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Who Else Is Really Excited About The New Game Pgi Is Making?


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#161 Oderint dum Metuant

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Posted 06 September 2014 - 01:21 PM

View PostCN9 ACE PILOT, on 06 September 2014 - 01:19 PM, said:

I still remember there was one tree we could knock down in river city during beta.

I wonder what ever happened to that.


Collisions had to be removed to be added soon after launch.

Oh.........

#162 kuangmk11

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Posted 06 September 2014 - 01:21 PM

View PostCN9 ACE PILOT, on 06 September 2014 - 01:19 PM, said:

I still remember there was one tree we could knock down in river city during beta.

I wonder what ever happened to that.

persistent universe? check.

Edited by kuangmk11, 06 September 2014 - 01:21 PM.


#163 Why Run

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Posted 06 September 2014 - 01:21 PM

View PostIraqiWalker, on 06 September 2014 - 01:16 PM, said:

Did I say I was happy? Nope, I just stated what I'm observing.



That's for the whole package, and not just phase 2. Which is what the post you were quoting was referring to.

Also, the Plan doesn't get updated as often as I'd like it to be.


Your plan must have different pieces than mine, because I've checked this monthly and there are rarely any sudden, major leaps. It's updated around once a month, but if you think it's going from 15% to complete by some point in October, I don't even know what to say to you. Have you not been around for the past 2 1/2 years?

#164 CN9 ACE PILOT

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Posted 06 September 2014 - 01:21 PM

View PostAppogee, on 06 September 2014 - 01:20 PM, said:

That would require someone to make an effort.


I was under the impression it was a free add-on AI they downloaded to auto close topics with certain trigger words.

#165 BLOOD WOLF

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Posted 06 September 2014 - 01:22 PM

View PostDivideByZer0, on 06 September 2014 - 01:20 PM, said:


unfinished games.

Just like to add, that we are not at the State of the IS finish line yet. Those are Bold assumptions. After The fact those statements hold more zest.

#166 Feetwet

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Posted 06 September 2014 - 01:23 PM

View PostTorgun, on 06 September 2014 - 01:13 PM, said:


We've had forum CW about CW for years, you're just late to the party.


It's hard to stay current from the island.

#167 Oderint dum Metuant

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Posted 06 September 2014 - 01:23 PM

View PostFeetwet, on 06 September 2014 - 01:23 PM, said:

It's hard to stay current from the island.


We've had long enough to build a bridge now.

#168 Torgun

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Posted 06 September 2014 - 01:25 PM

View PostFeetwet, on 06 September 2014 - 01:23 PM, said:

It's hard to stay current from the island.


You could ride the ferry to the mainland, but it'll cost you a lot of MC.

#169 DeathofSelf

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Posted 06 September 2014 - 01:26 PM

View PostDV McKenna, on 06 September 2014 - 01:23 PM, said:


We've had long enough to build a bridge now.


It's about time too, the island was getting a little crowded

#170 FDJustin

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Posted 06 September 2014 - 01:26 PM

View PostAppogee, on 06 September 2014 - 01:20 PM, said:

That would require someone to make an effort. We all know that's not their style.

In other news: I am really said to hear PGI are going to devote what little attention they have to developing another game. It sounds like the deathknell for MWO.

The only thing that cheers me up is the comical situation whereby they actually seem to think anyone is going to give them enough money to do that.

Egomane (If I spelled that right) will find it sooner or later. About the point when he finds the part where people start picking on Blood Wolf, he'll close it with a message akin to "Too many personal attacks. Closed this thread because I can't keep up with cleaning it. Some people can expect punishments soon."

*Or we might get the other guy that uses pictures of locks. I like that he doesn't use the same image each time.

Edited by FDJustin, 06 September 2014 - 01:29 PM.


#171 Oderint dum Metuant

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Posted 06 September 2014 - 01:27 PM

View PostFDJustin, on 06 September 2014 - 01:26 PM, said:

Egomane (If I spelled that right) will find it sooner or later. About the point when he finds the part where people start picking on Blood Wolf, he'll close it with a message akin to "Too many personal attacks. Closed this thread because I can't keep up with cleaning it. Some people can expect punishments soon."


Almost like it's a reoccurring theme

#172 John Glenn

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Posted 06 September 2014 - 01:28 PM

I stopped playing this game over a year ago, I came back three days ago to find that in one year, the UI got worse and LITERALLY NOTHING ELSE HAD CHANGED. Tanks for the hard work, PGI! :)

#173 DAYLEET

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Posted 06 September 2014 - 01:29 PM

It better be the damn best idea for a game ever or they wont recover ever. Ive seen it with Funcom before, another guy mentioned Hirez Studio, Both of those severly droped the ball on their first and second game and the third was not enough to pull them out of life support mode. Funcom now makes lego games and HiRez has Smite tournament with 33k grand prize.

#174 n r g

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Posted 06 September 2014 - 01:31 PM

View PostJohn Glenn, on 06 September 2014 - 11:28 AM, said:

It sounds like it's going to be awesome. I will definitely join any founders program that they have for the new game. Don't listen to the haters, keep up the good work, PGI!


I'm going to get a founders package, and buy all 100 or so character variants that they will make, with the 0 game modes and 0 leagues. It will be SO much to play on small maps with invisible walls - all 6 of them!

http://www.reddit.co...nhas_next_game/

Edited by E N E R G Y, 06 September 2014 - 01:32 PM.


#175 Why Run

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Posted 06 September 2014 - 01:31 PM

Well since we know they don't have time to actually develop for MWO based on yesterdays "Clan Balance Post", we know at least that the "new" game is getting resources! Can I transfer my MC and Premium time to help me Explore this mysterious new universe.

#176 CN9 ACE PILOT

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Posted 06 September 2014 - 01:31 PM

Weather the game is "completed" or not, is not as much of an issue, at least for me.

My issue stems that, at this current state i can't get my friends to stick around for very long. I love battletech, it's a fascinating IP that i wish could be a tad bit more polished.

It frustrates me that that "polish" time/money/effort has been spent/is being spent somewhere else.

#177 Roland

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Posted 06 September 2014 - 01:32 PM

YOUR CLAN MECH DOLLARS AT WORK, FOLKS

#178 Feetwet

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Posted 06 September 2014 - 01:33 PM

OT: what exactly is the definition of CW phase 2?

#179 n r g

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Posted 06 September 2014 - 01:33 PM

View PostCN9 ACE PILOT, on 06 September 2014 - 01:31 PM, said:

Weather the game is "completed" or not, is not as much of an issue, at least for me.

My issue stems that, at this current state i can't get my friends to stick around for very long. I love battletech, it's a fascinating IP that i wish could be a tad bit more polished.

It frustrates me that that "polish" time/money/effort has been spent/is being spent somewhere else.


It's going to get the tipping point to get over 50%+ of the community to stop playing IMO

#180 Furious Zen Master

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Posted 06 September 2014 - 01:34 PM

I, for one, am super excited about this new PGI game. There are going to be teething problems of course, but once UI 2.0 is ready and it clears the bottleneck it's going to be AMAZEBALLS.
I've already cleared my schedule for the 9th and I've taped my credit card to the monitor.





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