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Heavy Mech Poll


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Poll: Heavy Battlemech Poll (4843 member(s) have cast votes)

Which Heavy Battlemech would you prefer

  1. Voted Black Knight (2418 votes [49.95%] - View)

    Percentage of vote: 49.95%

  2. Voted Grasshopper (2423 votes [50.05%] - View)

    Percentage of vote: 50.05%

Vote

#1381 Hospy

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Posted 12 October 2014 - 11:45 PM

View PostEl Bandito, on 12 October 2014 - 11:29 PM, said:


That's why I prefer the better one of the two mediocre mechs--the GHR.

Besides 3D does not have SIX energy hardpoints + 1 missile. So the GHR still is offering something that the IS does not have. A 70 ton jump capable energy boat.


Incidentally, the Grasshopper doesn't have that load out either. It's either five energy plus a missile, while the 5N has six with no missile. Irregardless, the Quickdraw 5K has that load out, with better hard point placement.

Quote

It is ignorant of you to keep saying the BK offers something new while the GHR doesn't--cause that is false.


IS lights, mediums, and assaults each have a representative that can tote eight or more energy weapons. The heavy class does not.

#1382 Ace Selin

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Posted 12 October 2014 - 11:46 PM

The Black Knight offers something the IS doesn't have, a large laser skirmisher.

Vote Black Knight, not just because it looks cool!

#1383 El Bandito

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Posted 12 October 2014 - 11:48 PM

View PostHospy, on 12 October 2014 - 11:45 PM, said:

Incidentally, the Grasshopper doesn't have that load out either. It's either five energy plus a missile, while the 5N has six with no missile. Irregardless, the Quickdraw 5K has that load out, with better hard point placement.


The QD is hampered by its overly large size and 60 ton being to lowest end of the Heavy class. GHR is 70 tons, thus benefits more from 1 ton JJs than the QD, and I doubt it is going to be any larger than the QD since QD is almost Assault sized. GHR is certainly going to be slimmer than the Bad Knight.

Besides, even a larger 5K is still going to be better than a smaller 8Q.

Edited by El Bandito, 12 October 2014 - 11:51 PM.


#1384 Hospy

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Posted 12 October 2014 - 11:49 PM

View PostVarhait, on 12 October 2014 - 11:43 PM, said:


not quite

Black Knight is a lighter and faster version of AWS-8Q(7 energy) or AWS-9M(6 energy)

In both cases we have a close analogue(black knight/awesome, grasshopper/quickdraw), both have a similar hardpoints, almost same weigt. The only significant difference is jump jets.

So the choice is:
Laserboat (black knight) or laserboat with jump jets (grasshopper)

PS sorry for my english


Sorry, that was supposed to be IS heavies don't have a energy boat. I got it right a couple pages back. Typing on a tablet is a frustrating experience, unfortunately.

Your English is perfectly fine.

#1385 Hospy

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Posted 12 October 2014 - 11:52 PM

View PostEl Bandito, on 12 October 2014 - 11:48 PM, said:

The QD is hampered by its overly large size and 60 ton being to lowest end of the Heavy class. GHR is 70 tons and I doubt it is going to be any larger than the QD.


The Grasshopper is a very tall mech on the tabletop. I wouldn't get your hopes up on the size.

#1386 Gas Guzzler

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Posted 12 October 2014 - 11:53 PM

View PostEl Bandito, on 12 October 2014 - 11:48 PM, said:

The QD is hampered by its overly large size and 60 ton being to lowest end of the Heavy class. GHR is 70 tons, thus benefits more from 1 ton JJs than the QD, and I doubt it is going to be any larger than the QD since QD is almost Assault sized. GHR is certainly going to be slimmer than the Bad Knight. Besides, even a larger 5K is still going to be better than a smaller 8Q.


Uh, a smaller 8Q that runs 80 kph instead of 66 kph. That is a big difference...

#1387 El Bandito

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Posted 12 October 2014 - 11:54 PM

View PostHospy, on 12 October 2014 - 11:52 PM, said:

The Grasshopper is a very tall mech on the tabletop. I wouldn't get your hopes up on the size.


So is the Bad Knight. At least the GHR can compensate that by jump sniping and jump twisting. BK can't do any of that.


View PostGas Guzzler, on 12 October 2014 - 11:53 PM, said:


Uh, a smaller 8Q that runs 80 kph instead of 66 kph. That is a big difference...


Sure, but it still does not make it any more viable. Ground bound energy Heavy simply sucks in current meta. Imagine a larger QD without JJs. That's how sucky the BK is going to be.


Just ask yourself--do I want a larger QD with JJs or larger QD without JJ option?

Edited by El Bandito, 12 October 2014 - 11:57 PM.


#1388 Gas Guzzler

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Posted 13 October 2014 - 12:01 AM

View PostEl Bandito, on 12 October 2014 - 11:54 PM, said:


So is the Bad Knight. At least the GHR can compensate that by jump sniping and jump twisting. BK can't do any of that.




Sure, but it still does not make it any more viable. Ground bound energy Heavy simply sucks in current meta. Imagine a larger QD without JJs. That's how sucky the BK is going to be.


Just ask yourself--do I want a larger QD with JJs or larger QD without JJ option?


So you want to change it up, by adding in a 70 ton PPC poptarter? I would have thought you wanted that play style removed from the game.

#1389 Hospy

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Posted 13 October 2014 - 12:04 AM

The Black Knight isn't especially tall for a mini.

