

light fast mech with teleport tech
#1
Posted 20 November 2011 - 07:35 AM
- very light armor
- nanotech auto repair function
- low power shields
- weapon load very low, or melee fists. If use fists then extra space for better support equipment.
benefits:
- very fast movements
- instant short range teleport, can repeat right after warping out, thus travel fast
- can hit enemies without being hit themselves, but if you get hit it's bye bye really fast.
- exellent protection against guided missiles.
Reasons for such mech:
- another way to play meachwarrior. Not the same path "bigger is better"
- exellent recon mech
#2
Posted 20 November 2011 - 08:05 AM
#3
Posted 20 November 2011 - 08:16 AM
#4
Posted 20 November 2011 - 08:17 AM
#5
Posted 20 November 2011 - 08:23 AM

#6
Posted 20 November 2011 - 08:23 AM
I hope that such things never find a way in the BT Universe..
Mechwarrior Dark Age was such a waste
#7
Posted 20 November 2011 - 08:41 AM
#8
Posted 20 November 2011 - 08:52 AM
Hengst, on 20 November 2011 - 08:23 AM, said:
I hope that such things never find a way in the BT Universe..
Mechwarrior Dark Age was such a waste
Don't think that most of that is in MWDA either.
Nanotech repair? Power Shields? Teleporters?
The former belong on Hercs, while the latter is better restricted to Star Trek and the like.
#9
Posted 20 November 2011 - 09:13 AM
Last time I checked the BTU was in a recession on tech.
Edited by Alen Crest, 20 November 2011 - 09:13 AM.
#10
Posted 20 November 2011 - 09:14 AM
I don't think its a good idea because of disbelief.... unless you misjump and end up in the rear torso of an atlas I could not see this done for other than hilarity. Rather have something else, maybe tow cables to trip up assaults

#11
Posted 20 November 2011 - 09:36 AM
#12
Posted 20 November 2011 - 02:29 PM
Alen Crest, on 20 November 2011 - 09:13 AM, said:
Last time I checked the BTU was in a recession on tech.
Nope, still advancing.
Still recovering Star League technologies (Chameleon LPS, Null-Signature System, etc.) as well as developing new ones (Super-Heavy BattleMechs, Ultra-Heavy ProtoMechs, Quad ProtoMechs, Glider ProtoMechs). And with no major conflicts between the Jihad and 3120-ish, we'll probably see even more new technologies.
#13
Posted 20 November 2011 - 02:35 PM
This is now a HERCULAN vs Battlemech thread.
#14
Posted 20 November 2011 - 02:58 PM
Ya cannae change the laws of battletech.
Sort of.
#16
Posted 20 November 2011 - 06:55 PM
#17
Posted 20 November 2011 - 09:14 PM
#18
Posted 21 November 2011 - 06:42 AM
I will pay real life money.
Oh and I will use "The Force" to crush my enemy so I don't need to do any damage to the 'Mech. That way I can salvage all 'Mechs I face.
I can also wave my hands in front of the face of the traders and get all my 'Mechs and weapons for free.
#19
Posted 21 November 2011 - 06:49 AM
#20
Posted 21 November 2011 - 04:45 PM
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