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Hot Fix - 1.3.343


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#101 StonedDead

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Posted 09 October 2014 - 09:39 AM

Good. Glad the IFF thing is fixed. Personally, I saw no improvement to MM with the voting in. I'd rather have choice if there was no improvement to MM.

So, will you still include Map Voting as was talked about, even though game mode voting has been removed now? I would still be interested in seeing that in the game.

#102 Rushroca

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Posted 09 October 2014 - 09:41 AM

You know I probably wouldn't have lobbied against this change like I have if I would have been playing in groups. But since the change to group sizes. I have shied away from groups because it just isn't fun to get stomped by a 12man while in smaller groups. Which mean I am mostly in solo drops and make the new changes seem pointless or worse being harmful to how I enjoy the game. PGI may needed to use the voting system for the group que and leave the solo drops alone.

#103 Shredhead

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Posted 09 October 2014 - 09:42 AM

View PostZekester81, on 09 October 2014 - 09:39 AM, said:

Good. Glad the IFF thing is fixed. Personally, I saw no improvement to MM with the voting in. I'd rather have choice if there was no improvement to MM.

So, will you still include Map Voting as was talked about, even though game mode voting has been removed now? I would still be interested in seeing that in the game.

That's a big fat NO from my side to map voting! Deal with what you get!

#104 Noonan

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Posted 09 October 2014 - 09:45 AM

Its not like the naysayers were even willing to try it for a few days. They had to act like a 2 year old and stomp their feet until they got their way. My 4 year old nephew is more mature by a large amount.

When they don't get to play community warfare because the rules aren't to their liking, then it will be back to Full Metal Crybaby time again.

#105 Ascheriit Davion

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Posted 09 October 2014 - 09:47 AM

View Postbattlescorps, on 09 October 2014 - 09:31 AM, said:

glad they restored the choice back into the drops! Freedom to choose now and forever!


Amen...... :)

#106 ToMang07

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Posted 09 October 2014 - 09:54 AM

View Postbattlescorps, on 09 October 2014 - 09:31 AM, said:

glad they restored the choice back into the drops! Freedom to choose now and forever!


Amen! Glad to see they listened to the players.

Thank you for fixing it PGI....My "connection issues" seem to be getting better.

#107 Dez Telinov

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Posted 09 October 2014 - 09:55 AM

I would like to know why we cant choose Like in MW4? I would also like the ability to vote kick a player. I know this is a different game, but the MWL and NBT way was better. I say just trash ELO and lets battle. Did I just get myself banned?

#108 Hannibal Chow

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Posted 09 October 2014 - 09:57 AM

Now if we can just convince Russ to chain Paul to the computer untill CW is finished ........ ;D

#109 Uncle Totty

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Posted 09 October 2014 - 10:02 AM

[color="#b27204"]Deathlike[/color]<p class="author_info">

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Posted Yesterday, 06:54 PM

Posted ImageJody Von Jedi, on 08 October 2014 - 05:46 PM, said:

I'm in EDST and it's still Wednesday 10/8 here. Are you in a time warp to Thursday, 10/9? Or just a different time zone ? Europe ?

My bad there. Two hotfixes this week seems a bit much somewhat.

Still, removing all excuses for TKs would be nice.

Not all TKs are "TKs". Some can be counted as "Suicide By Friendly Fire"

If you step in front of a friendly firing his/her weapons at an opponent, taking that damage, killing you. That is your own dumb fault.

Edited by Nathan K, 09 October 2014 - 10:03 AM.


#110 Vaelea

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Posted 09 October 2014 - 10:05 AM

i play conquest only, THANKS!

#111 Caballo

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Posted 09 October 2014 - 10:09 AM

Hey, Are you planning on fixing the ONE WAY BRIDGE your last patch created in terra therma?

Edited by Caballo, 09 October 2014 - 10:10 AM.


#112 Clogsman

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Posted 09 October 2014 - 10:11 AM

I don't tend to be in the hating (or vocal) group on here but I do agree I'm happy this voting system is gone. I only play Conquest because it's the only interesting mode IMO. Happy, I don't have to play any Assault.

#113 Deathlike

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Posted 09 October 2014 - 10:13 AM

View PostNathan K, on 09 October 2014 - 10:02 AM, said:

Not all TKs are "TKs". Some can be counted as "Suicide By Friendly Fire"

If you step in front of a friendly firing his/her weapons at an opponent, taking that damage, killing you. That is your own dumb fault.


There are TKs caused by mistakes (either involving player and target, occasionally both). Then there are mistakes caused by not being able to tell friend or foe due to the missing Doritos, under the assumption that there is some ECM involved, which would normally prevent targeting and seeing loadouts.

The latter is a problem, and must be solved FIRST AND FOREMOST.

#114 DrSlamastika

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Posted 09 October 2014 - 10:16 AM

Thx for the fix!

BTW guys do you know, you have a choice in settings, set up old or modern style of displaying awards, kills, etc. . .

But anyway I liked "ENEMY MECH DESTROYED" more then "KILLING BLOW" . .

Edited by DrSlamastika, 09 October 2014 - 10:22 AM.


#115 Caballo

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Posted 09 October 2014 - 10:37 AM

View PostCaballo, on 09 October 2014 - 10:09 AM, said:

Hey, Are you planning on fixing the ONE WAY BRIDGE your last patch created in terra therma?


Wait... YOU DIDN'T!

Posted Image


Impressive. Really impressive.

