[/font]
- [background=transparent;]Tonnage: 85[/font]
- [background=transparent;]Engine: 340 Standard[/font]
- [background=transparent;]Top Speed: 64.8 kph[/font]
- [background=transparent;]Max Engine Rating: 400[/font]
- [background=transparent;]Torso Movement:[/font]
- [background=transparent;]75 degrees to each side.[/font]
- [background=transparent;]20 degrees up and down.[/font]
- [background=transparent;]75 degrees to each side.[/font]
- [background=transparent;]Arm Movement:[/font]
- [background=transparent;]30 degrees to each side.[/font]
- [background=transparent;]30 degrees up and down.[/font]
- [background=transparent;]30 degrees to each side.[/font]
- [background=transparent;]Armor: 464 (Ferro-Fibrous)[/font]
- [background=transparent;]Internal Structure: Standard[/font]
- [background=transparent;]Weapons & Equipment:[/font]
- [background=transparent;]Left Arm: PPC[/font]
- [background=transparent;]Left Torso: Medium Laser x2, Streak SRM 2 x3[/font]
- [background=transparent;]Right Torso: Medium Laser x2[/font]
- [background=transparent;]Right Arm: PPC[/font]
- [background=transparent;]Left Arm: PPC[/font]
- [background=transparent;]Hardpoints:[/font]
- [background=transparent;]Left Arm: 1 Energy[/font]
- [background=transparent;]Left Torso: 2 Energy, 3 Missile[/font]
- [background=transparent;]Right Torso: 2 Energy, 1 AMS[/font]
- [background=transparent;]Right Arm: 1 Energy[/font]
- [background=transparent;]Left Arm: 1 Energy[/font]
- [background=transparent;]Heat Sinks: 16 Double[/font]
- [background=transparent;]Jump Jets: 0 (0 Max)[/font]
- [background=transparent;]ECM Capable?: No[/font]
- [background=transparent;]Module Slots:[/font]
- [background=transparent;]Mech: 1[/font]
- [background=transparent;]Consumable: 2[/font]
- [background=transparent;]Weapon: 2[/font]
- [background=transparent;]Mech: 1[/font]
- [background=transparent;]Movement Archetype: Huge[/font]
- [background=transparent;]Quirks:[/font]
- [background=transparent;]Torso turn speed (yaw): -15%[/font]
- [background=transparent;]Torso turn speed (pitch): -15%[/font]
- [background=transparent;]External heat transfer: -50%[/font]
- [background=transparent;]30% C-Bill Bonus[/font]
- [background=transparent;]Torso turn speed (yaw): -15%[/font]
- [background=transparent;]Tonnage: 55[/font]
- [background=transparent;]Engine: 300 XL[/font]
- [background=transparent;]Top Speed: 88.4 kph[/font]
- [background=transparent;]Max Engine Rating: 360[/font]
- [background=transparent;]Torso Movement:[/font]
- [background=transparent;]100 degrees to each side.[/font]
- [background=transparent;]30 degrees up and down.[/font]
- [background=transparent;]100 degrees to each side.[/font]
- [background=transparent;]Arm Movement:[/font]
- [background=transparent;]35 degrees to each side.[/font]
- [background=transparent;]30 degrees up and down.[/font]
- [background=transparent;]35 degrees to each side.[/font]
- [background=transparent;]Armor: 368 (Standard)[/font]
- [background=transparent;]Internal Structure: Endo-Steel[/font]
- [background=transparent;]Weapons & Equipment:[/font]
- [background=transparent;]Left Arm: Medium Pulse Laser, LRM 5 x2[/font]
- [background=transparent;]Center Torso: LRM 5[/font]
- [background=transparent;]Right Torso: LRM 5 x2, Beagle Active Probe, CASE[/font]
- [background=transparent;]Right Arm: Medium Pulse Laser[/font]
- [background=transparent;]Left Arm: Medium Pulse Laser, LRM 5 x2[/font]
- [background=transparent;]Hardpoints:[/font]
- [background=transparent;]Left Arm: 1 Energy, 2 Missile[/font]
- [background=transparent;]Left Torso: 1 AMS[/font]
- [background=transparent;]Center Torso: 1 Missile[/font]
- [background=transparent;]Right Torso: 2 Missile[/font]
- [background=transparent;]Right Arm: 1 Energy[/font]
- [background=transparent;]Left Arm: 1 Energy, 2 Missile[/font]
- [background=transparent;]Heat Sinks: 12 Double[/font]
- [background=transparent;]Jump Jets: 0 (0 Max)[/font]
- [background=transparent;]ECM Capable?: No[/font]
- [background=transparent;]Module Slots:[/font]
- [background=transparent;]Mech: 1[/font]
- [background=transparent;]Consumable: 2[/font]
- [background=transparent;]Weapon: 2[/font]
- [background=transparent;]Module Slots:[/font]
- [background=transparent;]Movement Archetype: Medium[/font]
- [background=transparent;]Quirks:[/font]
- [background=transparent;]Torso turn speed (yaw): 25% above default.[/font]
- [background=transparent;]10% XP bonus when owned (No bonus as trial Mech.)[/font]
- [background=transparent;]Torso turn speed (yaw): 25% above default.[/font]
- [background=transparent;]Standing Type:[/font]
- [background=transparent;]Car Decks[/font]
- [background=transparent;]Hamster Huey[/font]
- [background=transparent;]Cup of Pop[/font]
- [background=transparent;]Car Decks[/font]
- [background=transparent;]Hanging Type:[/font]
- [background=transparent;]For Sale (sign)[/font]
- [background=transparent;]Baby On Board (sign)[/font]
- [background=transparent;]For Sale (sign)[/font]
- [background=transparent;]Mounted Type[/font]
- [background=transparent;]Kickers (warhorn)[/font]
- [background=transparent;]Greater visual weapon customization for the Spider variants. Their appearance will better reflect the weapons that have been equipped on them.[/font]
- [background=transparent;]New MechLab icons for all Spider variants.[/font]
- [background=transparent;]Skins added for KitFox Mechs.[/font]
- [background=transparent;]When a targeted enemy has been destroyed, Bitching Betty will announce "Target Destroyed"[/font]
- [background=transparent;]Pressing F9 will displays the map coordinates again.[/font]
- [background=transparent;]Fixed a typo on the Clan Streak SRM 6 Range modules[/font]