Jump to content

Clan Tech Is The Problem


76 replies to this topic

#61 BLOOD WOLF

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 6,368 posts
  • Locationnowhere

Posted 25 September 2014 - 11:54 AM

View PostKain Thul, on 24 September 2014 - 10:01 AM, said:


Yeah our ballistics suck except the Gauss.

We don't have any true "light" 'mechs either.

not true, I wreck face With LB#-X

#62 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 25 September 2014 - 11:57 AM

View PostMcgral18, on 25 September 2014 - 11:51 AM, said:


How about 9 kills at 1200 damage :ph34r: WubShee can do it


Still scary as all get out. Love that build. I actually got an XL 400 specifically to run a wubshee that way (still don't have any banshees. Talk about buying the feed before getting the horse.


View PostMetus regem, on 25 September 2014 - 11:53 AM, said:

but can you do it in 900 damage?


Not possible if there are any atlas mechs on the field.

View PostBLOOD WOLF, on 25 September 2014 - 11:54 AM, said:

not true, I wreck face With LB#-X


Still sucks compared to an IS AC of the same size.

#63 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 25 September 2014 - 12:00 PM

View PostIraqiWalker, on 25 September 2014 - 11:56 AM, said:


Still scary as all get out. Love that build. I actually got an XL 400 specifically to run a wubshee that way (still don't have any banshees. Talk about buying the feed before getting the horse.




Not possible if there are any atlas mechs on the field.


I know, just trying to give him a new goal was all. :rolleyes:

Efficient damage I find is made up of several parts;

Build
Knowing your build
Map knowledge (still working on this one)
Using the map to your advantage
Being LUCKY!
Oh, and almost forgot, making that other poor ******* fight on your terms.

#64 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 25 September 2014 - 12:02 PM

View PostIraqiWalker, on 25 September 2014 - 11:57 AM, said:


Still scary as all get out. Love that build. I actually got an XL 400 specifically to run a wubshee that way (still don't have any banshees. Talk about buying the feed before getting the horse.




Not possible if there are any atlas mechs on the field.



Still sucks compared to an IS AC of the same size.


Yes they do. 10 points of damage spread to 3 torsos or 10 points of damage on the CT alone? Let's face it, the only ballistic Clans have worth using is the Gauss.

If they introduce the LBX toggle where we can push a button and have a few second delay while the ammo is exchanged (slugs vs shells) then we would be talking.

As it is now no thanks to Clan ACs and LBX ACs, at least for me.

Edited by Kain Thul, 25 September 2014 - 12:04 PM.


#65 Ph30nix

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,444 posts

Posted 25 September 2014 - 01:00 PM

View PostMetus regem, on 25 September 2014 - 10:35 AM, said:


Those actually seem like a fare fight for my TBR-D V2...

I'd love to face off against those actually... might get my nose kicked in, but it'd be a hell of a ride.

ive said the orion is a far better comparison to the timber then the usual mechs people throw out there.
give the orion the equipment of a timber and they will perform almost the same.

View PostKain Thul, on 25 September 2014 - 12:02 PM, said:


Yes they do. 10 points of damage spread to 3 torsos or 10 points of damage on the CT alone? Let's face it, the only ballistic Clans have worth using is the Gauss.

If they introduce the LBX toggle where we can push a button and have a few second delay while the ammo is exchanged (slugs vs shells) then we would be talking.

As it is now no thanks to Clan ACs and LBX ACs, at least for me.

it sucks but the 6 LBX2 direwolf is pretty funny, it cant kill crap but the rage from people is sometimes worth it.

#66 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 25 September 2014 - 01:00 PM

View PostPh30nix, on 25 September 2014 - 12:58 PM, said:

ive said the orion is a far better comparison to the timber then the usual mechs people throw out there.
give the orion the equipment of a timber and they will perform almost the same.


In the infamous thread I think its been stated a few times that "the Orion is junk compared to the Timber Wolf".

Nothing more than that, no details. Just hyperbole.

Edited by Kain Thul, 25 September 2014 - 01:01 PM.


#67 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 25 September 2014 - 01:04 PM

View PostKain Thul, on 25 September 2014 - 01:00 PM, said:


In the infamous thread I think its been stated a few times that "the Orion is junk compared to the Timber Wolf".

Nothing more than that, no details. Just hyperbole.

usually from people that either don't know how to pilot it, or never piloted it.

#68 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 25 September 2014 - 01:13 PM

View PostIraqiWalker, on 25 September 2014 - 01:04 PM, said:

usually from people that either don't know how to pilot it, or never piloted it.


