I sit, I watch, I wait.
If it turns out the whole reason why MWO has been going down the crapper since summer 2013 and has got nothing done is because of IGP influence, thereby meaning that PGI starts giving us the game we expected to get at least one year ago or earlier, then I open my wallet for the company, again.
When I start seeing constant, significant efforts put towards content that can't be "Monetized", proving that PGI are looking at the big picture and want to make up for the negative perceptions they earned themselves... When this game caters not just to the supercompetitive but to... you know... people who are fans of the setting, that's when I'll be satisfied.
One way to make money is to milk us for all we're worth and release the minimum viable content, but the other way is to... you know... make the game genuinely good so that we WANT to pay and support it by word of mouth. That longer term strategy is bound to make a lot more money in the long run.
Edited by ice trey, 09 September 2014 - 12:45 AM.