

Biggest Fail Mech?
#1
Posted 12 October 2014 - 11:02 AM
Spend a chunk of c-bills on it, then spend a few million more on omnipods just so you can mount your 3 lasers.
Most weapons get blown off and leave you with 0 defense.
Such a shame PGI ruined such an iconic mech by making it more worse than most lights.
#2
Posted 12 October 2014 - 11:03 AM
Yeah, it's not terribly awesome. Maybe it'll get great quirks.
#3
Posted 12 October 2014 - 11:04 AM
Try Locust, or Spider-5V. Then you'll see fail.
#4
Posted 12 October 2014 - 11:04 AM
#5
Posted 12 October 2014 - 11:07 AM
Jump Streaking gets so much inflated damage, it's amazing. Of course, 900 damage and 0 kills isn't very good. It's outright bad.
#6
Posted 12 October 2014 - 11:08 AM
Mcgral18, on 12 October 2014 - 11:07 AM, said:
Jump Streaking gets so much inflated damage, it's amazing. Of course, 900 damage and 0 kills isn't very good. It's outright bad.
You could just go full brawl with CSRMs...
#7
Posted 12 October 2014 - 11:09 AM
Mcgral18, on 12 October 2014 - 11:07 AM, said:
Jump Streaking gets so much inflated damage, it's amazing. Of course, 900 damage and 0 kills isn't very good. It's outright bad.
Turn your summoner into a worse stormcrow. SRM30's the best it can do.
#8
Posted 12 October 2014 - 11:11 AM
Good builds include, 2lrg pulse 2 medium pulse, 2 machine guns,
gauss 4 medium
LRM boat
STREAK boat
dual ppc, streak 6
lots of stuff works with it,
the key to this mech is mobility, play it like a huge, tanky, griffon.
#9
Posted 12 October 2014 - 11:13 AM
jaxjace, on 12 October 2014 - 11:11 AM, said:
Good builds include, 2lrg pulse 2 medium pulse, 2 machine guns,
gauss 4 medium
LRM boat
STREAK boat
dual ppc, streak 6
lots of stuff works with it,
the key to this mech is mobility, play it like a huge, tanky, griffon.
Madcat plz.
#10
Posted 12 October 2014 - 11:15 AM
#11
Posted 12 October 2014 - 11:16 AM
..Clan Players go back and play some of your IS XL engine builds for a memory refresher concerning this
Edited by Green Mamba, 12 October 2014 - 11:19 AM.
#12
Posted 12 October 2014 - 11:19 AM
Vassago Rain, on 12 October 2014 - 11:09 AM, said:
Turn your summoner into a worse stormcrow. SRM30's the best it can do.
Ah, but it can jump. DoomCrow can't do that.
It can just run in and out faster. If the JJ quirks are good, you'll be able to plant that 52 damage while airborne, which is fun.
If you hadn't noticed, I use a WubShee. I prefer Fun.
I will be picking a DoomCrow up when available, but I can't do that yet. I haven't even bought more than one Suckonner.
Deathlike, on 12 October 2014 - 11:08 AM, said:
You could just go full brawl with CSRMs...
I built it for mindlessness.
It works well for that, until the Magic Jesus Boxes swarm.
Edited by Mcgral18, 12 October 2014 - 11:19 AM.
#13
Posted 12 October 2014 - 11:36 AM
Worst mech on paper Any Locust = Spider 5V
#14
Posted 12 October 2014 - 11:40 AM
Edited by UrsusMorologus, 12 October 2014 - 11:44 AM.
#15
Posted 12 October 2014 - 11:53 AM
Now? Well I don't really bother playing it anymore.
#16
Posted 12 October 2014 - 12:02 PM
It was that bad of a walking CT it outclassed the Awesome as bad Mech by magnitudes of worse

#17
Posted 12 October 2014 - 12:09 PM
Vassago Rain, on 12 October 2014 - 11:04 AM, said:
Vindy can be tolerable. I made AA into dedicated support mech - TAG, BAP, NARC, twin AMS and a couple of ER Larges for long-range pings of opportunity. It's a kind of special fun. In solo queue NARC can be quite threatening, and missile hardpoint placement is fine for it (unlike damn arms). Vindy R - load with MPLs to scare lights, add SRM6 to fill the tonnage. Nod good, but better than SDR-5V I think.
X has stupid hardpoints though. Could've been better with 2E 2B in arms (I'm not a big fun of MG boating). I think I'll try minimally viable meta poptart with it first (I haven't purchased it yet).
Edited by Morang, 12 October 2014 - 12:09 PM.
#18
Posted 12 October 2014 - 12:10 PM
#20
Posted 12 October 2014 - 12:17 PM
151st Light Horse Regiment, on 12 October 2014 - 11:02 AM, said:
Spend a chunk of c-bills on it, then spend a few million more on omnipods just so you can mount your 3 lasers.
Most weapons get blown off and leave you with 0 defense.
Such a shame PGI ruined such an iconic mech by making it more worse than most lights.
No idea what you are talking about. The Summoner is a fine mech.... I can give you my build if you need help to Summoner better.
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