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Kill A Dev Weekend


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#301 Lukoi Banacek

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Posted 13 September 2014 - 10:33 PM

PGI needs more devs. I've yet to see one. Plus it might speed up the arrival of CW :)

#302 Sereglach

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Posted 13 September 2014 - 11:11 PM

Had a few close calls. Paul was on my team one match. I thought we managed to protect him, then noticed at the final screen he was one of two people to die (sorry, Paul, we tried!). Then I had a game where Niko's kill was swept right out from under me. SOOO CLOSE! Oh well. Thank you for the great games, Paul and Niko! Everything all the devs are doing is greatly appreciated.

#303 Omaha

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Posted 13 September 2014 - 11:19 PM

Believe me guys, they are out there.

Just think how many players to how many devs? Chances are wut? Then you gotta kill them... That's why it's called a hunt! I've seen them alot but never can get one in my sights.

Always comical to see team running off in every direction looking lol. Actually had an alpine fight not on the hill xD

Follow the NGNGtv stream that helps, try to steal Sean's... Although that's easier said then done.

Still hunting, hopefully by the year 3070 I'll get one I think it would go good with my name for some redneck reason =)

My fav event ^.^ Chaos on the battlefields. Throw organization, and cooperation out the window! KILL A DEV!

#304 W00dst0ck

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Posted 13 September 2014 - 11:35 PM

Devs do play!!! Needle in a haystack but they do play!!!

Didn't have a chance to say it but THANKS for playing during the late hours Niko!

#305 Reno Blade

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Posted 13 September 2014 - 11:42 PM

View PostWraithlord77, on 13 September 2014 - 05:10 PM, said:

Again like last yer the PGI crew dont put in a little effort to include us in other timezones. I sware its just about their stats for promos so they can say " well we've had X ammount of players play X ammount of hrs on our game".

They use to pop on all the time during Beta , even i smushed a few back then what happened.

What time do you play?
I saw Paul playing from 8pm to 0am tonight (London time). Thats pretty good for EU times. :)

#306 ManaValkyrie

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Posted 13 September 2014 - 11:46 PM

Just seen Paul back in the Solo ques, managed to get the kill, despite him trying to get round the buildings, he didn't make it easy. Was nice to see a dev in this late. (Early for EU)

#307 Zolaz

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Posted 13 September 2014 - 11:50 PM

Played ... didnt see a Dev. Not surprised at all. I have over 6K games played and I can count on one hand the number of times I have seen Devs in game.

#308 Gangnail

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Posted 14 September 2014 - 12:50 AM

Posted Image
o7 Paul!

#309 Neodisher

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Posted 14 September 2014 - 01:11 AM

So, I have played for several hours on Friday, on Saturday and today, and never saw even one dev for this so called challange. It's nice that stuff like this is brought up, but all players (in all time zones) should have the possibility to take part of it.

#310 Zolaz

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Posted 14 September 2014 - 01:21 AM

View PostZolaz, on 13 September 2014 - 11:50 PM, said:

Played ... didnt see a Dev. Not surprised at all. I have over 6K games played and I can count on one hand the number of times I have seen Devs in game.


Wouldnt you know it, I found Paul later on and killed him. Just here eating my crow.

#311 Gangnail

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Posted 14 September 2014 - 01:22 AM

Neodisher You do, as you can see from above screen shot I killed Paul 20 minute before your post. ;-)

Edited by Gangnail, 14 September 2014 - 01:22 AM.


#312 Demos

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Posted 14 September 2014 - 01:23 AM

Saw a dev one (Paul). My team, of course.
Devs apparently are as rare as Dragons ("real" and Mechs) in the game...
:(

Edited by Demos, 14 September 2014 - 01:24 AM.


#313 Neodisher

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Posted 14 September 2014 - 01:28 AM

View PostGangnail, on 14 September 2014 - 01:22 AM, said:

Neodisher You do, as you can see from above screen shot I killed Paul 20 minute before your post. ;-)

Well, I didn't say, that there aren't any devs around, but there aren't much enough. That's what I'm saying.

#314 Asmosis

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Posted 14 September 2014 - 01:29 AM

You know, given how rare employee sightings are maybe this should be a permanent "event" minus the 500 MC of course.

I'm pretty sure they had a big bullseye on them prior to this event, so its not likely to change gameplay in too much of a negative way for them :P

Edited by Asmosis, 14 September 2014 - 01:31 AM.


#315 eFTy

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Posted 14 September 2014 - 01:35 AM

That's what I'm saying. This shouldn't be a challenge. It should be an achievement.

Kill a dev, get a dev-killer title.
Kill 5 devs - get that special cockpit item.
Kill 20 devs, get another title ('Impossibly Lucky' or somesuch).

#316 Noesis

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Posted 14 September 2014 - 04:48 AM

Posted Image



#317 Native

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Posted 14 September 2014 - 04:48 AM

I remember back in early closed beta, when we only had 1 map, and about 4 mechs, seeing devs was a fairly regular occurrence... I've killed several Devs in my day. funny thing was they were usually always the first to die, seeing as everyone zero'ed in on them

Edited by Native, 14 September 2014 - 04:51 AM.


#318 Kellen Wolf

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Posted 14 September 2014 - 05:06 AM

View PostWillard Phule, on 13 September 2014 - 07:49 AM, said:

Saw Matt a couple of matches ago....almost had him but Jedimechwarrior got the kill. I've got a hunch he was a victim of the de-sync consumable, though. His Stormcrow was just standing still.
Played all day and most of the night yesterday, and this was the only time I saw a Dev..but he was on my team so it did me no good. No he wasn't De-Synched. He apologized that he had to run, he said he had to get his child to soccer, so he had to leave his mech. Devs have families and responsibilities too. ;) . I am a little bummed that I haven't gotten a chance at a Dev..I've been trying for that cockpit 'shiny' everytime this event comes around, but they are always on my team, or I don't see 'em. Good Luck and Good Hunting to all of you out there that get a 'shot' at it.

#319 Bront

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Posted 14 September 2014 - 05:30 AM

Next event you guys need to roll a dev 12 man though the group queue a few times.

View PosteFTy, on 12 September 2014 - 03:44 PM, said:

I'm starting to think this shouldn't have been a challenge - it should be an achievement and available at all times.

Probably not a bad idea

Edited by Bront, 14 September 2014 - 05:34 AM.


#320 Bront

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Posted 14 September 2014 - 05:35 AM

View PostSevronis, on 12 September 2014 - 08:44 PM, said:



My guess is purely the solo queue. Which irritates me actually as I've been dropping with a group of 4 or less and ALWAYS seemed to get a match via group when I know 4 or less are in both solo and group. Guess I gotta solo it til I see one.

no longer. Group queue and solo queue are fully split. No overlap.





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