Clan SSRM2 weighs half a ton less and gots 90m more range then IS version, the only thing the IS version gots over the clan version is 20 extra missle speed. I don't think 20 extra speed warrants the Clan Versions superiority.
They really should boost the damage back to 2.5 on the IS SSRM2 since it is the only version they got and clan can compensate by their extra range and ability to mass them up.
Today I wa rolling in my COM2D and it is amazing how underwhelming and unreliable the IS SSRM2 is. I've had several circumstances where I would have a target with a bright red Center torso many with it exposed on rear and front and for some unknown reason I can put 3-5 volleys of 3xSSRM2's into the target and the target doesn't go down. Either the missles are trying everything in there power to avoid the finishing blow or the missles aren't registering their damage properly. Even when the mech is missing a leg and both arms and is exposed for what should be a easy kill the missles just seem to fail at achieving it.
Edited by Destoroyah, 12 October 2014 - 04:43 AM.