

Super Massive Desync Going On Right Now
#81
Posted 16 August 2014 - 06:19 AM
https://www.youtube....UfOZuNTXA#t=108
#82
Posted 16 August 2014 - 08:20 AM
#83
Posted 16 August 2014 - 08:39 AM
#84
Posted 16 August 2014 - 08:49 AM
The server is totally overloaded because many players are playing.
When you play a game on next Tuesday the "lag situation" will be much better. So stop playing if you want to improve the situation for the server CPU.
#85
Posted 16 August 2014 - 12:31 PM
LordLosh, on 16 August 2014 - 08:39 AM, said:
They've not said a word on these boards about it.
The only reference to any problems is a single one on Russ's twitter feed, where desycn and lag isn't mentioned but 'working to improve stability and hoping to have it in for the 19th august fix.
If you send in a support ticket you get a reply of they're aware of the situation and are working hard to resolve it.
if you mention compensation for premium time wasted on second rate performance you get told support isn't the place to enquire about it and nothing will be done until after its resolved.
if you point out the last time conpensation was given before the poor sitation was resolved and told to do it through support on a case by case basis they quote the terms of service at you about not guarenting a continuous connection.
So they lost a paying customer and this is my own opinion but i think people that spend cash on premium time need their heads examined, also I have this bridge you might want to buy
Edited by Cathy, 16 August 2014 - 12:54 PM.
#86
Posted 16 August 2014 - 12:49 PM
LordLosh, on 16 August 2014 - 08:39 AM, said:
My suggestion: stop throwing money into this pit. If PGI won't respond to community feedback, then they'll most definitely respond to their cash flow drying up.
#87
Posted 16 August 2014 - 03:51 PM
Edited by CompproB237, 16 August 2014 - 03:51 PM.
#88
Posted 16 August 2014 - 07:58 PM
Nikolai Lubkiewicz, on 15 August 2014 - 10:02 AM, said:
We've been working on a variety of ways to improve our network: At this stage no option is really off the table, we're looking into the hardware, the infrastructure, our internet provider; everything. I'll have more news to come on that front soon.

This was posted in the thread for this weekend's event responding to someones complaint about this issue.
#89
Posted 16 August 2014 - 08:55 PM
#90
Posted 17 August 2014 - 02:29 AM
Desintegrator, on 16 August 2014 - 08:49 AM, said:
The server is totally overloaded because many players are playing.
When you play a game on next Tuesday the "lag situation" will be much better. So stop playing if you want to improve the situation for the server CPU.
I am a paying customer and I expect to enjoy what i paid for. The tournament and the stability issues it's not my problem, it's theirs. So they should do something about it. "So stop playing if you want to improve..." LOL . Next time , I would be expected to actually pay on top of what i already paid just to be able to have a game without desync.
#91
Posted 17 August 2014 - 02:40 AM
#92
Posted 17 August 2014 - 03:07 AM
#93
Posted 17 August 2014 - 04:36 AM
#94
Posted 17 August 2014 - 05:17 AM
312 ms ping is bad enough. The de syncs just makes it unfair and unplayable.
People think MWO is Pay to Win. It's not. It's Ping to win.
If you look at all the top leader board players, (they usually post in the 1000, 1200, 1300 damage club forums) you will see dreamy pings of 27 ms to 150 ms on the screen shots.
On a positive note. The Marik challenge, was the best so far hands down. Well done PGI.
(See Egomane, White Knight, Black Knight post.)
#95
Posted 17 August 2014 - 07:21 AM
#96
Posted 17 August 2014 - 08:08 AM
Dar1ng One, on 17 August 2014 - 05:17 AM, said:
312 ms ping is bad enough. The de syncs just makes it unfair and unplayable.
People think MWO is Pay to Win. It's not. It's Ping to win.
If you look at all the top leader board players, (they usually post in the 1000, 1200, 1300 damage club forums) you will see dreamy pings of 27 ms to 150 ms on the screen shots.
On a positive note. The Marik challenge, was the best so far hands down. Well done PGI.
(See Egomane, White Knight, Black Knight post.)
Hey.... I am fighting.. Really Really hard with 240-250ms ping.. But yeah feel the pain.. Sad Face.

#97
Posted 17 August 2014 - 12:13 PM

#100
Posted 17 August 2014 - 04:39 PM
ShinVector, on 17 August 2014 - 08:08 AM, said:
Hey.... I am fighting.. Really Really hard with 240-250ms ping.. But yeah feel the pain.. Sad Face.

i hear you on the pings, laser are useless for me most of the time unless I just swing back and forth across the target.
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