#116 Sky Hawk

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Posted 09 October 2014 - 10:47 AM

View PostDrSlamastika, on 09 October 2014 - 10:16 AM, said:


But anyway I liked "ENEMY MECH DESTROYED" more then "KILLING BLOW" . .


Ye, since I have just some basic english-language knowledge.. The word "BLOW" is disturb me here.. For some reason, not Mechs are in my minds first, if I hear it... My bad...

But anyway, the "ENEMY MECH DESTROYED" was clearly clearer..

#117 M A S E

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Posted 09 October 2014 - 10:57 AM

Thanks for bringing back them "improved" consumables we gracefully spend our GXP on. For those who ask what that is, your consumable modules have a "lvl 2" which is equivalent to the "advanced" versions you can buy with 15 MC. Last night your consumables would only be listed as as apposed to their "improved" versions. If I had a screenshot, I'd show ya. I just told everyone I seen to check their modules instead.

UAV - Improved UAV
Air Strike - Improved Air Strike
Artillery Strike - Artillery Strike
Coolant 9 - Coolant 9 by 9

These costed.. "what was it".. 10,000-15,000 GXP to unlock? I had them all and PGI probably tried to pull a fast one. I'm betting the advanced versions aren't selling like hot cakes. So why not just nerf what we already worked hard to get before open beta?

#118 Rayne Vickers

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Posted 09 October 2014 - 11:12 AM

Just for a little clarification on my position (not that anyone cares of course) I voted for the voting system and looser restrictions. I used to run Skirmish only for ages, because I hated Conquest, and Assault's turrets were so OP it always ended up with both teams turtling up, or one or two guys from the losing team running back to the turrets and playing peek-a-boom until either they died, or (more likely) they and the turrets whittled it down to an even or close to even game, then it all came down to who shot who first. Did not enjoy.

However, as assault got better balanced, and the turrets became an annoyance and not so destructive, assault was fine. I almost never got Conquest anymore anyway, and in favor of speeding up the wait, and getting better ELO (theoretically) I moved to any, and stopped making a hard choice. That tended to give me better matches, and I'd see maybe 70% Skirmish, 20% Assault, and at best 5-10% Conquest (maybe one match a day or so). Then the change went in the other day. Started having a lot closer matches, a lot less roflstomps (still had 1-2 in either direction, but 70+% of my matches were 50-50 or 70-30 in split). Was really having fun with that. I play in small groups of 2-3 and solo, depending on who's around. Voted in the poll (as did my lancemates) to keep looser restrictions, in favor of getting better matches and closer ELO values, as I care less about the type of match I get and more about the quality (or at least closeness) of the matching between the teams. Because, for me, (slight occasions excepted) stomps are never fun regardless of the side you're on (especially if you're losing--which is me 90% of the time during those).

So things got better, and I was pleased, so I activated 30 days of banked premium last night. Then I hear about the hotfix reversal today...so it's back to the same old MM grinds, and stompings..right after I just "spent" some money. Figures. The thing that upsets me most is PGI broke their original intent to leave the poll up for a week. Also, since the "vote" option was winning (albeit by a statistically tied number) you would think they would say "ok well this was very close, but because voting technically won, we're going to run this for 1-2 weeks, collect some data, THEN we'll revert it depending on how it comes out" I could get behind or at least respect that. That's how almost every other MMO development team I've ever interfaced with works, both in beta's and live games. It at least *appears* PGI is taking out of both sides of their mouths (again, as how it seemed with IGP...maybe they picked up IGPs habits, or maybe it wasn't all IGP's fault after all?) do what you say, and if you can't do what you say, at *LEAST* post and *EXPLAIN* why (Though at this point I'm not sure I'd believe them, and might just assume they're making it up to cover for their heel-turn). They're kinda damned if you do, damned if you don't at this point. I've cancelled one out of 4 preorder packs, I can do it again.

#119 cSand

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Posted 09 October 2014 - 11:12 AM

View PostMaseInYoFace, on 09 October 2014 - 10:57 AM, said:

Thanks for bringing back them "improved" consumables we gracefully spend our GXP on. For those who ask what that is, your consumable modules have a "lvl 2" which is equivalent to the "advanced" versions you can buy with 15 MC. Last night your consumables would only be listed as as apposed to their "improved" versions. If I had a screenshot, I'd show ya. I just told everyone I seen to check their modules instead.

UAV - Improved UAV
Air Strike - Improved Air Strike
Artillery Strike - Artillery Strike
Coolant 9 - Coolant 9 by 9

These costed.. "what was it".. 10,000-15,000 GXP to unlock? I had them all and PGI probably tried to pull a fast one. I'm betting the advanced versions aren't selling like hot cakes. So why not just nerf what we already worked hard to get before open beta?


Was just a cosmetic error, effects were still there.


Step one, remove tinfoil hat


@ Precocious, why not just select all 3 game modes when your group drops?

Edited by cSand, 09 October 2014 - 11:16 AM.


#120 Rayne Vickers

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Posted 09 October 2014 - 11:26 AM

View PostcSand, on 09 October 2014 - 11:12 AM, said:


@ Precocious, why not just select all 3 game modes when your group drops?


I was fairly sure I made it clear that's what we do. We did that yesterday and have done it before the first change to the vote. The only time we didn't was back a few months ago when turrets were still OP and such, then we just chose Skirmish, but that's been some time ago. That doesn't fix the problem of matchmaking and ELO issues though, as the "hard" choice is restricting the MMs ability to actually form close teams.





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