Vassago Rain, on 02 October 2014 - 09:18 PM, said:
People don't 'build around' ghost heat. They simply don't use weapons that incur it.
You really want to make this statement?
Do I need to bring up a stream of Jager in the solo queues with his 8 MLAS hunchie?
He does this amazing thing where he just like..doesn't fire all 8 of them every single time - he does fire all 8 when he has a clear opportunity and...the game goes on.
They didn't want to hard lock you from doing this (big single weapon alphas), they wanted to make it costly.
Vassago Rain, on 02 October 2014 - 09:18 PM, said:
You seen the swarm of LBX5 daishis out there, or the twin goose, twin ER PPC ones?
Most of the LB5 Daishi's are chain firing them for the cockpit shake, not for some big deal alpha that only amounts to
30 damage anyway - not coincidentally the rough number where most identical weapon type alphas are limited before they hit ghost heat.
I already covered the dual gauss + dual CERPPCS in the large post you quoted.
They have different projectile speeds, different ranges, different firing cooldowns, and different firing mechanics.
In fact the projectile speed nerf to CERPPCs saw most of those builds drop off in favor of lasers - which are spread, and have long burn times.
Vassago Rain, on 02 October 2014 - 09:18 PM, said:
What tabletop does here is, again, not useful to the discussion, because this is a robot shooting game, not a boardgame where you get to control 8-16 robots at a time.
Chronojam brought up stock builds.
So he's either concerned about them, or that's one of his red herrings.
Edited by Ultimatum X, 02 October 2014 - 09:28 PM.