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Conquest Isnt Fun


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#1 FinnMcKool

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Posted 07 October 2014 - 06:53 PM

if you want people to play conquest why dont you open it up to weight limits instead of assault heavy med, light. ?

or let folks run only lights or Med. , dont force us to play Conquest. your clever boys over there in Canada right? work the Matchmaker different or toss it completely but dont force slow lumbering Mechs to play a game we dont want!

#2 Angel of Annihilation

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Posted 07 October 2014 - 06:58 PM

There is nothing wrong with Conquest and I even run a Dire Wolf. Conquest tends to split up the teams and make for alot more intense small battles that can go either way. Also on Alpine Conquest is my preferred mode even in an Assault because it tends to drag people down off the mountain down to the center area where 3 of the capture points are located in fairly close proximity. My only complaint is that I can't specifically choose Conquest as the ONLY mode for Alpine. (God I hate that damn mountain).

#3 Darth Futuza

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Posted 07 October 2014 - 07:03 PM

You can play slow assaults in Conquest just fine, it just takes thinking and strategy to do it well. However, the rewards will suck. Unfortunately Conquest will never pay out as well as Skirmish or Assault until PGI fixes the rewards.

#4 Mothykins

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Posted 07 October 2014 - 07:08 PM

Pssst. Camp a point. They'll come.

#5 Lefty Lucy

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Posted 07 October 2014 - 07:11 PM

If you're playing a relatively slow mech in conquest, go for the central point, and encourage the rest of the team to follow. The fight will come to you. If it's a big map you can send out a couple fast mechs to cap a secondary or tertiary point, but early kills are much more important than early caps.

I automatically think that people who don't like conquest are bad at the game.

#6 Darth Futuza

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Posted 07 October 2014 - 07:12 PM

View PostCavale, on 07 October 2014 - 07:08 PM, said:

Pssst. Camp a point. They'll come.

This is in fact what you should do. Sit on a point and defend it so the lights have to go elsewhere or try to fight you for it.

View PostLefty Lucy, on 07 October 2014 - 07:11 PM, said:


I automatically think that people who don't like conquest are bad at the game.

I just think it means they either aren't very clever, or just have a hard time with strategy games.

#7 Elkfire

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Posted 07 October 2014 - 07:29 PM

You might sometimes end up playing a game mode where the most heavily armed and armored mechs don't automatically have the advantage?

I agree, completely unacceptable.

Edited by Elkfire, 07 October 2014 - 07:35 PM.


#8 Jonathan Paine

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Posted 07 October 2014 - 07:34 PM

Love my assault mechs, love my conquest games.

#9 Jack Avery

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Posted 07 October 2014 - 07:41 PM

There are two things I hate about Conquest, and only one is PGI's problem:

1. The payout sucks, even on a win.

2. People seem to forget that you need to, you know, cap stuff. Preferably three stuffs. Immediately.

So, yeah, PGI, could you up the C-bills a bit? Thanks.

Edited by Jack Avery, 07 October 2014 - 07:42 PM.


#10 Zolaz

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Posted 07 October 2014 - 07:50 PM

Paul says you are making too much of the space bucks so he had to lower how much you get. Thank you very much for your suggestion ... can I interest you in Clan Pack 2? If you buy the top tier, I'll give you a free mech. Order right now and get in on our special offers!!

#11 Xeraphale

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Posted 08 October 2014 - 03:58 AM

If lights have to play skirmish then assaults should have to play conquest. There's more to this game than picking the biggest mech and blowing stuff up.

EDIT: Forgot to mention... Conquest is the most fun. It makes battles different. I tire of the same old tactics in Assault and Smirmish, at least you get to fight in different areas of the map.

Edited by Xeraphale, 08 October 2014 - 04:00 AM.


#12 Lord de Seis

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Posted 08 October 2014 - 04:02 AM

It could have just been a one off thing but I found my matches far more enjoyable yesterday, I am hoping it is because of the new match making system and if I have to play some conquest I am okay with that because the quality of games is far more enjoyable.

#13 Elizander

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Posted 08 October 2014 - 04:04 AM

Maybe we can work it so that unless the group is 3/3/x/x then it won't pick Conquest?