That's usually the case... and once they really do start to use it, and see that it's not that different, just the other pilot was better. And that is something you just cannot balance. It freaks me out when ever I see a Locust on the other team, I know he is either going to be really good, or really bad...

#69 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 25 September 2014 - 01:20 PM

View PostMetus regem, on 25 September 2014 - 01:13 PM, said:


That's usually the case... and once they really do start to use it, and see that it's not that different, just the other pilot was better. And that is something you just cannot balance. It freaks me out when ever I see a Locust on the other team, I know he is either going to be really good, or really bad...

Check out the link in my sig. It's loaded with pilots that are terrifying in Locusts.

#70 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 25 September 2014 - 01:25 PM

View PostIraqiWalker, on 25 September 2014 - 01:20 PM, said:

Check out the link in my sig. It's loaded with pilots that are terrifying in Locusts.


I have, it's what made me start looking for Locusts in PUGlandia where I play, and I make a point of trying to put them face first in the dirt. Funniest kill I have against a locust was 500m out, running across left to right, and got it with dual gauss in the CT on my War Hawk. Talk about golden BB moment...

#71 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 25 September 2014 - 03:46 PM

View Postmongo2006, on 24 September 2014 - 11:22 AM, said:


Your argument is flawed and has no facts to back it up. Gimme this, gimme that, before I put tears and snot all over you is all I hear..from (IS) pilots these days so let me give you some facts.

FACTS

Now I'm going to stay away from lore because I don't think there is a way to stick to lore in this FTP game that they call Mechwarrior.
  • Clan tech is designed to kill the enemy at range, by using the extended range of their weapons the kill sweet spot is about 450m - 600m. The trade off is clan tech runs hotter than (IS), because of this clan tech is not designed for brawls.
  • (IS) tech is designed to sneak up on the enemy with ECM (that's why there are so many ECM enabled mechs on the (IS) side..) and fight clan tech face to face, the sweet spot for (IS) 0m-250m. The idea behind (IS) tech is to get close to clan tech and negate the only advantage they have, range. By doing this the clan tech will shut down from over heating.
  • Most noobs (some noobs have been playing MMO for over 2+ years and are still noobs) will stay between 400m-600m trying to snipe clan mechs in firing lines, they will build their mechs with the weaker long range weapons to try to trade blows at range with clans tech, instead of short range and more powerful weapons that their mechs where designed to carry. Most of the time they lose this type of engagement miserably.
  • Most competitive clans have learned to take away the clans range advantage by using terrine and ECM to close the gap. Putting clan mechs withing the (IS) optimum killing range, as previously stated 0-250m. Ask the Lords for help with that.
  • The drop in clan wins in the last test was not due to the nerfs so much as to the amount of new pilots that have gotten their hands on clan mechs with c-bills. Also a very small percentage of (IS) pilots have figured out that most clan pilots throw caution to the wind and build their mechs hotter than they should be (we have noobs too) If you get close to many clan pilots, they will panic and overheat. Many Timber Wolf builds will only allow them to alpha 2 times before shutting down, some only once. They are comfortable doing this (taking a chance) that (IS) don't have the balls to zerg them so they will always have time to cool down, come out of cover and shoot.
  • (IS) mechs built for ranges of 0-250m have higher Alpha's and run cooler than clan mechs.
  • (IS) have many lights that go faster than 150kph when the clans have none.
  • (IS) jager can carry 2xUAC5 and 2 PPC with about 4-6 tons of ammo the Timber Wolf can't.
  • (IS) pilots main weapon on the forums is tears and snot.
I mean there are many reasons why the (IS) isn't performing the way that it should, but the focus needs to be turned from clan tech to what (IS) pilots are doing to combat it. And from what I see they are doing nothing, but want PGI to give them some artificial advantage to compensate for their lack of tactical skill and ingenuity.



My advice is to go to the Lords web site and beg them to explain to you guys how they are able to combat clan tech and win and stop whining.


Somebody finally said it from the side it needed to come from. A voice of sanity through the crocodile qq tears and snot.

You, sir, have earned much respect from this trueborn. If there shall ever come a time we should be found in the same tavern or watering hole, I shall barter for you to receive a glass of scotch whisky not less than 12 years old...(hopefully they will take kerenskys...they are gold you know...)

#72 Adiuvo

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,078 posts

Posted 25 September 2014 - 04:04 PM

View Postmongo2006, on 24 September 2014 - 11:22 AM, said:

My advice is to go to the Lords web site and beg them to explain to you guys how they are able to combat clan tech and win and stop whining.

