FupDup, on 12 October 2014 - 08:24 AM, said:
When the "corerule" has issues, then yeah those specific parts probably could be "ignored." No, "corerule" is not flawless, not even in the much beloved 3025 era.
Ammo types and critical hit systems didn't do diddly for the SRM2 in Tabletop. All SRM launchers can use the ammo types, and for 2 tons (SRM2 + ammo) you could just use 2 Medium Lasers (2 tons) for the same critical hit chances with more damage but no ammo to explode and kill you.
No, I'm not mounting them right now, because of the reasons aforementioned. But you know what? I would like a reason to mount them. I know that Tabletop taught you that it's okay for 3-5 weapons to dominate the crap out of everything else, but that doesn't turn out very fun in a video game.
But...then people mount SRM2s in favor of 4s...like they do with LRM5s...
No matter what you do, 4-5 weapons will dominate the game. No matter what. You. Do.
SRM2s had a niche role, they were for mechs that were incredibly light, or were an afterthought. Later on some designs had them because the rules had changed over the years, so that there were more things you can do with them.
But yes, even without TACs SRM2s are about CRITS.
The idea of something like a PPC+2xSRM2 Panther (or SRM4, but 2x2s is better) is that you fire the PPC first, it destroys the armor some where on a light mech, and then the SRMs are going to hit next for crit rolls. Their damage isnt really important thats not why you mount them. You mount them because theyre light cheap ways to get crits. Youve 4 (potentially 12 crits) chances coming out of 2xSRM2s, where youve got 2, potentially 6, out of 2xmed lasers. (and for less heat, important back in the days of SHS only)
Chances are the med lasers wont destroy the location.
Thats the perk to them.
Thats not the case in MWO.
But if you buff them, they just replace SRM4s.
Buffing streaks, which is really a glamor weapon and comes AFTER infernos and alternate ammo types were added to the game....is pointless. That weapon system really shouldnt be in the game because its specifically designed to fight vehicles and infantry...things that take more damage from SRMs in the open, or the crit magnet vehicles like Savanahh masters that are always posting insanely high To-Hit numbers. You dont want to be throwing away all yer ammo missing. Streaks are a way to cut down on total ammo so you have less ammo to be assploded.
Edited by KraftySOT, 12 October 2014 - 08:39 AM.