

So is there going to be melee combat?
#21
Posted 21 June 2012 - 09:02 PM
#22
Posted 21 June 2012 - 09:03 PM
#23
Posted 21 June 2012 - 09:04 PM

On a more serious note, melee combat would be interesting but the devs already stated that it's not going to be here on an initial release if i recall correctly. Still, maybe it can still be done somewhere later on.
Cheers
#24
Posted 21 June 2012 - 09:32 PM
I know as soon as melee combat is/if introduced I will be out the door.
With a game centered around "realism" in the future setting, melee combat would be just absolutely rediculous. I am strongly against this.
#25
Posted 21 June 2012 - 09:34 PM
#26
Posted 21 June 2012 - 10:06 PM
Kazzamo, on 21 June 2012 - 09:34 PM, said:
The problem is... I think BT is outdated in alot of ways, and in need of a "fresh" look to fit more accordingly with today. Considering it's basis in realism, what good could hands possibly do besides making your mech more self sustained in a combat zone. (moving weapon crates around to help the tech's work on your mech, etc.).
#27
Posted 21 June 2012 - 10:29 PM
Bring on the battle armor, the conventional vehicles, quads, Clans, ProtoMechs, colossals, &c. But LAMs and melee should stay where they belong: In anime.
#28
Posted 21 June 2012 - 10:31 PM
#29
Posted 21 June 2012 - 10:35 PM
Haakon Valravn, on 21 June 2012 - 10:29 PM, said:
sci-fi not being 100% factual in current technology's eye? no way...lol
#30
Posted 21 June 2012 - 10:37 PM
#31
Posted 21 June 2012 - 10:39 PM

Melee Combat?
#32
Posted 22 June 2012 - 06:44 AM

Melee combat is a huge part of the boardgame. Its definitely important that I be able to crater dirty clanners faces in with an Atlas.
#33
Posted 22 June 2012 - 06:47 AM

#35
Posted 22 June 2012 - 07:04 AM
#38
Posted 22 June 2012 - 07:09 AM
in my opinion, it adds another level of tactical options.
#39
Posted 22 June 2012 - 07:13 AM
Cid, on 22 June 2012 - 07:09 AM, said:
in my opinion, it adds another level of tactical options.
Melee combat puts you in optimal range of an AC/20 so there is a risk involved at least.
#40
Posted 22 June 2012 - 07:18 AM
Eiki, on 22 June 2012 - 07:08 AM, said:
Actually its highly likely if you planted a hatchet in the command chair the pilots a goner

With luck we will see melee but if it were easy I expect it would have already been done. I do long for the days of picking up the disembodies arm blown off some unfortuante battlmech and beating an enemy mech about the head and shoulders with it. Ahh those were the days

1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users