#1390 MischiefSC

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Posted 13 October 2014 - 12:09 AM

JJs make a massive performance difference - they're also getting a bit of a de-nerf. Without JJs the BKs probably better than the GR, with JJs though?

GRs better, hands down.

#1391 El Bandito

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Posted 13 October 2014 - 12:14 AM

View PostGas Guzzler, on 13 October 2014 - 12:01 AM, said:


So you want to change it up, by adding in a 70 ton PPC poptarter? I would have thought you wanted that play style removed from the game.


Of course I was sick and tired of the year long poptart meta filled with Victors and Highlanders. I hate any meta that pushes out all other playstyles. Now that the PPC speed has been nerfed and the Gauss has charge mechanism, the poptarts are no where near as spammable anymore. I currently have no issues with them.

Besides, I always choose performance over aesthetics. BK may look pretty but GHR is the better mech.

Edited by El Bandito, 13 October 2014 - 12:18 AM.


#1392 Nightshade24

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Posted 13 October 2014 - 01:04 AM

If PGI do it... They should give the black knight a quirk if that if you have a head laser and BAP on the black knight you can see people within a close range on your UI and can spot them, even if they are behind cover.

(picture this as a mini UAV that is you, that can also counter 1 ecm due you do having BAP onboard...)

This is a 'quirk' that is in the Black Knight Cannonly. Who doesn't like an LRM mechs best friend that never runs out of ammo, looks cool, shield arm, and can spot targets in ECM cover, Is ECM mech, powered down, or behind cover?
:D It'll be the best mech in game to find those last people alive who powered down.

#1393 IraqiWalker

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Posted 13 October 2014 - 01:41 AM

View PostTroopwe, on 12 October 2014 - 08:39 PM, said:


Correction, the Grasshopper has no ballistics on ANY variant.

And a single missile hardpoint with a single slot is not really an option. But to be fair: these would be your options:
1.) 1 x SSRM2
2.) 1 x SRM2
3.) 1 x SRM4
4.) 1 x SRM2 + ArtemisVI
5.) 1 x LRM5

Furthermore IF the old artwork is any indicaton than the torsor mounted lasers of the Grasshopper are (even if just slightly) lower than those of the Black Knight, which would make the BK a better "Sniper",


Still better options than the BK. Which can only do energy. The one thing where the IS loses.

View PostHospy, on 12 October 2014 - 09:01 PM, said:

They're both 70 tons, they run at the same speed, have the same jumping capability, and both run significant laser armament. The difference is the Cataphract has hi mounted torso lasers where the Grasshopper has waist high ones. The Grasshopper is also a pretty tall mech, so those low mounted lasers are going make it particularly vulnerable when popping up and down.

On the other hand, there is no comparable mech to the Black Knight in the current IS arsenal. It may not be a very good mech in the meta, but it's at least not a mech that isn't already in the game, more or less.


The awesome is a comparable mech to the BK, in almost every aspect except the 5 ton weight difference, and the fact that the BK just might be slimmer than it (not that hard to achieve since there entire continents slimmer than the Awesome).

As for the Grasshopper, unlike the CTF-3D, the ONLY variant that can jump (a big part of the reason why it's competitive and dominated exceedingly during the PPC AC5 poptart days) out of all the cataphracts, the GHR's variants are all equipped with JJs.

Basically, you can have a laservomit mech that is land-bound, and most likely very wide, or one that does lasers, plus missiles, plus JJs. The mobility difference helps a LOT.

View PostHospy, on 12 October 2014 - 10:42 PM, said:

...the Orion is pretty bad at direct fire support because all of its direct fire hard points are low mounted. What it does do well is boat missiles, which is why the Black Knight would have a role.

As to your second point, the the Black Knight has four chest mounted energy hard points in addition to its head hard point. Three low energy hard points out of eight isn't bad.


What are you talking about? Boating missiles is what the Orion is good at? Have you tried brawling? The Orion is a monster at brawling.

AC20+SRMs+MLs. Go smack ever mech you see on the nose, and watch them die horribly quickly. Only the V, and VA are good missile boats. However, ALL Orions are great brawlers.



At the end of the day, the choice is do I get a laser boat with JJs, or a laser boat without JJs, and there's nothing new that the BK brings into the game, that the GHR doesn't do as well, plus at least one missile hardpoint.

#1394 SgtMagor

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Posted 13 October 2014 - 03:20 AM

how tall is the Hopper in Battletech or TT specs, it look like a lanky mech.

#1395 Odanan

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Posted 13 October 2014 - 03:34 AM

So, the 'Hopper is ahead again. This poll is epic.

#1396 VagGR

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Posted 13 October 2014 - 05:01 AM

its a 70t energy boat with JJ vs a 75 energy boat without JJ. similar mechs and since poptarting isnt the goto tactic anymore the choice is 90% personal opinion...

i went with BK cause honestly i think Mr. Iglesias can make a really badass looking mech out of it....

#1397 TexAce

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Posted 13 October 2014 - 07:27 AM

I am happy to see that this game has nearly 5000 forum users (albeit probably a lot dupes)

PS: GO BLACK KNIGHT!

Edited by TexAss, 13 October 2014 - 07:27 AM.


#1398 Diligent Gravy

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Posted 13 October 2014 - 07:30 AM

would you look at that tied again LOL, still prefer the hopper more utility :)

Regards,
DG

#1399 Worm Seraphin

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Posted 13 October 2014 - 08:38 AM

Tiebreaker, cause I like my jets.

#1400 Click Dima

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Posted 13 October 2014 - 10:07 AM

I saw Black Knight in MW4:Black Knight, so my vote for Grasshopper :)





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