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Is It The End For Mechwarrior: Online, Or Finally A Much Needed Fresh Start?


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#461 verybad

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Posted 11 September 2014 - 04:30 PM

The way the "New Game" is progressing. I'm confident that it isn't going to be made. It's getting about as much excitement as a luke warm beer thats been standing open on the counter for 6 hours.

Seriously it's got 76 backers and $6530 in pledges after the first two days. This game ain't getting made.

#462 Lysander Voidrunner

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Posted 11 September 2014 - 04:34 PM

Yes, Ghorgiel, but the fact that you're here means either one of two things.

1. You quit the game and are trolling the forums.

2. You're interested in the game and frustrated with the lack of past progress.

The first needs no reply as it is self evident. The second though, I agree with you and feel very much the same except that they DID deliver on what they set out to deliver in the last few months. True, it doesn't absolve them of their prior failings but it does create a mitigating factor when discussing the present state of the game and PGI.

#463 Sprouticus

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Posted 11 September 2014 - 04:34 PM

View PostBreeder, on 11 September 2014 - 04:08 PM, said:

Sometimes people say one thing but do something else instead. I hope you stay right, though.



I don't need to and I don't care either. I'm the customer not the developer.


I am a customer too Breeder. What if what I think is right is diffent than what you think is right?

Example: I think ghost heat is ok. Not a great solution, not the one I would have used, but it DOES do what is intended to do (limit boating specific weapons using soft penalties)

Now, 90% of the community seems to hate ghost heat. Does that make them right? Or am I right? Which customer does PGI listen to?



You really are showing a lack of understanding of how the business world works. Let me explain:

Companies make decisions which they think best works for the product they sell. Sometimes those ideas are terribel (New Coke) and are reverted. Sometimes the ideas are terrible and the business dies (Blackberry). sometimes the ideas are ok and a subset of people leave (yelp being able to sell reviews). And sometimes the ideas are great and people are happy.

But in none of those cases was the idea to drive people away. And in MOST of those cases you will find exceptions to what the majority thinks. PGI can NEVER please everyone:

12v10- I wanted it but I understood their concern
clan mech balancing- Again I and not a huge fan of the route they took, but I get it.



There have been hundreds of compromises in MWO. Some big, most, small. Some were hated by everyone, others by few. But almost every one of them made sense if you looked at the big picture.

That is why Im not mad. That is why I have never gotten mad. Well that plus the fact that it is a game....

#464 DocBach

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Posted 11 September 2014 - 04:36 PM

Bryan or Russ said on either twitter or one of the posts that they got money from the Canadian government to expand their offices (production of jobs) to fund the project. I'm pretty sure it was Bryan who said that if the kickstarter isn't successful they'll still move forward, just under a more traditional means of payment (probably either a buy in, subscription, microtransactions or any combination of the three).

#465 Sprouticus

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Posted 11 September 2014 - 04:39 PM

View PostLysander Voidrunner, on 11 September 2014 - 04:34 PM, said:

Yes, Ghorgiel, but the fact that you're here means either one of two things.

1. You quit the game and are trolling the forums.

2. You're interested in the game and frustrated with the lack of past progress.

The first needs no reply as it is self evident. The second though, I agree with you and feel very much the same except that they DID deliver on what they set out to deliver in the last few months. True, it doesn't absolve them of their prior failings but it does create a mitigating factor when discussing the present state of the game and PGI.


Lysander, I like the cut of your jib. Insightful, accurate, no BS. No rose colored glasses, but no vitrol. I wish more folks would learn this kind of balanced, reasoned evaluation of things.

I was as frustrated as everyone else by the delays in CW. And I am glad PGI has gotten mostly on track with their milestones. That having been said they will have to have a much longer history for me to completely trust their ability to deliver.

On the other hand, Im happy with the state of the game currently so everything from here on out is gravy to me :)

#466 Ghogiel

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Posted 11 September 2014 - 04:43 PM

View PostLysander Voidrunner, on 11 September 2014 - 04:34 PM, said:

Yes, Ghorgiel, but the fact that you're here means either one of two things.

1. You quit the game and are trolling the forums.

2. You're interested in the game and frustrated with the lack of past progress.

The first needs no reply as it is self evident. The second though, I agree with you and feel very much the same except that they DID deliver on what they set out to deliver in the last few months. True, it doesn't absolve them of their prior failings but it does create a mitigating factor when discussing the present state of the game and PGI.

I am however responding specifically to CW and it's delay. I haven't commented on other features that PGI have or haven't delivered on.

#467 Lysander Voidrunner

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Posted 11 September 2014 - 04:43 PM

Meh, I'm still jaded, but I'm trying to rise above petty insults and baseless accusations.

#468 Jonathan Paine

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Posted 11 September 2014 - 04:44 PM

Glad to see Bishop Steiner back as at least some kind of knight. Almost as glad as I am to see IGP out of the picture. For me, this is definitely a kind of reset. I have hated the idea of "PGI----IGP-----Community" since end of closed beta. Closed beta ended too early, and from what I recall due to pressure from IGP. Hopefully things will get done right this time around. If not, I know who to blame.

#469 Lysander Voidrunner

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Posted 11 September 2014 - 04:45 PM

View PostGhogiel, on 11 September 2014 - 04:43 PM, said:

I am however responding specifically to CW and it's delay. I haven't commented on other features that PGI have or haven't delivered on.


And I understand your frustration. However, the point is that they didn't deliver it on time but are ACTIVELY doing so now. Not going to let applaud them as if nothing happened but I will at least be happy to get what was promised.

