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Heavy Mech Poll


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Poll: Heavy Battlemech Poll (4843 member(s) have cast votes)

Which Heavy Battlemech would you prefer

  1. Voted Black Knight (2418 votes [49.95%] - View)

    Percentage of vote: 49.95%

  2. Voted Grasshopper (2423 votes [50.05%] - View)

    Percentage of vote: 50.05%

Vote

#121 MrBlonde42

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Posted 02 October 2014 - 12:39 PM

I want the Black Knight as much as I want Melee combat... very much.

#122 Cryptoknight

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Posted 02 October 2014 - 12:42 PM

Can I vote for a Marauder instead?

#123 Lucy Cameron

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Posted 02 October 2014 - 12:42 PM

Would love to see an Exterminator , particularly a 4C (replace the null-signature system with ECM): EXT-4C The 4C is the fully-equipped stealth version of the 4D and released in the same year, including the Null-Signature System and Chameleon Light Polarization Shield.

#124 Jonny Taco

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Posted 02 October 2014 - 12:43 PM

8+ hardpoint 75 ton IS heavy?! Yes please. 48 dmg 1 second burn laser vomit is gonna be nice.

#125 LaserAngel

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Posted 02 October 2014 - 12:44 PM

Kong goes in all fields.

#126 I R O N Patriot

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Posted 02 October 2014 - 12:44 PM

Inner Sphere NEEDS the BLACKKNIGHT with ECM/JJ. It is one of the only Heavys that can counter the timberwolf or the Loki.



Posted Image
BLK-NT-2Y Another Dark Age version of the Black Knight, the -2Y is equipped with an XL Engine that drives it to 54km/h. The weight freed by the XL engine is used to add a Beagle Active Probe, Guardian ECM Suite, and C3 Slave unit. It has thirteen and a half tons of armor to protect an Endo-Composite skeleton. It is also equipped with a Targeting Computer, and a Medium Shield is carried on the right arm. Offensively, it mounts a PPC, two large lasers, and three medium lasers. All equipment is ofInner Sphere quality.

Edited by I R O N F U R E Y, 02 October 2014 - 12:56 PM.


#127 Almeras

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Posted 02 October 2014 - 12:45 PM

both seem meh hammerhands gets my vote but it lack alt variants

#128 Toolan

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Posted 02 October 2014 - 12:46 PM

Grasshopper, the best 3025 loadout. And the Kanrei has one, so I need one too

#129 Dashwood Fox

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Posted 02 October 2014 - 12:49 PM

I don't really like either. The BK will have more energy hardpoints so it can boat more lasers. Grasshopper has JJs, 1 missle but less energy hardpoints overall. Personally I'd probably run the BK but because I don't pilot heavies and want to see more variety I'll likely vote Grasshopper.

#130 Rising Dragon

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Posted 02 October 2014 - 12:50 PM

Black Knight. NONE SHALL PASS.

#131 Dunne

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Posted 02 October 2014 - 12:52 PM

I originally posted for the Black Knight, but thinking about what the game Meta needs a Grasshopper sounds a lot more useful.

#132 Josef Nader

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Posted 02 October 2014 - 12:53 PM

The Inner Sphere needs something that can challenge Clan dominance of the 75T slot. Give me that precious Grasshopper and it's tasty, tasty jump jets.

Edited by Josef Nader, 02 October 2014 - 12:54 PM.


#133 Aidan

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Posted 02 October 2014 - 12:53 PM

Black Knight all the way !!!

Either of these 2 variants :)

Posted Image

Posted Image

#134 knight-of-ni

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Posted 02 October 2014 - 12:55 PM

NONE SHALL PASS



#135 Groundpound Devalis

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Posted 02 October 2014 - 12:58 PM

This one is tough to decide, huge grasshopper fan even though the guillotine is same weight but superior. Going to go with 75 tons because there are already a bunch of lighter heavies. That's the only real reason weak as that is

#136 Axex

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Posted 02 October 2014 - 12:58 PM

I'm a Clanner :P

#137 Polarice

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Posted 02 October 2014 - 12:58 PM

It makes me sad I had to choose between the two =(

#138 RuneCaster

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Posted 02 October 2014 - 12:59 PM

This game is lacking in battlemechs containing the words "knight" and/oror "black". It is a travesty that must be righted!

#139 Kirkland Langue

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Posted 02 October 2014 - 01:01 PM

This thread is yet another example of how PGI leadership shows poor decision making skills.

Adding more mediocre mechs is such a waste of development effort which should be dumped either into fixing existing systems (name one, every system in the game could use improvement) or, you know, maybe working on CW.

#140 BatWing

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Posted 02 October 2014 - 01:03 PM

Here the choice really stands on how the hardpoints will be configured.

Today ERLL are becoming a sort of New META, so a good Energy boat is a good solution. A lot depends where the HP are tho.

it seems the BK is gonna have several HP in the STs. Reading this:

Quote

[color=#000000]a Magna Hellstar II [/color]PPC[color=#000000] in the right arm serving as its primary weapon. Backing up the PPC are two McCorkel [/color]Large Lasers[color=#000000] in either side torso that can inflict a great deal of damage as the [/color]Black Knight[color=#000000] closes with its enemy. Finally, for close range fighting, the 'Mech employs four Maxell DT [/color]Medium Lasers[color=#000000], one in either arm and in either side torso and a single Magna [/color]Small Laser[color=#000000] in the head[/color]


We can see:
1 E HD
2 E RT
2 E LT
1 E LA
2 E RA

This config seems very balanced, and many weapons will be protected. You can lose your arms and still having a lot of firepower. You can lose an entire side and still have a potential 50% firepower.



About the Grasshopper:

Quote

[color=#000000]primary weapon a Diplan HD [/color]Large Laser[color=#000000] in its center torso. Supplementing the large laser at close range are four Diplan M3 [/color]Medium Lasers[color=#000000], one on either side of the center torso and one in each arm, allowing the [/color]Grasshopper[color=#000000] to return fire from any angle with but a torso twist. The large laser's firepower is augmented at long range by a Conan/S [/color]LRM-5[color=#000000] launcher mounted in the head[/color]


This meaning:
1 M HD
1 E CT
1 E RT
1 E LT
1 E RA
1 E LA

.. and there could be more than that, but we don t know.
But the GHR has JJs....


it s a rough call. these 2 are mostly equivalent but only 1 has JJ... therefore I will go GHR.





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