Pika, on 19 September 2014 - 08:37 PM, said:
Is this for real? Are you? Do you really think PGI will allow the Clan 'Mechs to remain top-dogs even if that was because of player skill? No. Of course they won't. WHEN (Not 'IF') they get around to tuning the 'Mecs, probably by buffing the IS rather than nerfing the Clans, I fully expect to see you posting and calling for nerfs to IS 'Mechs. And I shall eagerly await that day.
Dude lets get this straight, THIS IS NOT MECHWARRIOR, this is a commercial enterprise that uses the name Mechwarrior for capital gain. There is no place for lore in this hollow attempt to bait the legions of Mechwarrior fans out of our milk and honey. So all classes should be very close in damage output, so none of them really has an advantage over the other, it's only right. Then and only then will skill be the deciding facting in winning or losing.. that's what we all want right?
NOW WITH THAT BEING SAID
PGI's version is all we have, and I love it, spend money on it, it sucks up my time like the quicker picker upper it is. But what YOU have to understand is it's not, a PGI issue they have tried to balance the mechs the best they could, even to the point of making a few mechs unusable to make you NERF-IT's happy.
The lasers can't take any more heat, the torso's won't stop us from shooting, and after all this you will still complain that the Clan mechs are OP because you will not change your tactics. You will still line up against clan firing lines and we will still melt your faces. Clan mechs are energy dependent, that is our flaw.. if you exploit that knowledge, we lose, and until you do you will lose. But it takes skill to know that.. that's your flaw.. there's some tough love for ya.