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Clan Reinforcement Pack Mech Speculation


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#61 Mcgral18

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Posted 09 September 2014 - 07:26 AM

View PostPariah Devalis, on 09 September 2014 - 04:55 AM, said:

Copy pasta from the Clan subsection:

Still have plenty of mechs from the first wave to cover. As was said, Hellbringer, Mad Dog, Gargoyle, Mist Lynx, and Ice Ferret are all fair game.

Benefit of Mad Dog: 6M configuration is possible.
Benefit of Hellbringer: Provides a second ECM capable mech for the Clans and is the first Heavy mech with ECM.
Benefits of Mist Lynx: Fast-ish light mech option, and C config is ECM capable.

If they expand it to the second wave Clan mechs, you can include: Arctic Cheetah, Ebon Jaguar, Huntsman, and... actually, not sure what second wave assault mech would work, considering the Supernova is second line non-omni. o_0

Benefit of Arctic Cheetah: Best light mech in the game, bar none, with ECM, JJ, and 4E2M in its prime configuration.
Benefit of Huntsman: Functional hybrid of the Nova and Stormcrow, with slightly more weapon space than the Stormcrow but the slower speed and added jump jets of the Nova, with a lot more hardpoint options than either (multiple AC possible).
Benefit of the Ebon Jaguar: Guns. So many guns.

Also, I would not worry about A-Pods. IIRC the Blackjack and the Yen-Lo had them, as well, and PGI replaced those with armor. Or heat sinks. Or ammo. Not sure which, but in either case they flat out replaced them. In the case of the Hellbringer, that is just two tons of additional armor they can slap onto the thing, on a mech that is around 5 tons under-armored to start with.


The Wang had a 5 ton hatchet, which was replaced with a larger engine and armour.

Heatsinks is the easy replacement. 4 pods, 2 heatsinks.


I almost want the Summoner to get the G STs, which have the same 3 M in each, for a potential total of 10 M hardpoints. The MadDog has more tonnage available than even the 10 ton heavier Thor, because of only 2 hardwired DHS, compared to the 9 tons of hardwired equipment on the Summoner.



I kinda want to get some...but I kinda don't. I guess I'll have to decide when they release details, along with how things progress in the mean time.

Edited by Mcgral18, 09 September 2014 - 07:27 AM.


#62 Daneiel

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Posted 09 September 2014 - 07:30 AM

View PostDan the Ice Man, on 08 September 2014 - 09:42 PM, said:

Russ also confirmed on NGNG today that there is another clan pack in the works to be announced next week.

its 4 mechs plus a bonus mystery mech for those who already have the pack

1 of each

so i am going to assume its

1. L: Firemoth
2. M: ???
3. H: Mad Dog
4. A: Gargoyle

and then for mech 5: i am going to say the IMP since its the way to get people their urbanmech without doing the urban mech.


Let me help you a bit :

1st. L: Fire Moth - unlikely -> MASC !!!!!!

Much more likely -> Mist Lynx .

Understand right all of the clan players love the Fire Moth but the MASC is the problem for PGI .

2nd. M : Ice Ferret -> that is what most of the old players wants , but it can be Viper (personally i would prefer Ice Ferret - its a good alternative to the Shadow Cat without jump jets , but its fast and has good weapon variation for the way PGI handles the omni-mechs ) .

3th. H : Here is the big question Mad Dog or Hellbringer -> both are favorite for the clan players . MadDog is very popular trough the new generation and old ones , but the Hellbringer brings very interesting configs .

4th A. : Gargoyle - > i don't know never liked that mech , probably only the wolfs like it , in my opinion much more probable is to be Executioner or even Kingfisher . One small problem with the Executioner -> MASC , so i am leaning more toward Kingfisher .

#63 Revis Volek

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Posted 09 September 2014 - 07:36 AM

View PostDaneiel, on 09 September 2014 - 07:30 AM, said:


Let me help you a bit :

1st. L: Fire Moth - unlikely -> MASC !!!!!!

