EvilCow, on 08 October 2014 - 11:15 AM, said:
Conquest should have been a respawn mode on much larger maps, there is too much incentive to just kill.
I hate the specific implementation but I liked TC in MWLL for example.
I hate the specific implementation but I liked TC in MWLL for example.
I would be down to a limited respawn (just like Dropship mode) but for Conquest.
My major beef with Conquest is that the capture point is a tiny box around something. It should be a generalized area on the map, either based on the grid or on terrain features.
It makes capturing and defending much more fluid and dynamic over having to stand in a tiny square.
But I still like to play Conquest, just like the other two game modes.