#470 Bishop Steiner

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Posted 11 September 2014 - 04:52 PM

View PostGhogiel, on 11 September 2014 - 04:25 PM, said:

Not from the likes of you. Even you couldn't even begin to white knight PGI out the ridiculous CW debacle at this point. Maybe last year someone would listen to you spin it. Not today.

People know PGI hadn't written code for CW until post launch party. People know since closed beta it was 90 days out, May, Aug, fall, Soon™ for so long without even a design doc being completed.

"the likes of me".

Yup, stay classy. Reminds me why I generally ignore you. Yet oddly you follow my topics like a puppy.

#471 Ghogiel

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Posted 11 September 2014 - 04:55 PM

View PostLysander Voidrunner, on 11 September 2014 - 04:45 PM, said:


And I understand your frustration. However, the point is that they didn't deliver it on time but are ACTIVELY doing so now. Not going to let applaud them as if nothing happened but I will at least be happy to get what was promised.

I'm a like 18months past frustration with CW. I personally don't care about whether CW actually comes at this point. My expectations for it are greatly reduced and isn't going to be some magical moment when the game suddenly changes. Perhaps Attack defend game mode would be the thing I'm most interested in. Basically, it's still going to be the same core game post CW.

View PostBishop Steiner, on 11 September 2014 - 04:52 PM, said:

"the likes of me".

Yup, stay classy. Reminds me why I generally ignore you. Yet oddly you follow my topics like a puppy.

It's called cognitive bias.

Only seems like that because you are like every other post on this forum.

#472 Bishop Steiner

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Posted 11 September 2014 - 04:55 PM

View PostDocBach, on 11 September 2014 - 04:36 PM, said:

Bryan or Russ said on either twitter or one of the posts that they got money from the Canadian government to expand their offices (production of jobs) to fund the project. I'm pretty sure it was Bryan who said that if the kickstarter isn't successful they'll still move forward, just under a more traditional means of payment (probably either a buy in, subscription, microtransactions or any combination of the three).

Yes and Russ explained they got Tax credits of some sort (I don't claim to know canadian tax code and benefits.. USA ones are confusing enough, tyvm). Sounds to me like they got tax incentives for expanding/employing more people.

#473 Lysander Voidrunner

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Posted 11 September 2014 - 05:03 PM

It's incentives for entrepreneurial activities. Simple as that.

#474 Ghogiel

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Posted 11 September 2014 - 05:05 PM

View PostLysander Voidrunner, on 11 September 2014 - 05:03 PM, said:

It's incentives for entrepreneurial activities. Simple as that.

http://www.gamesindu...e-to-free-money

#475 Lacewing

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Posted 11 September 2014 - 05:06 PM

@Sprouticus
I think it's a very bad business idea to upset the customers, don't you think? Actually I'm not that mad at all, but I can understand why some people are, considering how much money they dumped in MWO.

#476 Jack Gallows

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Posted 11 September 2014 - 05:16 PM

Basically, anytime PGI said CW was around the corner and asked for money I decided I didn't have money for another 60-90 days each time. I just kept running into all these issues trying to make a cohesive powerpoint presentation for almost 2 years that I couldn't be bothered to actually go to work to get money to spend on MW:O, much less f!@%s.

They'll continue their "I'm taking my ball and going home" approach and continually make themselves the victims when the player base lashes at them for not listening/lying to them and then wonder why it happens like an idiot who child who's stuck on concrete thinking over abstract.

#477 Bishop Steiner

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Posted 11 September 2014 - 06:10 PM

View PostJack Gallows, on 11 September 2014 - 05:16 PM, said:

Basically, anytime PGI said CW was around the corner and asked for money I decided I didn't have money for another 60-90 days each time. I just kept running into all these issues trying to make a cohesive powerpoint presentation for almost 2 years that I couldn't be bothered to actually go to work to get money to spend on MW:O, much less f!@%s.

They'll continue their "I'm taking my ball and going home" approach and continually make themselves the victims when the player base lashes at them for not listening/lying to them and then wonder why it happens like an idiot who child who's stuck on concrete thinking over abstract.

I feel you and appreciate your stance.

All I ask is for folks like you, to show the same courtesy to those who don't, and to (not that you are) try to derail any thread that dare to not be a wellspring of negativity and venom with constant rantings.

Of course, that is beyond the abilities of some.

#478 Dark DeLaurel

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Posted 11 September 2014 - 07:05 PM

View PostMatthew Craig, on 11 September 2014 - 12:55 PM, said:

Feel free to PM Dark DeLaurel me more detail on what your system is, what settings you are running and what FPS you are seeing I'd be interested to compare (we regularly test a variety of setups in our test lab) to ensure its in line with other similar systems.

View PostMatthew Craig, on 11 September 2014 - 02:54 PM, said:

Jason Parker feel free to PM me your system specs as well just because it is lower priority I still want to get to the bottom of why certain configurations are getting much lower performance than they should be.

Thanks



I just want to say a big thanks to Matthew Craig for trying to help us with these performance issues. I wish we could convey to the folks higher than him that optimization really needs to be made a priority.

#479 Lysander Voidrunner

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Posted 11 September 2014 - 07:49 PM

PGI has a lot of people who DO participate on the forum and post relevant stuff. The problem is that their posts get lost in the sea of "PGI is lying" and "GG REFUND PLOX NAOO" and "<insert flavor of the month trolling>" posts.

#480 IraqiWalker

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Posted 11 September 2014 - 07:53 PM

View PostDark DeLaurel, on 11 September 2014 - 07:05 PM, said:



I just want to say a big thanks to Matthew Craig for trying to help us with these performance issues. I wish we could convey to the folks higher than him that optimization really needs to be made a priority.


I would love to send my system specs since it's so low end, but I highly doubt that would help. However, I will echo the gratitude to Matthew Craig for doing this. Seriously.





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