The beams nerfs are...not actually as bad as I was figuring they would be. I'm not honestly sure what they were supposed to do that would have been any better, or why everyone's facepalming so hard.
Mind, I was expecting the C-ERLL treatment to be spread out across
all Clan beams. 1.7s medium lasers, anybody? I was totez legit expecting 1.7s C-ERML, and about ready to pitch a
legendary snitfit over it. Increased heat and sharp range cuts, with a whole host of burn time
reductions? That's...more sensible than I figured Piranha would be. The primary complaint on the forums was always that Clan beams had such a staggering range advantage over IS beams. That certainly wasn't the
only complaint, but it seemed to be the biggest issue concerning the masses. Now that range advantage is still there as per lore, but it's not
nearly so overwhelming. Yes yes, I know, normalization and homogenization and all kinds of other bad words. The issue had to give
somewhere folks, and frankly I'd rather lose some range than gain some burn time. Lose range AND burn time? I'll take that trade for a spin. Provided I can get some test server time after my shift tonight, anyways. Yeah, the extra heat points across the board kinda suck, but it's the sort of change that looks cope-withable to me. Nova pilots are going to hate themselves for a while, but those things already took a special breed to get best use out of anyways.
And also we can get back to using C-ERLL and not hating ourselves! Mostly! Maybe! I hope!
THAT SAID...what the duck, Paul. In what sane world did the
Inner Sphere ERLL need a 50% burn time increase?! o_O Dat maeks no senz. Nobody used those things except ECM Ravens already as compared to the regular Inner Sphere large laser, and now you're ensuring that nobody ever
will. Even the ECM Ravens.
The missile changes are...interesting. I'm not sure whether to cackle in triumph or cringe in horror. Either way, the LURMS OP threads are about to
triple and we're all about to drown in the tears of the thickheaded. The Streak launcher cycle reduction was needed - they're still slower than regular SRMs, but the whole 7 seconds thing was just too much and even the "Make Clans
SUCK!!" crowd could see it. They wouldn't
admit it, but they could see it. Not sure the cycle reductions given were enough, but you know what? I'm not even remotely going to complain about Paul putting in some incremental changes. If the man wants to practice his tweaking skills,
I'M ALL FOR IT.
And you should be, too.