Much more likely -> Mist Lynx .

Understand right all of the clan players love the Fire Moth but the MASC is the problem for PGI .

2nd. M : Ice Ferret -> that is what most of the old players wants , but it can be Viper (personally i would prefer Ice Ferret - its a good alternative to the Shadow Cat without jump jets , but its fast and has good weapon variation for the way PGI handles the omni-mechs ) .

3th. H : Here is the big question Mad Dog or Hellbringer -> both are favorite for the clan players . MadDog is very popular trough the new generation and old ones , but the Hellbringer brings very interesting configs .

4th A. : Gargoyle - > i don't know never liked that mech , probably only the wolfs like it , in my opinion much more probable is to be Executioner or even Kingfisher . One small problem with the Executioner -> MASC , so i am leaning more toward Kingfisher .



Russ stated he was not going to implement mechs with MASC because of limits of the servers, engine, etc. But he also stated he was not against having the community vote on such a thing (having the mechs just minus MASC since we see speeds of 150 kph plus already) but would not make make the decision on his own because of fear of the backlash from the community.
I am not against having these mechs without MASC we have the speed capable to make mechs like the FLEA and FIRE MOTH buzz around like Indy cars without it anyway.

#64 xeromynd

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Posted 09 September 2014 - 07:39 AM

Mist Lynx - H with 8 MGs sure does sound like a barrel of fun.

#65 Oderint dum Metuant

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Posted 09 September 2014 - 07:41 AM

With masc and clan battlemechs off the table the pickings are slim; nothing really useful sans Hellbringer (ecm).

#66 Empyrus

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Posted 09 September 2014 - 07:48 AM

Assuming they're all original Omnis, this gives 8 possibilities. (All bets are off if they're second-line mechs or something else).
Lights: Mist Lynx and Fire Moth, and the winner is Mist Lynx purely because it has no MASC.
Mediums: Ice Ferret and Viper. Both have 4 possible alternate configurations at this time frame. I suspect the Ice Ferret as it is humanoid, all the other original Clan omni-mediums are chicken-walkers.
Heavies: Mad Dog and Hellbringer. The mech for MWO will be the Mad Dog without any doubt. It has 4 viable configurations in addition to prime, unlike the Hellbringer whose Prime is unusable (A-pods), and there are only two other options, A and B, and the game requires 3 configurations/variants.
Assaults: Executioner and Gargoyle. The Executioner has MASC so the Gargoyle is a safe bet. The Gargoyle has three suitable configurations too, Prime, A and B.

Edited by Empyrus, 09 September 2014 - 07:52 AM.


#67 VanillaG

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Posted 09 September 2014 - 07:49 AM

Here are my picks:

Light - Arctic Cheetah/Hankyu
Medium - Ice Ferret/Fenris
Heavy - Mad Dog/ Vulture
Assault - Gargoyle/Man O' War
Bonus Mech - Viper/DragonFly

Edited by VanillaG, 09 September 2014 - 07:49 AM.


#68 1453 R

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Posted 09 September 2014 - 07:55 AM

I'm one of those weirdos who figures the Viper would be a better addition than the Ice Ferret. At the same speed the Viper has better jump capacity (eight hardwired jets might actually let it JUMP LIKE JUMPING'S SUPPOSED TO WORK), and it comes with near-max armor stock. Leaves its pod space for pod space and not shoring up design weaknesses. Sure it doesn't have a ton of pod space, but if PGI picks the right configurations (ALTERNATE. CONFIGURATION. A. Or possibly C, which could carry the same energy-heavy armament).

The Clans need fast-moving platforms, and with the Fire Moth out from MASC issues even before its own innate stupid-high max speed is taken into consideration, we're left with not much useful on the light 'Mech front. The Mist Lynx is bad...just bad, and I hold out no hope that the Arctic Cheetah will somehow slip in when Piranha's not looking. They're not about to give us the Clan OmniSpider and reignite the P2W debacle still raging over the Timber Wolf. We're going to be relying on either the Viper or the Ice Ferret for quick Clan hitter, and realistically I'd still rather see the Viper. More visually interesting and a more efficient way to hit its given speed tier.