Why are you namedropping us?

You know all of us think that the Timberwolf is overpowered, right? Along with the Daishi? Along with the Stormcrow? That the clan weapons are in most cases entirely superior? That clans entirely outbrawl the IS?

You know all the other top teams agree hold the same views, right? That the entire top tier competitive community thinks clans have made the game imbalanced whereas the IS is in a perfectly fine spot?

Your list of 'facts' makes so many assumptions that don't apply to the actual way the game is played. Nobody sits back and snipes all day long anymore, even with clan tech. The Jagermech comment was especially funny. XL 250 /sub 30% heat efficiency... truly a contender to clan mechs, that one.

Edited by Adiuvo, 25 September 2014 - 04:08 PM.


#73 mongo2006

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 171 posts
  • LocationSt. Louis Mo. USA

Posted 25 September 2014 - 05:20 PM

View PostAdiuvo, on 25 September 2014 - 04:04 PM, said:

Why are you namedropping us?

You know all of us think that the Timberwolf is overpowered, right? Along with the Daishi? Along with the Stormcrow? That the clan weapons are in most cases entirely superior? That clans entirely outbrawl the IS?

You know all the other top teams agree hold the same views, right? That the entire top tier competitive community thinks clans have made the game imbalanced whereas the IS is in a perfectly fine spot?

Your list of 'facts' makes so many assumptions that don't apply to the actual way the game is played. Nobody sits back and snipes all day long anymore, even with clan tech. The Jagermech comment was especially funny. XL 250 /sub 30% heat efficiency... truly a contender to clan mechs, that one.


Why the namedrop? you guys where the first that I had seen to figure out how to combat clan tech efficiently and methodically. It didn't matter how you thought of the balance you still took steps to deal with it... this is where 90% of the (IS) get stuck.. now you can keep your method in house, or you can share them...don't matter to me..

PS I fight with the 30% heat range just fine.. used to it..

View PostGyrok, on 25 September 2014 - 03:46 PM, said:

Somebody finally said it from the side it needed to come from. A voice of sanity through the crocodile qq tears and snot.

You, sir, have earned much respect from this trueborn. If there shall ever come a time we should be found in the same tavern or watering hole, I shall barter for you to receive a glass of scotch whisky not less than 12 years old...(hopefully they will take kerenskys...they are gold you know...)



I'll take all the free drinks I can get...

Edited by mongo2006, 25 September 2014 - 05:22 PM.


#74 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,082 posts

Posted 25 September 2014 - 05:46 PM

View PostMcgral18, on 24 September 2014 - 10:20 AM, said:

We could just help IS balance a little.

Like SRMs. cSRMs are straight up better. One and a half MG bullets doesn't count as being better for twice the weight.

Give them the damage they are supposed to have. PGI removed their guidance; let isSRMs get their Dead-Fire warheads:
http://www.sarna.net...d-Fire_Missiles

50% weight, or 150% damage. Both have some nice advantages. More heat efficient, and better use of hardpoints, or more easily boated.


MRMs would also be nice early. Along with the Atlas S...:

Posted Image


Tweak some balance. Victors will be ballerina's again soon, which hopefully also means the HGN won't be as sluggish either. Probably won't touch the HoverJets, though.


Yeah...LRM 80 probably shooting out of 10/6/2/2 tubes.

It'll probably be something like this:

Posted Image

There are no true LRM 80 mechs in this game (yet).

#75 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 25 September 2014 - 05:47 PM

OP gets a cookie.

#76 IraqiWalker

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 9,682 posts
  • LocationCalifornia

Posted 25 September 2014 - 05:51 PM

View PostLyoto Machida, on 25 September 2014 - 05:46 PM, said:

There are no true LRM 80 mechs in this game (yet).


Can't wait to see the Longbow in game. If there was ever going to be an 80 tube mech, it's the Longbow.

#77 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 25 September 2014 - 06:01 PM

View PostLyoto Machida, on 25 September 2014 - 05:46 PM, said:


Yeah...LRM 80 probably shooting out of 10/6/2/2 tubes.

It'll probably be something like this:

Posted Image

There are no true LRM 80 mechs in this game (yet).


MRMs aren't quite like LRMs. I imagine they would be stream fire like cLRMs, but they don't have a min range. Probably larger spread than SRMs.

Besides, rocketing out 24 missiles at a time would be pretty awesome. 80 missiles in a second is pretty devastating.

New mechs don't have tiered tubes either, so it might just get dynamic hardpoints at launch. Or all Atlai would have them by 3058....which might be awhile.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users