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Is Assault Mech Poll


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Poll: Inner Sphere Assault Mech Poll (2438 member(s) have cast votes)

Please choose your preferred Inner Sphere Assault mech from these three choices.

  1. Voted Charger (80t) (214 votes [8.78%] - View)

    Percentage of vote: 8.78%

  2. Voted Zeus (80t) (1123 votes [46.06%] - View)

    Percentage of vote: 46.06%

  3. Voted Cyclops (90t) (1101 votes [45.16%] - View)

    Percentage of vote: 45.16%

Vote

#41 repete

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Posted 21 September 2014 - 06:48 PM

Posted Image

#42 Nathan Foxbane

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Posted 21 September 2014 - 06:49 PM

View PostFupDup, on 21 September 2014 - 06:29 PM, said:

The Cyclops doesn't canonically get ECM until 3077...most of our IS ECM carriers weren't canon either, but by that logic then the Zeus is equally likely to get ECM as the Cyclops is. ;)

It is also the first 'Mech explicitly stated to carry a command level satellite uplink using the Olmstead 840 with SatNav communications system. It also had the Taticon B-2000 battle computer which enabled the 'Mech to command up an entire Brigade. No other 'Mech ever built carried that command gear. Only the Atlas can claim to also mount the satellite uplink as standard equipment, but even it never had the level of command capability the Cyclops had. As far as lore goes the Cyclops is more of an exceptional electronics package with a 'Mech attached to it, not the other way around.

Still does not stop me from wanting the Zeus more, but if the Zeus has to lose out to another assault the Cyclops would be my first pick.

Edited by Nathan Foxbane, 21 September 2014 - 06:53 PM.


#43 White Bear 84

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Posted 21 September 2014 - 06:50 PM

View PostKoniving, on 21 September 2014 - 06:43 PM, said:

Anyway I've seen past art by Alex on the Zeus. Anyone seen any by Alex on the Charger or the Cyclops?


Any idea where this is floating about? I am all about concept art after the latest VLOG, still satiated from the King Crab preview...

#44 repete

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Posted 21 September 2014 - 06:50 PM

View PostCycKath, on 21 September 2014 - 06:48 PM, said:

Charger! [Snip]


Yeah. That's why it got my vote. The other two are too similar to things we already have IMHO.

#45 Archon Adam Steiner

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Posted 21 September 2014 - 06:51 PM

Zeus, of course... I mean... look at my faction icon.

Cyclops would be a great second choice, especially as it should have ECM capability. The Charger is a bit too niche-y, I think.

#46 Whatzituyah

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Posted 21 September 2014 - 06:52 PM

View Postrepete, on 21 September 2014 - 06:48 PM, said:

Posted Image


And the army lawyers dressed in Gold with a HG placed on there shoulders come in saying "Sue Sue Sue Sue Sue!" right up to PGIs door step.

#47 StillRadioactive

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Posted 21 September 2014 - 06:53 PM

Please, folks... vote for the Cyclops. We need another 90 tonner, and we need it BADLY.

#48 Qtvcfr

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Posted 21 September 2014 - 06:53 PM

Charger doesn't look like muchm on paper, but it has a lot of excellent variants. Plus it's the basis for the Hatamoto series assult mech, which are fantastic.

#49 Cmdr Rad

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Posted 21 September 2014 - 06:57 PM

I'd like the charger if there was collision mechanics, or melee. Zeus I suppose.

#50 cleghorn6

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Posted 21 September 2014 - 06:58 PM

I know it's not going to win but I still have my bright blue Charger mini.

#51 Rebas Kradd

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Posted 21 September 2014 - 07:03 PM

View PostCmdr Rad, on 21 September 2014 - 06:57 PM, said:

I'd like the charger if there was collision mechanics, or melee. Zeus I suppose.


Agreed, the Charger should join a pile of mechs (Hatchetman, etc.) that are waiting on collision/melee. MASC has its own pile of waiting chassis. Kind of sad that forgotten/broken features are creating their own mech packs, but I know the engine makes things difficult.

Russ, did the Mauler get mothballed or something?

Edited by Rebas Kradd, 21 September 2014 - 07:05 PM.


#52 Nothing Whatsoever

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Posted 21 September 2014 - 07:05 PM

Oh, nice. Really tough choice.

Initially, I was leaning towards the Cyclops as a 90 tonner, but I'm hoping to see the Mauler fill that spot first.

The Zeus has a nice history behind it, but with our wide open customization capability, it feels like it's gonna be too similar to Victors right now.

So I'd love to see these make it into MWO eventually, but I'm voting for the Charger for this poll; for the opportunity to see a collision code update and the basics for melee damage to appear sooner than later.

#53 mechsae

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Posted 21 September 2014 - 07:09 PM

I'm going with the underdog: Charger.
It's got some good memories for me in tabletop, thought the bringing of a physical attacking assault into a game without physical attacks means it'll end up similar to the dragon

#54 Mcgral18

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Posted 21 September 2014 - 07:11 PM

Hm...I'm not sure which one can carry the most Wub while moving quickly.

The Cyclops would have a high engine cap, unlike the HGN, though I'm not sure it could compare to the WubShee.


Then again, a hardpoint inflated CP-10-Q looks pretty nice as well, if each missile slot got two hardpoints.

1 LRM10 in each ST, SRM4 in the CT. 6 SRM4s sounds pretty nice, or an SRM32...

#55 Sybreed

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Posted 21 September 2014 - 07:14 PM

I pride myself in saying I play my mechs with their loadouts as close to stock as possible...

But the Charger might be an exception...

#56 Polojilarious

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Posted 21 September 2014 - 07:17 PM

Well, I could vote for one of two mechs that have very similar hardpoint layouts to mechs that are already in the game, or I could vote for the hilariously overengined monstrosity that mounts JJs on multiple variants. And it also has one boring AC20/SRM/MLaser 64kph variant that for anyone that doesn't want to be an insane 80 ton laser ballerina.

Hook me up with a Charger, yo.

#57 Levi Porphyrogenitus

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Posted 21 September 2014 - 07:18 PM

I love the Zeus, but of the three I had to go for the Cyclops. Back when I was playing MWDA, the Davion Cyclops was a hugely fun mech to run.

I'd have voted for an Annihilator or Devastator over the Cyclops, but only barely. Zeus is probably 4th on my list of dream assaults for MWO (Pillager would be at the top but there aren't enough variants to be viable).

Chargers are pretty far down on my list, but above Maulers, Hatamato-Chis, etc.

#58 Andi Nagasia

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Posted 21 September 2014 - 07:18 PM

if we choose the Charger do we get hand guns for our other(Handed) mechs?

#59 FearNotDeath

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Posted 21 September 2014 - 07:21 PM

Voted Zeus but happy with Cyclops also.

#60 Kassatsu

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Posted 21 September 2014 - 07:22 PM

80 ton scout mech?

Charger because stock 400 standard engine and FIVE SMALL LASERS I MEAN HOW DO YOU BEAT THAT LOADOUT?!?

Oh right. Its main focus is punching things. Sooo yeah, that's not happening.

EDIT: Besides, that loadout is possible on a Battlemaster already. Only way better if you use an XL.

Edited by Kassatsu, 21 September 2014 - 07:23 PM.






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