-733 has way more KDR than my Dragon Slayer--yet everyone know DS is better mech than A1. Your story does not mean much, especially in pugs or you have been clubbing seals with 12 mans. What only matters is whether people are preferring T-Wolves or BLR-1G in high level play. Cause they know which is overpowered and use it constantly.


So let me get this straight:
You're saying that his results doesn't matter if he plays in solo queue OR if he plays in group queue? ;)
YOLO El Bandito - I remeber you - walking around with pride in your DDC - I've been a wingman to your ass not one or two matches... And we rocked most of them(though you prolly won't recall that).
Anyways - the part of the comment under that line is not directed toward you personally, so don't take it so(personally):

All this sheet "Y U CLANS SO OP?!?" or "Y U NUBS SAI CLANS R SO OP?!?" is getting out of hand - everyone has his own opinion and it's kinda to starting to look like a race which side would get more hatred so it(logically... sort of B) ) gets nerfed eventually, or "tweaked" somwhat....
I've not seen a single comment saying "Damn... I did what I could but that guy obliterated me... Maybe it's not what's his piloting but the fact that he's a good(better?) pilot?".
All in all it's all twisting around your personal points of view and since you(not you El Bandito - you're da cool guy :D ) are so eager to share it I would do the same:

IS got more pinpoint precision damage options, more customization(when it comes to building up your sheet), but less range of variety toward a single mech.
Clans got more spread damage weapons, less customization but with way better stock options and chasis build-ins, way more variety toward a single mech builds.
It's like comparing the properties of a shotgun and a sniper, arguing which is best.
For me the main part of the issue is comming from the sniper failing to understand what drawbacks the shotgun has and vice versa.
Yea yea - I know - there's always something alluring in what you don't have and yea - if there wasn't that pinpoint and boating madness I think that quite fewer people were going to make a such a big deal of all this thing.
Meaning:
Try to imagine a world where not every 10 out of 12 mechs are either equiped with some combination of PPCs and Gauss nor are LRM boats.
You know what's really sad? Those people (most of the times) think they're special - something like "OOH I'LL PUT THIS CHEEZY BUILD AND IMMA BASH SOME STAFF SO EASY!! MUAHHAHA". Nope.
If there's one or two LRM boats or one or two meta wh...eer slaves :huh: in a match they're barely noticable - so the sad truth(at least in my opinion) is that you're not special.
Not at all.
All the your strenght come from your numbers combined which, sadly, is something that works in the current game state.
It has nothing to do with the clans, the timberwolves, the IS, the dwarves, the unicorns and the puppies - at least to a large part of it.
You know how I know?
I've been brawling your ass in all the states you've been through.
Ocasionally I make few games with the current "flavors" of the easymodes just to prove to myself how silly is that and to help myself make an opinion about the game state. As - logically - to figure out the best way to counter it.

Sooo all in all - it's not the clan's fault that the human beings are always, egoestically, marching toward the shortest way to achieve stuff.
It's the game's fault that allows them to - at least to such a degree that allures the majorty of the community to follow this dark trollish path :D
Well... the last sentance is in case you really care about faults and guilt and (generally girl-ish) stuff.
I don't.
I smash things both with my IS and my Clan mechs just cause I know both sides well enough(for me).

I hope I see your stealthed DDC ass on the field El Bandito :D
On the same blue team I am at.
Take care.

#23 Adiuvo

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,078 posts

Posted 01 August 2014 - 08:36 AM

View PostWillard Phule, on 01 August 2014 - 07:36 AM, said:

Dude....Clan mechs are SUPPOSED to be better than IS mechs. Your IS mech is probably 200 years old and cobbled together with parts from 10 other mechs. Omnis aren't. It's that whole "we left the inner sphere and didn't lose our technology" thing.

That's not an argument for anything. This is a PVP, 1 mech per person thing. I don't give a crap what the lore says, you can't just make clans more powerful because that's how it was done in years past because they wanted to sell more models.

As for the OP, personal stats don't really matter unless you're a pilot that makes close to zero mistakes. The W/L in my Ember is 2 points higher than that of my Cataphract, and I have a KDR 4 points higher in it as well. Does that mean the Ember is stronger than the Cataphract?

Edited by Adiuvo, 01 August 2014 - 01:17 PM.


