Gargoyle New King Of The Battlefield
#261
Posted 05 December 2014 - 03:04 PM
With MASC, Executioner has 23.5 tons of room, stock, without armor modifications. With MASC removed, it sits at 27.5 tons available, without armor modifications. With MASC, Fire Moth has 6.5 tons of room. Without, 7.5 and is still plenty fast. Shadow Cat, 17 tons with MASC, 19 without. Etc.
#262
Posted 05 December 2014 - 07:20 PM
Pariah Devalis, on 05 December 2014 - 03:04 PM, said:
With MASC, Executioner has 23.5 tons of room, stock, without armor modifications. With MASC removed, it sits at 27.5 tons available, without armor modifications. With MASC, Fire Moth has 6.5 tons of room. Without, 7.5 and is still plenty fast. Shadow Cat, 17 tons with MASC, 19 without. Etc.
Don't see why they couldn't, they released the Hellbringer without Anti-Personnel Pods. Could just add masc later like how ecm was added.
#263
Posted 05 December 2014 - 07:25 PM
Pariah Devalis, on 05 December 2014 - 03:04 PM, said:
With MASC, Executioner has 23.5 tons of room, stock, without armor modifications. With MASC removed, it sits at 27.5 tons available, without armor modifications. With MASC, Fire Moth has 6.5 tons of room. Without, 7.5 and is still plenty fast. Shadow Cat, 17 tons with MASC, 19 without. Etc.
Besides most maps we have are too small for MASC anyway
#264
Posted 05 December 2014 - 07:55 PM
#265
Posted 05 December 2014 - 08:36 PM
I want all of them Reinforcement pack ill pay 150 right meow.
#266
Posted 08 December 2014 - 11:22 AM
I mean, it is part of their identity.. It would feel wrong to not have it. And i am one who likes the Shadow Cat, one of my favourite Clan 'Mechs from TRO3052.
#267
Posted 08 December 2014 - 11:44 AM
CyclonerM, on 08 December 2014 - 11:22 AM, said:
I mean, it is part of their identity.. It would feel wrong to not have it. And i am one who likes the Shadow Cat, one of my favourite Clan 'Mechs from TRO3052.
Exactly this. Show me another mech around 90 tons that runs 85-100 kph like Executioner F, or just any other mech that runs 216-250 kph like Fire Moth G. And speaking of Shadow Cat, may I remind of a http://www.sarna.net/wiki/Black_Lanner that has 13 tons of pod space and ECM in Prime config and goes for 151 kph. Not bad, I say.
#268
Posted 08 December 2014 - 12:32 PM
Figure out at what max speed the lag shield kicks in, and then limit the size of the engine + MASC to below the lag shield speed.
Viola!
Mechs with MASC and no lag shield.
#269
Posted 08 December 2014 - 12:44 PM
S Morgenstern, on 08 December 2014 - 12:32 PM, said:
Figure out at what max speed the lag shield kicks in, and then limit the size of the engine + MASC to below the lag shield speed.
Viola!
Mechs with MASC and no lag shield.
It doesn't even have to be a problem--MASC barely does anything on the heavier 'mechs, they will go nowhere near game breaking speeds.
The Firemoth and the Flea are the problem. We should be able to get every other MASC 'mech in the game without worrying about lag shields kicking in at 170+.
#270
Posted 09 December 2014 - 12:22 PM
http://mwo.smurfy-ne...187eddf86aa303e
I'll use two groups--arms together for 6 and the two in the CT separate to avoid ghost heat.
Might wait a week or so until the queue dies down though.
#271
Posted 09 December 2014 - 03:48 PM
Edited by Grimwill, 09 December 2014 - 03:48 PM.
#272
Posted 09 December 2014 - 03:57 PM
I am enjoying this monster, a LOT.
#273
Posted 09 December 2014 - 04:24 PM
kamiko kross, on 09 December 2014 - 03:57 PM, said:
I am enjoying this monster, a LOT.
Now that's good to hear.
It's about time the old 'Goyle to get some love.
#274
Posted 09 December 2014 - 04:24 PM
Since Behmoth's are unseen now by clans don't expect to see one those.
The King Crab though is what Comstar fielded along with Black Knight's and Highlander's to defeat the clans during the first invasion in batchall for the Innersphere or a truce. King Crab is either a serious brawler or dangerous anti clan support mech.
#275
Posted 09 December 2014 - 04:28 PM
Edited by Wesxander, 09 December 2014 - 04:28 PM.
#276
Posted 09 December 2014 - 04:45 PM
Bumped the armour up then went hunting my last headshot to 50 and surprise... got it on the 3rd game.
I thought the Wench-O-War would lose arms easily but not so far. I quite like it.
Looks stupid though.
#277
Posted 09 December 2014 - 04:51 PM
#278
Posted 09 December 2014 - 05:24 PM
Bow to our Rock' Em Sock' Em Masters
#279
Posted 09 December 2014 - 05:36 PM
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