August 8Th Weapon Balance Update And Patch - Feedback
#61
Posted 07 August 2014 - 07:04 PM
The only way you EVER fix this is spreading weapon damage...
#62
Posted 07 August 2014 - 07:04 PM
#63
Posted 07 August 2014 - 07:04 PM
RIP on into the Ethers PGI & MWO
Edited by chemp43, 07 August 2014 - 07:08 PM.
#64
Posted 07 August 2014 - 07:06 PM
#65
Posted 07 August 2014 - 07:07 PM
Hell no I don't like how the changes sound, but I'm at least going to play them before swearing they need to be nerfed. Granted being pretty much 1 shotted by a 9 C-ERLL Direwolf doesn't leave me a lot of sympathy.
Anyhow, still same thing. If they get tired of your abuse, and shut it down to spite you rude people, I'm going to laugh my ass off for days!
#66
Posted 07 August 2014 - 07:08 PM
#67
Posted 07 August 2014 - 07:09 PM
Dymlos2003, on 07 August 2014 - 07:00 PM, said:
I don't even use CERLL and find the change way too heavy handed. For example. It takes 1.6 seconds for the CERLL to deal damage equal to an ISERLL. That is an absolute clubbing to the effectiveness of said weapon.
Edited by Noth, 07 August 2014 - 07:12 PM.
#68
Posted 07 August 2014 - 07:10 PM
Edited by DarthPeanut, 07 August 2014 - 07:16 PM.
#69
Posted 07 August 2014 - 07:11 PM
*Reads proposed changes*
.
..
...
WHELP THERE GOES LARGE LASERS BEING USEFUL.
God damnit Paul, do you know what the word "Tweak" means?! You have just increased Ghost Heat on C-ERLL by a factor of eight! WHAT THE ACTUAL HELL, MAN?!
#70
Posted 07 August 2014 - 07:12 PM
Kibble, on 07 August 2014 - 06:44 PM, said:
Oh, we can still go for 10 vs 12. But it should now be 10 IS vs 12 Clan. So, can we have an uninterrupted 1 month test of this along with the intended patch?
#71
Posted 07 August 2014 - 07:13 PM
PPCs might be hit too hard by this though.
#72
Posted 07 August 2014 - 07:13 PM
BrotherSharp, on 07 August 2014 - 06:43 PM, said:
The best I've gotten is a single response from Niko based on either a very cursory skim-through or incredibly poor reading comprehension. Here's the link. It's not going to happen. They don't want to rock the boat. They feel like they're close enough, and now would be a bad time to make any sort of radical change.
I get it. I just feel like they'd be better off replacing the duct tape with something elegant that they could use as another interesting balancing and simulation element.
Edited by Homeless Bill, 07 August 2014 - 07:14 PM.
#73
Posted 07 August 2014 - 07:14 PM
#74
Posted 07 August 2014 - 07:15 PM
Anuerysm, on 07 August 2014 - 07:07 PM, said:
Hell no I don't like how the changes sound, but I'm at least going to play them before swearing they need to be nerfed. Granted being pretty much 1 shotted by a 9 C-ERLL Direwolf doesn't leave me a lot of sympathy.
Anyhow, still same thing. If they get tired of your abuse, and shut it down to spite you rude people, I'm going to laugh my ass off for days!
They won't shut it down because people are rude online. If they did they would never get financial backing again for being gigantic babies. As for your 6 ERLL Dire Wolf, I agree that would be ridiculous, but so is a heat scale activating after 1 freaking laser. They should have kept it at 2 lasers as normal, with 3 lasers activating a higher heat scale The 2 second burn time is also pretty stupid for the fact that ERLL will never be fielded by a mid range mech now. It is Long Range or go home, because if you don't you'll be annihilated in that 2 sec.
#77
Posted 07 August 2014 - 07:16 PM
This might be the most idiotic set of nerfs ever Paul. Congrats for topping GH as the height of stupid.
#78
Posted 07 August 2014 - 07:17 PM
Magnificent, Paul.
#79
Posted 07 August 2014 - 07:18 PM
This nerf does not even affect my Clan mech.
Just don't fire your lasers all at one time.
Edited by BLOOD WOLF, 07 August 2014 - 07:20 PM.
12 user(s) are reading this topic
0 members, 12 guests, 0 anonymous users