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Call It A Tie! Black Knight/grasshopper


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#1 FrupertApricot

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Posted 06 October 2014 - 08:17 PM

Squeeze out the mech order or shuffle it. Make the vote be which one we get first. Release dueling hero mechs. Give us both. The neckbeards have spoken!

#2 FupDup

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Posted 06 October 2014 - 08:24 PM

Alright, we'll call it a draw!



#3 El Bandito

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Posted 06 October 2014 - 08:31 PM

I personally feel that both mechs are not good mechs, especially the Bad Knight. I would rather have PGI to release one and focus their resources on a better Heavy mech (hint, Hammerhands) next time, than to have 2 mediocre Heavy mechs back to back.

After IS energy weapons are worth boating, PGI should bring out the other one.


Hammerhands can have the following 3 variants.

HMH-3D

HMH-4D

HMH-PC (Prince's champion)

Edited by El Bandito, 06 October 2014 - 08:41 PM.


#4 Kiiyor

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Posted 06 October 2014 - 08:51 PM

Posted Image

#5 Mechwarrior Buddah

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Posted 06 October 2014 - 08:53 PM

View PostEl Bandito, on 06 October 2014 - 08:31 PM, said:

I personally feel that both mechs are not good mechs, especially the Bad Knight. I would rather have PGI to release one and focus their resources on a better Heavy mech (hint, Hammerhands) next time, than to have 2 mediocre Heavy mechs back to back.

After IS energy weapons are worth boating, PGI should bring out the other one.


Hammerhands can have the following 3 variants.

HMH-3D

HMH-4D

HMH-PC (Prince's champion)


Id rather see the Mauler or Annihilator (no, I dont care that its supposed to be heavy)

#6 Gyrok

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Posted 06 October 2014 - 08:59 PM

No, at least the BK would be something different in a heavy mech.

The grasshopper is a bigger quickdraw, which is already a crappy mech, quirks incoming or no...

#7 Coralld

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Posted 06 October 2014 - 09:28 PM

View PostGyrok, on 06 October 2014 - 08:59 PM, said:

No, at least the BK would be something different in a heavy mech.

The grasshopper is a bigger quickdraw, which is already a crappy mech, quirks incoming or no...

Actually it would be more like a heavier Zombie Centurian with JJ.

#8 El Bandito

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Posted 06 October 2014 - 09:29 PM

View PostGyrok, on 06 October 2014 - 08:59 PM, said:

No, at least the BK would be something different in a heavy mech.

The grasshopper is a bigger quickdraw, which is already a crappy mech, quirks incoming or no...


Why do people use such misguided argument? QD is mostly limited by it's overly large size and 60 ton weight being the smallest of the Heavy class (especially because IS 55 ton mechs have 0.5 ton JJ). Even so, QD is pretty deadly in the right hands, more so pre-Ghost Heat. Grasshopper on the other hand, is 70 tons, on the heavier end of the Heavy class and benefits more from 1 ton JJ than the QD.

Edited by El Bandito, 06 October 2014 - 09:34 PM.


#9 That Guy

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Posted 06 October 2014 - 09:34 PM

the black knight always triumphs! have at you!

#10 Coralld

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Posted 06 October 2014 - 09:38 PM

The only reason why I think the BK is so popular is because of the expansion MW4 Vengeance where they introduced the BK. HOWEVER, in that game they gave the BK JJs and Omni pods which NONE of the BKs ever had.

#11 MechaBattler

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Posted 06 October 2014 - 09:44 PM

Beggars can't be choosers. We'll get one sooner then the other. But this should give them an idea how popular they are.

#12 aniviron

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Posted 06 October 2014 - 09:51 PM

Yes! Release the Blackhopper and Grass Knight!

#13 Coralld

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Posted 06 October 2014 - 09:53 PM

View PostMechaBattler, on 06 October 2014 - 09:44 PM, said:

Beggars can't be choosers. We'll get one sooner then the other. But this should give them an idea how popular they are.

Sure we can, look at Meg Griffon from Family Guy.

View Postaniviron, on 06 October 2014 - 09:51 PM, said:

Yes! Release the Blackhopper and Grass Knight!

Posted Image

#14 Manei Domini Krigg

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Posted 06 October 2014 - 10:03 PM

2 mechs with ONLY energy weapons? Trash!

#15 FrupertApricot

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Posted 06 October 2014 - 11:36 PM

The grass has a missile Hardpoint in its head and energy hardpoints in torsos and JJs. An agile 70 ton zombie sounds fun. plus missile HP on head means i can always pop over hill and land a NARc.

#16 Kaeb Odellas

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Posted 07 October 2014 - 12:50 AM

View PostFrupertApricot, on 06 October 2014 - 11:36 PM, said:

The grass has a missile Hardpoint in its head and energy hardpoints in torsos and JJs. An agile 70 ton zombie sounds fun. plus missile HP on head means i can always pop over hill and land a NARc.


NARC is 2 slots. Can't fit it in the head.

#17 Lily from animove

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Posted 07 October 2014 - 12:58 AM

while the black Knight looks cool, its a boring mech because it is in all variants boating energyweapons. that hardly makes sense to be released as a mech with variants. if PGI ever still plans to release a system where we do not need 3 variants to skill a mech, then a single black knight chassis may be fine.

#18 Saint Scarlett Johan

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Posted 07 October 2014 - 01:22 AM

View PostLily from animove, on 07 October 2014 - 12:58 AM, said:

while the black Knight looks cool, its a boring mech because it is in all variants boating energyweapons. that hardly makes sense to be released as a mech with variants. if PGI ever still plans to release a system where we do not need 3 variants to skill a mech, then a single black knight chassis may be fine.


Pretty much this. PGI painted themselves into a corner with their 3 mech to master idea.

#19 Pariah Devalis

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Posted 07 October 2014 - 05:05 AM

I am just amused that people's "Big Quickdraw" argument against the 'Hopper is just as useful against the Black Knight. You know, except that the BK has zero access to jump jets, and all the variants are basically exactly the freakin' same. Meanwhile, the argument for the Black Knight, that it is a 70 ton Awesome, also works for the Grasshopper except, again, it can jump.

#20 Sirius Drake

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Posted 07 October 2014 - 05:09 AM

We are not able to decide on a mech.
And Russ wants us to run a player council....





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