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The "worthy Adversaries" Contest Is Going To Give Us Some Very Interesting Clan Vs. Is Balance Info


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#1 Lefty Lucy

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Posted 15 August 2014 - 03:42 PM

By seeing what average scores the leader boards show us we might be able to see where balance is at from the individual, skilled pilot's point of view.

#2 Ph30nix

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Posted 15 August 2014 - 04:05 PM

not really, the horrible scoring model they use only encourages a bad play style. Well not horrible but not one that you would normally use to encourage teamwork.

When you have a contest that encourages a completely differnt play style any "Data" you get from it will be completely useless for balance.

#3 Roland

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Posted 15 August 2014 - 04:06 PM

People will find a way to handwave it away no matter how much higher the clans score.

#4 Asmudius Heng

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Posted 15 August 2014 - 04:06 PM

I just want to see stats on how often clan mechs lose torsos and keep fighting and taking fire

Then look at weapon damage and killing effectiveness in it's own sphere

#5 Bishop Steiner

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Posted 15 August 2014 - 04:07 PM

worthy adversaries, and worthless teammates.

All it is really doing, is drawing a crapton of friendly fire into my back for the second weekend in a row.

#6 MischiefSC

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Posted 15 August 2014 - 04:08 PM

Clans will get a higher score but scoring well in these tournaments is NOT indicative of individual high skill. It promotes the worst possible player behavior and you get those two camps - people who play very aggressively and either push a win or suicide, then go to the next drop or the people who make food for them who hang back, 'play cautiously' (hide and hope to farm kills) and keep getting rolled.

It drives a lot more 'luck' into the equation. Did you drop with the pansy team or the John Wayne team?

#7 Mystere

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Posted 15 August 2014 - 04:17 PM

View PostMischiefSC, on 15 August 2014 - 04:08 PM, said:

Clans will get a higher score but scoring well in these tournaments is NOT indicative of individual high skill. It promotes the worst possible player behavior and you get those two camps - people who play very aggressively and either push a win or suicide, then go to the next drop or the people who make food for them who hang back, 'play cautiously' (hide and hope to farm kills) and keep getting rolled.

It drives a lot more 'luck' into the equation. Did you drop with the pansy team or the John Wayne team?


But, but, but ...

There are people who claim they are "elite" "top level" "high Elo" "competitive" players precisely because they were in the top 10 of these so-called "tournaments". :rolleyes:

Edited by Mystere, 15 August 2014 - 04:17 PM.


#8 MonkeyCheese

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Posted 15 August 2014 - 04:18 PM

yet teams are mixed so pointlessness

#9 Hillslam

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Posted 15 August 2014 - 04:21 PM

OK so clan customers, did you deploy the tactics?

- Beg your clan mates to sandbag.
- Call into question the whole concept of the test.
- Invent reasons the IS should win everything.
- Corollary to above: invent excuses for the clans winning.
- Insult the pilots who lost (only if they're IS).


Never give up! Never Surrender!
Deploy the words!
Cast aspersions!
Muddy The Waters!
Never let them nerf our uber gear!

Edited by Hillslam, 15 August 2014 - 04:22 PM.


#10 MischiefSC

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Posted 15 August 2014 - 04:24 PM

It is worth noticing that Clan Heavies are absurdly outstripping IS. That's not a surprise. Assaults and Mediums they are ahead and lights they are behind - all as expected.

Clan heavies though? *crush* IS heavies. Nobody is surprised by that.

Which doesn't mean the Timby needs nerfed - we've been nerfing the IS heavies for years now. They need un-nerfed.

#11 Joseph Mallan

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Posted 15 August 2014 - 04:40 PM

View PostMonkeyCheese, on 15 August 2014 - 04:18 PM, said:

yet teams are mixed so pointlessness

Indeed. If we can have Clans vs IS can't PGI give us FWL v the rest?

