Okay, the crab-claw pincher doors thing is awesome. And the 10% damage reduction is a pretty excellent bonus for people with their acts together trying to maneuver for the brawl.
I'm a speed-obsessed Clan player who hates driving slow-as-molasses overgunned assault 'Mechs more than anything else in this game, to the point where I have stripped my Dire Whales and never touched them even
once, and I still may give this particular Alaskan a shot or two. Man, this has been such a great week for MWO it's put a near-permanent smile on my face.
EDIT: Also no split crits, please. That's just asking for a lot of ****-retentive weirdness issues, and also seriously devalues those 'Mechs that can naturally carry big-arsed guns in arms, a'la the Blackjack and JagerMook...and the King Crab.
Edited by 1453 R, 16 September 2014 - 11:34 AM.