Maybe make it a little smarter cause I'm pretty sure Clan Lights vs IS Lights in Conquest won't turn out too well either in most cases.

#14 Mordin Ashe

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Posted 08 October 2014 - 04:07 AM

I love my assault Mechs but since the slowest Mech ever that depends on team entirely on huge maps gets often zerged because PGI screwed up spawn pots, we simply have to address the issue. Yes, what the players do poorly should be fixed (or suffered) by the players. But since PGI sets spawn points so that the slower Mechs (that even can't change their engine!) simply have to die alone and there is no way they can be saved, this is their mess and they have to clean it up.

Scratch that one obvious issue, assaults on conquests are fun and rather enjoyable for the most part. Conquest is a game mode like any other, it depends on mobility (so does skirmish) and tactical awareness. Not bad in its core, but some PGI decisions make conquest unplayable for some Mechs.

#15 Karl Streiger

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Posted 08 October 2014 - 04:10 AM

So ok i think everybody should start his own topic.
What he think about a game mode

My topic; "Skirmish isn't fun! - now I'm forced to play skirmisk"

In reallity - i play conquest with Assault Mechs if i have too, I play assault with Mediums.

But it seems that inflexibility is a hallmark of a typical MWO player

(ME HAVE BRAWLER - ME WANT SKIRMISH - ME WANT MAP WITH TUNNEL - ME WANT NO MAP WITH OPEN SPACE - ME NEED TUNNEL ONLY -ME THINK EVERYTHING ELSE IS NO FUN)

Edited by Karl Streiger, 08 October 2014 - 04:12 AM.


#16 Elizander

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Posted 08 October 2014 - 04:15 AM

View PostKarl Streiger, on 08 October 2014 - 04:10 AM, said:

So ok i think everybody should start his own topic.
What he think about a game mode

My topic; "Skirmish isn't fun! - now I'm forced to play skirmisk"

In reallity - i play conquest with Assault Mechs if i have too, I play assault with Mediums.

But it seems that inflexibility is a hallmark of a typical MWO player

(ME HAVE BRAWLER - ME WANT SKIRMISH - ME WANT MAP WITH TUNNEL - ME WANT NO MAP WITH OPEN SPACE - ME NEED TUNNEL ONLY -ME THINK EVERYTHING ELSE IS NO FUN)


Maybe next time they make a change they put up discussion threads with those titles preemptively to reduce the spam.

#17 Destro1000

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Posted 08 October 2014 - 04:33 AM

I think my problem is I need to brush up on my Conquest Skillz..... I didn't realize just how much I had avoided Conquest until last night

Posted Image


PUG LIFE!

#18 Livewyr

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Posted 08 October 2014 - 04:37 AM

View PostLefty Lucy, on 07 October 2014 - 07:11 PM, said:

I automatically think that people who don't like conquest are bad at the game.


I do not like conquest, and I am [not] bad at the game.



I have no problem with the concept, I would LOVE to see more small scale skirmishes, but it seems that for those to happen is a freak choice by the player base as there is little real tangible benefit to splitting your force- aside from sending your fastest/lightest mechs to go cap (to ensure victory in case your [skirmish game mode] goes poorly) while you go win the fight/match.

#19 ApolloKaras

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Posted 08 October 2014 - 05:11 AM

Don't like conquest? Play it like skirmish. Push one point to catch that lance attempting to cap then proceed to mop up.

#20 o0Marduk0o

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Posted 08 October 2014 - 05:15 AM

View PostFinnMcKool, on 07 October 2014 - 06:53 PM, said:

if you want people to play conquest why dont you open it up to weight limits instead of assault heavy med, light. ?

or let folks run only lights or Med. , dont force us to play Conquest. your clever boys over there in Canada right? work the Matchmaker different or toss it completely but dont force slow lumbering Mechs to play a game we dont want!

Why can't you just go for the kills in Conquest?! There is no difference with any other game mode, just one more end-condition, one which rarely ever comes into effect, because one team is usually dead before the point limit is reached.
Do you complain in other game modes as well, that your mech is slow?
Conquest is even easier with kills, because teams split up.





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