That all being said...I'm surprised to see that this is a thing at all. I'm thinking that Russ and crew don't dare delay CW at this point beyond its planned implementation, because if there's any slips at all in CW when another 'Mech pack is in the works...well. The torch-and-pitchfork crowd is bad enough as it is. As to whether or not I buy it, that will depend on what Piranha does in the interim. I'm a tick miffed at them right now but not nearly so much as I was when I opted out of the Saber pack, and I'm willing to admit that they've been hitting their targets much better in recent days. We'll see.

P.S. the 'bonus' 'Mech isn't going to be one of the regular-run OmniMechs, folks. They're not going to stick an exclusive dealie like that on any of the 3050 guys, and precious few of the 3058 guys either. If they made the Mad Dog an Invasion package holder exclusive, the shrieks of neckbearded nerdrage would be audible on the Moon through the vacuum of space, and most anything but the Gargoyle would evoke similar reactions. Expect it to be something quirky but ultimately kind of pointless, just a nice little toy for supporters to play with.

Edited by 1453 R, 09 September 2014 - 07:57 AM.


#69 DONTOR

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Posted 09 September 2014 - 07:57 AM

View PostRoland, on 08 September 2014 - 09:44 PM, said:

...But while you wait for those stuff, HOW ABOUT BUYING SOME MORE CLAN MECHS?"

Oh no! More mechs for a mech game!?! INSANITY!!!!!!!!

Oh, and I dont think the firemoth will be included as it would need MASC to be functional... Even though I REALLY want a fast Clan light.

Edited by DONTOR, 09 September 2014 - 07:59 AM.


#70 SgtMagor

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Posted 09 September 2014 - 08:09 AM

I want my 65ton Warhammer with ECM, CAP, TC, Hellbringer FTW!

#71 1453 R

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Posted 09 September 2014 - 08:11 AM

View PostDONTOR, on 09 September 2014 - 07:57 AM, said:

Oh no! More mechs for a mech game!?! INSANITY!!!!!!!!

Oh, and I dont think the firemoth will be included as it would need MASC to be functional... Even though I REALLY want a fast Clan light.


'MECHS FOR THE 'MECH THRONE.

But yeah. Roland is going to be bothered every time they release a new 'Mech from now until the servers shut down, and ye know what? That's okay. He can want what he wants and dislike what he dislikes, and he has reason to be skeptical of a new Clan pack. the only issue I have is that the thing he wants (Commodity Warfare) is something only a small subset of the playerbase is actually going to be able to engage in. For lone-wolf Puglandia guys like me who'll get absolutely nothing out of it, CW is a whole lot of smoke, kerfuffle, and wasted dev time.

That sure as hell doesn't mean Piranha doesn't owe it to the people who bought into it to deliver CW, and to do their damnedest to make it worthwhile if possible...but it also means that I'm not going to be all hot and bothered and "FALSE ADVERTISING BREACH OF CONTRACT RAWRGH RAWRGH LEGAL THREATS" when they decide they want to put more 'Mechs in a MechWarrior title.

Edited by 1453 R, 09 September 2014 - 08:11 AM.


#72 Kain Demos

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Posted 09 September 2014 - 08:15 AM

Clan light mechs for the most part are so different from IS mechs in that they are NOT for scouting and give up speed for way more firepower. Bringing the Firemoth in would be great to give us a true scout light mech but man without the option for MASC and 200+ kph speeds it would just feel like a Clan version of the Flea.

Have you guys ever been in a match where the last guy standing on one team was a light with jump jets that just keeps zipping around while 4-5 guys shoot each other up trying to hit it? That always cracks me up and imagining the gunnery skills required to get a bead on a 200+ kph mech is intriguing.

Edited by Kain Thul, 09 September 2014 - 08:16 AM.


