Dev Vlog #8
#21
Posted 20 September 2014 - 06:41 PM
I dislike large, slow assault 'mechs with an intense, burning passion...but I will admit, dat Krab is a hundred tons of sex on two hooves.
Good to see a bit of the Mad Dog in action (a bit...), and I kinda feel bad for Sean because nobody even remembers him after they finish off with Alex Let's Draw-ing the KGC.
#22
Posted 20 September 2014 - 07:45 PM
BUT.... to be honest, I find MWO's sounds to be mostly underwhelming. There are some excellent ones but some sound canned and B grade. Examples are the IS lasers and some of the ballistics. To me the lasers sound cheap and underwhelming. No rush at all when you pull the trigger which, in a game, is massively important. MW4's laser sounds, with their thunderous ear-splitting crackle, were great and I loved pulling the trigger. MWO's ballistics in some cases, not all, sound like a pot being dropped. Sorry to be negative about this but I seriously thought many of these sounds were placeholders and I just needed to be patient. But, at this point, the sounds should not be weak or lack visceral excitement.
Edited by LakeDaemon, 20 September 2014 - 08:32 PM.
#23
Posted 20 September 2014 - 08:23 PM
But in seriousness the King Crab looks amazing. I'm glad he made the CT/STs more compact, I was worried about that translating into actual game performance just from the art found on Sarna.net.
#24
Posted 20 September 2014 - 08:33 PM
#25
Posted 20 September 2014 - 10:12 PM
Lancer Deistler, on 20 September 2014 - 03:32 PM, said:
Not sure where I saw it (might have been forums, or twitter) but I believe Russ said 'that's the plan'.
#26
Posted 20 September 2014 - 11:15 PM
#27
Posted 21 September 2014 - 12:11 AM
#28
Posted 21 September 2014 - 01:09 AM
#29
Posted 21 September 2014 - 02:20 AM
Are the claws gonna offer protection bonus on the weapons???
And if so, will they be animated like missile covers???
And if so, will they need to be opened or suffer a delay if you try and fire without opening them, like with missile covers????
Will the Vulture/Mad Dog be available as a normal mech, say 4 months down the line, or is it gonna be a mech only available to those with the cash to have bought all the clan mechs??
#30
Posted 21 September 2014 - 03:04 AM
Whoever is doing it. Thank you!
#31
Posted 21 September 2014 - 03:16 AM
The best track out there is the HPG - theme. And you could easily revamp it so that it would be perfect background music, even dynamic with battles. I don't think it is all done by saying "this is a MP title and they have no music".
#32
Posted 21 September 2014 - 04:31 AM
chewie, on 21 September 2014 - 02:20 AM, said:
Are the claws gonna offer protection bonus on the weapons???
And if so, will they be animated like missile covers???
And if so, will they need to be opened or suffer a delay if you try and fire without opening them, like with missile covers????
Will the Vulture/Mad Dog be available as a normal mech, say 4 months down the line, or is it gonna be a mech only available to those with the cash to have bought all the clan mechs??
1-3 It seems so. If they have Claws to open, then they will work like missile doors.
I think it was mentioned in one of the interviews/twitters/posts that they are thinking of exactly this, but I can't find it anymore.
4. the vulture will be released in 3-4 months (MC/CB)
See here in the FAQ for the Clan Wave2 mechs:
http://mwomercs.com/...ons-wave-2-faq/
Q: When will these 'Mechs be available for MC or CBills?
A: As with our previous offerings, the Collections are meant to be higher-value options to receive a large number of Mechs slightly ahead of the curve as well; as receive a number of value-added goodies like Premium Time subscriptions and decorative items.
- Vulture - December 16th for MC and January 20th for C-bills
- Myst Lynx - Jan 6th for MC and Feb 3rd for C-bills
- Ice Ferret - Jan 20th for MC and Feb 17th for C-bills
- Hellbringer - Feb 3rd for MC and March 3rd for C-bills
- Gargoyle - Feb 17th for MC and March 17th for C-bills
And for King Crab and other "anniversary bonus" mechs here:
http://mwomercs.com/...nniversary-faq/
When will the rewards appear in my inventory?
- Cupcake Item: Within 0-15 minutes of match victory. You will have to accept a prompt in-game to redeem.
- Active Player Reward: 0-15 minutes of completing the 100th match of the year. You will have to accept a prompt in-game to redeem.
- Centurion CN9-AH: October 21st, 2014.
- Atlas AS7-S: October 21st, 2014.
- King Crab: December 16th, 2014.
- Mad Dog: Starting September 23rd, 2014, and every following business day at approximately 4PM PDT / 7PM EDT / 11PM UTC.
#33
Posted 21 September 2014 - 09:53 AM
I went searching for any past info on Community Warfare and notice one thing... All the older info on Cummunity warfare seems redacted or removed from the internet. Files posted on public sites are no longer available. All info on this site is only the recent stuff. No info about merc units being able to own planetary rights are available.
Another shifty shift in CW? What the heck is going on? We (TSF) formed our team over a year ago when CW was first announced. Part 2 is all faction warfare. Where is the info about Part 3? Where is the part about player teams holding planets? Is this another 1pv/3pv fiasco? What happened to the NEW PGI w/o IGP? just spin? Where's the beef?
Just looking for answers...
Edited by 7ynx, 21 September 2014 - 09:55 AM.
#34
Posted 21 September 2014 - 12:06 PM
#35
Posted 21 September 2014 - 02:46 PM
#36
Posted 21 September 2014 - 05:54 PM
#37
Posted 22 September 2014 - 12:13 AM
Sky Hawk, on 21 September 2014 - 05:54 PM, said:
Yes.
Please check my post 4 posts above yours for dates and the links to the official posts of the FAQ
Edit:
Will the 'Mechs be available for MC and CBills?
- Yes, though without the 30% C-Bill reward bonus and the custom paint-job. Standard variants will be provided future release dates for MC and CBills as we approach the deadline for delivery to those who have earned these Mechs through the above rewards.
Q: When will these 'Mechs be available for MC or CBills?
A: As with our previous offerings, the Collections are meant to be higher-value options to receive a large number of Mechs slightly ahead of the curve as well; as receive a number of value-added goodies like Premium Time subscriptions and decorative items.
- Vulture - December 16th for MC and January 20th for C-bills
- Myst Lynx - Jan 6th for MC and Feb 3rd for C-bills
- Ice Ferret - Jan 20th for MC and Feb 17th for C-bills
- Hellbringer - Feb 3rd for MC and March 3rd for C-bills
- Gargoyle - Feb 17th for MC and March 17th for C-bills
Edited by Reno Blade, 22 September 2014 - 12:17 AM.
#38
Posted 22 September 2014 - 02:47 AM
Mad Dog looks awesome in action!
Well done!
#39
Posted 22 September 2014 - 03:14 AM
#40
Posted 22 September 2014 - 03:43 AM
Sorry, I missed somehow this sentence in the official texts (actually, I still can't find it nowhere, my bad..):
Reno Blade, on 22 September 2014 - 12:13 AM, said:
The King Crab will be roughly Dec/Jan for MC/CB same time as the Vulture(Mad Dog).
And I missunderstood this parts, likely very badly:
Reno Blade, on 21 September 2014 - 04:31 AM, said:
When will the rewards appear in my inventory?
- King Crab: December 16th, 2014.
I thought, it means, that the double package owners, become it as rewards on Dec 16th, not everyone else... But, I am happy, that I was wrong...
Sorry, my english is just basic level so, I missunderstand many things... Thank you for your info!
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