#24 Viges

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,119 posts

Posted 01 August 2014 - 08:36 AM

View PostWillard Phule, on 01 August 2014 - 07:36 AM, said:

Dude....Clan mechs are SUPPOSED to be better than IS mechs.

So why then p2w scrubs keep "proving" that clans neither p2w nor better than IS mechs?

#25 Mister Blastman

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 8,444 posts
  • LocationIn my Mech (Atlanta, GA)

Posted 01 August 2014 - 08:41 AM

View PostAdiuvo, on 01 August 2014 - 08:36 AM, said:

That's not an argument for anything. This is a PVP, 1 mech per person thing. I don't give a crap what the lore says, you can't just make clans more powerful because that's how it was done in years past because they wanted to sell more models.

As for the OP, personal stats don't really matter unless you're a pilot that makes close to zero mistakes. The W/L in my Ember is 2 points higher than that of my Cataphract, and I have a KDR 4 points higher in it as well. Does that mean the Cataphract is stronger than the Ember?


To be fair, the PVP community was exceptionally strong back in Mechwarrior 2: Mercenaries. Leagues flourished with tech restrictions, IS vs. Clan and were quite fun. The Clans also had clearly advantageous technology, but, somehow, the IS managed to remain competitive, even if it were only 2v2 or 3v3 at the time (could do 4v4 but the netcode wasn't quite permissive of it).

I actually don't mind proper tech if it is framed in a manner suitable for it--i.e. smaller drops for Clan 'mechs and larger ones for IS.

With that said, as it stands now, the distinction between FLD in IS weaponry and the DPS of Clan does seemingly help to balance things. I don't own Clan stuff, but I don't have a hard time at all killing it.

#26 DAYLEET

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,316 posts
  • LocationLinoleum.

Posted 01 August 2014 - 08:42 AM

lol clan wolf always hard at work lol

teh professional trolls.

#27 RangerGee412

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 308 posts

Posted 01 August 2014 - 08:49 AM

IS mechs get more kills now because all the clan mechs are stripping everyone's armor for them. Allows the FLD to get that killing shot easier ;)

#28 Mott

    Member

  • PipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 887 posts
  • Location[MW] Ransom's Corsairs

Posted 01 August 2014 - 08:51 AM

View PostRhaythe, on 01 August 2014 - 05:54 AM, said:


That said, good god do I suck with them. Give me the stormcrow instead any day.


I think if there is one OP clan mech... it's likely the Stormcrow. I love that thing.

Across all SCR variants my Averages are: damage per match 533; KDR 3.37, Kills per match 2.5, W/L 1.93

Pretty much twice as good as any of my next favorite or effective mechs.

The firepower of a heavy, the speed of a large light mech or a light medium mech, the hitboxes of a ghost, high torso mounts ABOVE your cockpit for mech-shredding ERPPCs.

Since it's a medium - the least viable weight class in the game - i hope the SCRs are never nerfed... but if i'm being honest they probably should be.

#29 Tharnes

    Member

  • PipPipPip
  • 74 posts

Posted 01 August 2014 - 08:56 AM

Lot of sick things going on.
"Don't nerf my power-pay stuff. It's not unbalanced and broken compared to the IS, just better."

Nothing to see here.

#30 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2014 - 08:56 AM

Clans are OP yea yea OP OP OP!!!! ;) Broken P2W P2W Yea!! Lets keep saying the same @%$& over and over until we think its true!! What is this the far right wing media? :D Next your going to say Sarah Palin and Ted cruz are your idols and you love Fox news.

I should stop watching the news. B)

Edited by Ecrof, 01 August 2014 - 09:03 AM.


#31 Cybermech

    Tool

  • PipPipPipPipPipPipPipPipPip
  • 2,097 posts

Posted 01 August 2014 - 09:03 AM

the OP is clearly wrong, just with its calculation in general and not the topic at hand.
still we have to see what things look like just as that thing... whats it called... nearly sure I head it before... oh CW comes out.
that is when it will be one side vs the other, that is when overpowered comes into question.
the very slight angle towards P2W has always been in question, its the marketing angle and it is how they pay the bills.
also note, agility is a huge factor in this game and always has been, it adds more 'lag' and such.

#32 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 01 August 2014 - 09:04 AM

How many matches in both mechs OP? And I hope you're not looking at archived stats.

