I would rather see them do a whole re-haul on the charge mechanic before they mess with PPC / ERPPC. That weapon system is finally balanced.
Perhaps they could do a charge mechanic like this:
If you are not firing any weapons then your Gauss rifle's will charge, up to two. Charge time could be the current time it takes to charge. As long as you do not fire any weapons then your Gauss rifles will retain their charge. If you fire anything before the Gauss you will have to recharge the Gauss again.
Once you fire the Gauss you will have a cool down period where you cannot fire anything, it can be short, like 1.5 seconds or whatever. Once that period is done the Gauss will automatically start to recharge, or you can begin firing normal weapons.
This does several things:
1) It de-syncs the Gauss with every other weapon, making it impossible to combo shoot with it.
2) It removes the silly hold down charge up mechanic that will only let you keep a charge for a short period. Once you have the charge, you keep it until you fire something.
3) It allows you to be able to run a double Gauss build, or a mutiple PPC boat with out messing with the individual weapons.
4) It actually follows a sense of the lore where the Gauss is a heavy energy draw.
Hopefully the Gauss switches to something like this.
Edited by TheFuzzyBunny, 04 August 2014 - 05:34 PM.