#73 CyclonerM

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Posted 09 September 2014 - 08:19 AM

I do not care about your opinions. I want to see the Gargoyle in MWO. I want to see how Alex modernizes it.
I want it, because it would be the only Clan assault 'Mech going so fast and thus with a decent agility. :wub:

#74 Carrie Harder

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Posted 09 September 2014 - 08:20 AM

View PostCyclonerM, on 09 September 2014 - 08:19 AM, said:

I do not care about your opinions. I want to see the Gargoyle in MWO. I want to see how Alex modernizes it.
I want it, because it would be the only Clan assault 'Mech going so fast and thus with a decent agility. :wub:

The Peacedove (Warhawk) has fairly good agility, although it's not amazingly fast (71 kph is still good for an 85 ton mech, though).

#75 Almeras

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Posted 09 September 2014 - 08:31 AM

Light - Mist Lynx
Medium -Ice Ferret/Viper
Heavy - Hellbringer
Assault - Gargoyle

Bonus would be the Maddog
Its probably the most loved clan original after the Madcat or Thor and makes a great carrot to make you buy the full pack. The only other choice is the Hellbringer but putting ECM on an exclusive mech I doubt they'd make that mistake.

Here's a helpful list of mechs that fit in with MWO guidelines.
http://www.reddit.co..._model_in_3049/

#76 Ghillie Dhu

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Posted 09 September 2014 - 08:36 AM

Sounds like clanner porn to me! ;)

Posted Image

#77 Revis Volek

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Posted 09 September 2014 - 08:37 AM

View PostCyclonerM, on 09 September 2014 - 08:19 AM, said:

I do not care about your opinions. I want to see the Gargoyle in MWO. I want to see how Alex modernizes it.
I want it, because it would be the only Clan assault 'Mech going so fast and thus with a decent agility. :wub:


You already know that any fast assaults will get the victor treatment....people will complain that an Assault mech spun around like a ballerina and shot me first.....it will be slow and feel like a baluga whale on a 50cc dirtbike im sure.

My list...

Lights:
Viper
Arctic Cheetha

Meduim:
Hunstman
Ice Ferret

Heavy:
Hellbringer
Mad Dog

Assault:
KingFisher
Executioner

Bonus:
CROSSBOW or NAGA

Edited by DarthRevis, 09 September 2014 - 08:43 AM.


#78 Pariah Devalis

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Posted 09 September 2014 - 08:45 AM

My two ERPPC, ECM, SRM4, two ERMLAS, 22 DHS, near max armored Hellbringer awaits!

#79 1453 R

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Posted 09 September 2014 - 08:56 AM

View PostPariah Devalis, on 09 September 2014 - 08:45 AM, said:

My two ERPPC, ECM, SRM4, two ERMLAS, 22 DHS, near max armored Hellbringer awaits!


Either that or your 6x C-SRM-6/4x C-ERML SplatDog w/C-SRM-6 cooldown reduction module :P

And if you don't want the SplatDog, I'll totes take it off your hands for you.

#80 Daneiel

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Posted 09 September 2014 - 09:04 AM

View PostDarthRevis, on 09 September 2014 - 08:37 AM, said:


You already know that any fast assaults will get the victor treatment....people will complain that an Assault mech spun around like a ballerina and shot me first.....it will be slow and feel like a baluga whale on a 50cc dirtbike im sure.

My list...

Lights:
Mist Lynx
Arctic Cheetha

Meduim:
Viper
Hunstman - seen first at the battle of Luthien like the Shadow Cat
Ice Ferret

Heavy:
Hellbringer
Mad Dog

Assault:
KingFisher
Executioner

Bonus:
CROSSBOW or NAGA

Let me fix it for you !!!

Arctic Cheetah - i doubd that one will be picked up -> there is already another 30t in the game .

Forget about Naga - one word for you -> Arrow IV
Crossbow -> not good enough in my opinion !
There is something interesting that you brought up - the bonus !!!
I will made one wild pick up for that one -> Coyotl -> i really want to see that mech in the game .





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