Edit: Also, I find your builds to be highly suspect. All energy? No jumpjets? No mention of a targeting computer? That's what 2-3 alphas and shut down? Your build clashes with itself. You only have those 2 ppc for long range, then in short range you only have those 4 medium lasers because otherwise you would overheat?

Meanwhile, your battlemaster build at least has some sort of synergy as a short - medium range hitter with much better heat efficiency. Are you sure you are using an XL 350 on that battlemaster because what you described leaves you with something like 10 tons of excess weight.

Edited by Jman5, 01 August 2014 - 09:29 AM.


#33 Kinski Orlawisch

    Member

  • PipPipPipPipPipPipPipPipPip
  • Galaxy Commander III
  • Galaxy Commander III
  • 2,282 posts
  • LocationHH

Posted 01 August 2014 - 09:05 AM

Meine Werte:
Timber / Battelmaster
2.65/ 2.39 KD
1.41/ 1.26 Kills per Match
520/ 490 average damage per match
240/690 games
Nur bedingt Vergleichbar. Der Battelmaster bekam seine Werte vor den Clans und hätte es nun schwerer diese Werte zu bekommen. Der Timber kommt immer besser weg.

Edited by Marc von der Heide, 01 August 2014 - 09:06 AM.


#34 Bromineberry

    Member

  • PipPipPipPipPipPip
  • 436 posts

Posted 01 August 2014 - 09:08 AM

A big, if not the biggest, factor is probably, that most players see a timerwolf as a bigger threat than the Battlemaster.The Battlemaster is the assault Mech, I personally care least about. I only choose them over other assaults as a traget if the CT is heavily damaged, often indicating, that the pilot is bad at torso twisting and an easy target. If I had a TimberWolf and a Battlemaster in front of me, both at 100% and I could attack/narc/tag only one, it'll be the Timber Wolf. And I guess, most people are the same.

Edited by Bromineberry, 01 August 2014 - 09:10 AM.


#35 3rdworld

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,562 posts

Posted 01 August 2014 - 09:09 AM

The T-wolf is the most versatile chassis in the game. Good sniper, great brawler, probably one of the best heavy missile boats.

Other heavies have certain advantages over it, but when considering the whole package, it is definitely the most powerful heavy in the game.

#36 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 01 August 2014 - 09:11 AM

My "average KDR" across all three Puma variants is 4.2433333333. 1.67 kills per match and 479.72 damage per match.

My "average KDR" across all three Mad Cats (currently 0/1 mastered) is currently 3.03. 1.67 kills per match and 498.78 damage per match.


This means that the Puma is clearly superior to the Mad Cat, or at least comparable to it.



Serious note: While I agree that the Clans aren't as lolomgwtbbbq as some make it out to be, I'm pointing out that KDR isn't exactly the best way to represent chassis effectiveness. In this case, the Mad Cat is easily one of the best mechs in the game, although then again most of the mechs in this game are terrible anyways...

Also, the Puma is Badder. It can perform alright if you're careful but it's still a poop mech at the end of the day.

Edited by FupDup, 01 August 2014 - 09:17 AM.


#37 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 01 August 2014 - 09:15 AM

I have a question: If the TimberWolf's hitboxes were changed from Stalker-like to Catapult-like, would people still cry OP?

#38 Red1769

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 349 posts

Posted 01 August 2014 - 09:19 AM

View PostMcgral18, on 01 August 2014 - 09:15 AM, said:

I have a question: If the TimberWolf's hitboxes were changed from Stalker-like to Catapult-like, would people still cry OP?


Yes. For whatever reason they can come up with. That may or may not even make sense/even applicable.

Edited by Red1769, 01 August 2014 - 09:20 AM.


#39 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2014 - 09:25 AM

View PostMcgral18, on 01 August 2014 - 09:15 AM, said:

I have a question: If the TimberWolf's hitboxes were changed from Stalker-like to Catapult-like, would people still cry OP?


They would all look like dragon slayer pilots after the nerf like this
Posted Image

#40 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 01 August 2014 - 09:27 AM

Just nerf EVERYTHING then.

Quadruple everyone's armor, make ALL weapons do 1 point of damage at 10ft max range and make sure they all have ghost heat.

That way, noone gets killed, noone whines and all the noobs are happy.



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users