MischiefSC, on 27 August 2014 - 10:01 PM, said:
So, again. Do we have a solo queue or don't we? If so, what purpose does it serve? If not.... what purpose does it serve?
Yep, syncing is easier, although perhaps it's not sync dropping so much as voice chat syncing.
Because there is no hassle if my friends are not in my match as we are still chatting on TS. The actual goal is to play this game while chatting with friends also playing the game.
So here is what happens. I'm in the lobby on our TS server, hop in a mech and drop.
Hey look there's a friend in my match (doesn't matter if on my team or not) and look! He's down in drop bay 1 with a couple of other folks. I swap channels. We chat it up for the match have some fun. Match is over.
I go to spend some xp on the mech I'm leveling, tweek the build a bit and grab a beer. He launches his second match not wanting to wait on me. By the time I get back he's hit launch for his 3rd match and says "hurry up I'm still searching the queue is full of assaults and it's taking forever".
I hop in my Kit Fox and hit launch, as long as he was searching when I hit launch I have a chance of getting in
the same match. Now I'm on my second match and he's dropping on his third. Maybe that's all the time he has
to play 3 or 4 matches before dinner or whatever. When you have over 100 friends in game this
happens all the time. It's not that I am choosing to avoid the group queue, it's that I am not spending
a chunk of my short gaming time waiting on others or having them wait on me.
And to answer your simple questions (from my POV, any snarkyness in not directed towards anyone in particular)
1. Why is there a solo queue? Originally to separate 8 man teams into a group queue. Nobody seriously argued that an 8 man organized group should be put up against 8 randoms. After many changes and until recently there could be an up
to 4 man group on each team. There was either a premade group on each team or no premade groups in the match.
2. What is the entire purpose of the solo queue? At this point I honestly think that it is an attempt by PGI to appease
a vocal minority who prefer QQ to PEW PEW. Crying about premades reduced the size from up to a 4man on each team to a 2man on each to none. So conversly if I'm dropping with one friend in a team as I was last night, I could run up against a 12 man. Or worse a 12 man against 2 2man teams, a 5 and a 3.
3. Why is there a group queue? The group queue was created originally to put 8 man teams up against each other.
no one is arguing that
large organized groups should be in the solo queue.
4. What is the purpose of the group queue? See answer to 3
5. Why are there private match options? Private match options are there to allow custom game rules to be put into
play. Stock Mech, 3025 tech etc. Or for organized groups to have training on certain maps, or organized tournaments
to exist placing specific teams against each other. There are no rewards in these matches to prevent farming.
6. What is the purpose of private matches? See answer to 5
Edited by QuackAttack, 28 August 2014 - 08:28 AM.