Clan Nerfs Have Gotten Out Of Hand
#1
Posted 08 October 2014 - 06:33 PM
such fun game design, no one likes shooting their weapons anyway
#2
Posted 08 October 2014 - 06:35 PM
#3
Posted 08 October 2014 - 06:37 PM
Lefty Lucy, on 08 October 2014 - 06:35 PM, said:
What properly built assault mech shuts down after firing 2 LLs 3x?
If we're going to push to where Clan energy weapons are so weak after losing a ST the only thing it does is encourage more dakka boats and more gauss.
Edited by Ultimatum X, 08 October 2014 - 06:39 PM.
#4
Posted 08 October 2014 - 06:40 PM
#5
Posted 08 October 2014 - 06:42 PM
Or if not fully retract the weapon heat nerfs, perhaps reduce damage a bit to compensate for lower heat. I.e. ERML down to 6 damage and 5 heat, ERLL down to 10 damage and 9-9.5 heat, etc. And no matter what, the Clan SPL and MPL are garbage beyond recognition, even compared to IS weapons (IS ML is easily superior to both). Throw the ERSL in there while we're at it. (Yes, the IS also has very weak MPL, SPL, and SL, and those should also be fixed).
#6
Posted 08 October 2014 - 06:43 PM
#7
Posted 08 October 2014 - 06:44 PM
kilgor, on 08 October 2014 - 06:40 PM, said:
At least you have a choice to take a different engine.
It works both ways dude.
STD engine on DWF would be superior right now, I would take that in an instant.
#8
Posted 08 October 2014 - 06:48 PM
I sure wouldnt like to lose 2/3 of my firepower for this slight ST nerf.
Im calling BS!
#9
Posted 08 October 2014 - 06:54 PM
With the side torso loss, just switch to chain fire.
Edited by kilgor, 08 October 2014 - 06:55 PM.
#10
Posted 08 October 2014 - 06:55 PM
#11
Posted 08 October 2014 - 06:57 PM
Lord de Seis, on 08 October 2014 - 06:55 PM, said:
How many assault mechs are running xl engines?
#12
Posted 08 October 2014 - 06:59 PM
Monkey Lover, on 08 October 2014 - 06:57 PM, said:
How many assault mechs are running xl engines?
Probably not many, but must be nice for clan mechs to run them. Wish I could run all my IS builds in XL's and keep fighting without a side torso!
#13
Posted 08 October 2014 - 07:00 PM
#14
Posted 08 October 2014 - 07:04 PM
Monkey Lover, on 08 October 2014 - 06:57 PM, said:
How many assault mechs are running xl engines?
Yep IS getting some love. Then we get to see if the Clan Mech owners wanted those clan mechs because they actually like them or if they are pay to winners. Either way I expect the whine of the clans to be legendary after the easy mode they have had for far to long.
If i was running a clan mech I would wipe the floor with any of the current clan pilots I see running around at the moment.
All i can say is prove me wrong.
#15
Posted 08 October 2014 - 07:08 PM
Ultimatum X, on 08 October 2014 - 06:37 PM, said:
What properly built assault mech shuts down after firing 2 LLs 3x?
If we're going to push to where Clan energy weapons are so weak after losing a ST the only thing it does is encourage more dakka boats and more gauss.
Since when is a mech that's half blown-apart "properly built?"
#17
Posted 08 October 2014 - 07:10 PM
FupDup, on 08 October 2014 - 06:42 PM, said:
Or if not fully retract the weapon heat nerfs, perhaps reduce damage a bit to compensate for lower heat. I.e. ERML down to 6 damage and 5 heat, ERLL down to 10 damage and 9-9.5 heat, etc. And no matter what, the Clan SPL and MPL are garbage beyond recognition, even compared to IS weapons (IS ML is easily superior to both). Throw the ERSL in there while we're at it. (Yes, the IS also has very weak MPL, SPL, and SL, and those should also be fixed).
WubShee wouldn't mind some buffs...Wub-Man...or Man o'Wub is already feeling pretty sad, though. WubFox is just dead.
Blakes blood, a SPL nerf, of all things!
Monkey Lover, on 08 October 2014 - 06:57 PM, said:
How many assault mechs are running xl engines?
Well....
Edited by Mcgral18, 08 October 2014 - 07:11 PM.
#18
Posted 08 October 2014 - 07:11 PM
#19
Posted 08 October 2014 - 07:14 PM
#20
Posted 08 October 2014 - 07:15 PM
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