Update On Server Lag Issues
#81
Posted 20 August 2014 - 03:09 AM
#82
Posted 20 August 2014 - 03:38 AM
BTW fellow Mechwarrior, no hard feelings about it what so ever. Like i said in game must have been karma. ; )
#83
Posted 20 August 2014 - 03:41 AM
1 The mislabeling of mechs with IFF carats and
2. Players are still acting like it's a tournament and charging in tight to kill steal.
I have to check fire so often because people just want to be the guy to get the kill lately, they have eaten many shots in the back from friendlys and myself because we can't twist away in time and bam... it's done.
But yes, I cannot tell sometimes because of the lack of IFF carats over the target, or they're red when they should be blue. Bad gameplay only is making it worse.
Edited by Kjudoon, 20 August 2014 - 03:41 AM.
#84
Posted 20 August 2014 - 03:44 AM
Dawnstealer, on 19 August 2014 - 08:56 AM, said:
Before the "rejoin" patch, I had nothing to complain about.
Since that "rejoin" patch, we are seeing lag/desyncs/freezes, personally it hits me every 3 in 10 matches.
Since this latest "fix", even more! It's not getting better, it's getting worse.
#85
Posted 20 August 2014 - 04:02 AM
Come on PGI if this game fails i might have to just hang up my online gaming hat all together. I have a family, job, responsibiltys, etc.. So when i do get to play I try to squeeze as much game time in as i can. But this is getting so frustrating... Might just go play bones and spades with the homies.
Im going to try and stick it out a little longer. Considering how many veterans have been holding on for years now.
#87
Posted 20 August 2014 - 05:21 AM
Hobo Dan, on 18 August 2014 - 02:58 PM, said:
I dont think dso, I have the "walking in one place" lag fairly often, but before KitFox I could connect with a light in 10-20 seconds nearly every time.
Do you use Heavies? That are the longest taking group.
@White Bear 84: only 5 seconds would be nice. Its more like 50 And if you DC and rejoin, you are dead in 80% of the cases.
In one game I powered down, DCed, rejoined, powered up and found myself in the middle of 6 enemies who were searching for the last. Was funny, they didnt recognized I was dead because I was in hte middle of 3 wrecks (Forest, you know the place in the middle)
@EyesBurn: Only visible, near mechs?
I can find the enemy blob this way on all maps. The fps get down for ~7fps and sometimes it lags a bit. Warping was a long time ago, though.
ei8ht, on 20 August 2014 - 03:44 AM, said:
Before the "rejoin" patch, I had nothing to complain about.
Since that "rejoin" patch, we are seeing lag/desyncs/freezes, personally it hits me every 3 in 10 matches.
Since this latest "fix", even more! It's not getting better, it's getting worse.
Cant say about the altest patch, just doin it, but the rest is the same. The code run fairly smooth (esp. compared to before), then they made the rejoin button, and... as you said.
#88
Posted 20 August 2014 - 08:59 AM
LennStar, on 20 August 2014 - 05:21 AM, said:
@EyesBurn: Only visible, near mechs?
I can find the enemy blob this way on all maps. The fps get down for ~7fps and sometimes it lags a bit. Warping was a long time ago, though.
Problem is that i cant fight them when lag starts,at least earlier it was a smaller fps drop,but now is far worse,it just freezes and couple of seconds later i am in the middle of the enemy,and funny thing is last time mech was moving,it wasnt facing the enemy ... and on the other side it now started lagging when i even face my own team,i spended whole match in one place in my jenner once ,soon as i want to turn back it lags .
#89
Posted 20 August 2014 - 11:50 AM
#90
Posted 20 August 2014 - 01:57 PM
Edited by Catra Lanis, 20 August 2014 - 01:58 PM.
#91
Posted 20 August 2014 - 05:33 PM
Catra Lanis, on 20 August 2014 - 01:57 PM, said:
That has been happening for a while now ... http://mwomercs.com/...92#entry3398992
#92
Posted 20 August 2014 - 05:44 PM
Catra Lanis, on 20 August 2014 - 01:57 PM, said:
This happened to me as well. All of a sudden one of my teammates was just chasing me down unleashing the beast on me. I was so confused. He killed me cause there was no arrow showing me as friend or foe. I thought he was someone i really pissed off in another match. So much so that he didnt care about a teamkill. But he thought i was an enemy coming for him lol. Crazy times...
#93
Posted 20 August 2014 - 06:08 PM
So fellow Mechwarriors, welcome to advanced training. If you survive you will be the best the Inner Sphere/ Clans have to offer.
GLHF _/\_
#94
Posted 20 August 2014 - 08:47 PM
GLHF _/\_
#95
Posted 20 August 2014 - 09:11 PM
#97
Posted 22 August 2014 - 11:12 AM
#98
Posted 22 August 2014 - 11:32 AM
#99
Posted 22 August 2014 - 12:13 PM
ei8ht, on 20 August 2014 - 03:44 AM, said:
Before the "rejoin" patch, I had nothing to complain about.
Since that "rejoin" patch, we are seeing lag/desyncs/freezes, personally it hits me every 3 in 10 matches.
Since this latest "fix", even more! It's not getting better, it's getting worse.
This is my feeling the game went to crap when the rejoin feature was added, and not extra video lag caused by weapons fire..
btw even now with the poor performance I hardly ever crash..
thinking back wasn't it also about the time the software was changed to support this crossfire head set nonsense
Edited by Cathy, 22 August 2014 - 12:30 PM.
#100
Posted 25 August 2014 - 03:55 PM
Eblean, on 22 August 2014 - 11:12 AM, said:
week?
try over a month now
It's also quite common now after a match ends for the game to just close out and return me to desktopd
Edited by Sandpit, 25 August 2014 - 03:54 PM.
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