#12 Livewyr

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Posted 15 August 2014 - 04:42 PM

I think, the clans should all cower in their bases from the big bad IS mechs. (Except for sending one KFX to leroy into the enemy.)

#13 C E Dwyer

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Posted 15 August 2014 - 04:44 PM

and how many are using summoners ?

#14 MischiefSC

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Posted 15 August 2014 - 05:09 PM

View PostCathy, on 15 August 2014 - 04:44 PM, said:

and how many are using summoners ?

Several - they'll just never be visible on the scoreboard, being the bottom 20 or so.

#15 Asmudius Heng

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Posted 15 August 2014 - 05:13 PM

View PostJoseph Mallan, on 15 August 2014 - 04:40 PM, said:

Indeed. If we can have Clans vs IS can't PGI give us FWL v the rest?


To be fair to lore shouldn't it just be FWL vs FWL while everyone else sniggers at the leagues internal civil war problems? :rolleyes:

#16 Joseph Mallan

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Posted 15 August 2014 - 05:14 PM

View PostAsmudius Heng, on 15 August 2014 - 05:13 PM, said:

To be fair to lore shouldn't it just be FWL vs FWL while everyone else sniggers at the leagues internal civil war problems? :rolleyes:

:rolleyes: Spot on dude!

#17 MischiefSC

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Posted 15 August 2014 - 05:24 PM

We generally call those 'bum fights'.

#18 Henree

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Posted 15 August 2014 - 05:47 PM

View PostMonkeyCheese, on 15 August 2014 - 04:18 PM, said:

yet teams are mixed so pointlessness


yea, is it just us or is it the same as every other night?
I am not seeing any IS vs clam

#19 El Bandito

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Posted 15 August 2014 - 05:50 PM

View PostMischiefSC, on 15 August 2014 - 04:08 PM, said:

Clans will get a higher score but scoring well in these tournaments is NOT indicative of individual high skill. It promotes the worst possible player behavior and you get those two camps - people who play very aggressively and either push a win or suicide, then go to the next drop or the people who make food for them who hang back, 'play cautiously' (hide and hope to farm kills) and keep getting rolled. It drives a lot more 'luck' into the equation. Did you drop with the pansy team or the John Wayne team?


It averages out eventually, and I am willing to bet the Clanners will still have better averages.


View PostMischiefSC, on 15 August 2014 - 04:24 PM, said:

It is worth noticing that Clan Heavies are absurdly outstripping IS. That's not a surprise. Assaults and Mediums they are ahead and lights they are behind - all as expected. Clan heavies though? *crush* IS heavies. Nobody is surprised by that. Which doesn't mean the Timby needs nerfed - we've been nerfing the IS heavies for years now. They need un-nerfed.


No, the Timbie needs nerfed. Does not matter how much you un-nerf IS heavies, they don't have death proof XL ST, or those omnipod system where they can get ridiculous amount of hardpoints.

Besides, remind me of those "IS heavy specific nerfs". Only nerfs I remember the most are Victor and Highlander nerfs, and they are Assaults. Oh, and the Catapult VCR ears.

Edited by El Bandito, 15 August 2014 - 05:57 PM.


#20 MischiefSC

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Posted 15 August 2014 - 06:05 PM

View PostEl Bandito, on 15 August 2014 - 05:50 PM, said:


It averages out eventually, and I am willing to bet the Clanners will still have better averages.




No, the Timbie needs nerfed. Does not matter how much you un-nerf IS heavies, they don't have death proof XL ST, or those omnipod system where they can get ridiculous amount of hardpoints.

Besides, remind me of those "IS heavy specific nerfs". Only nerfs I remember the most are Victor and Highlander nerfs, and they are Assaults. Oh, and the Catapult VCR ears.


Heavies were nerfed by design. Ask the Dragon or QD about their hitboxes.Or the Phract. Or the Catapult. Or the Orion.

Better hitboxes, quirks and give all Clan XLs a huge heat slap with a side torso blown off.





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