So 240 Tons In A Drop Deck Pgi?
#21
Posted 16 October 2014 - 09:13 AM
#22
Posted 16 October 2014 - 09:15 AM
Ghost Badger, on 16 October 2014 - 08:57 AM, said:
Yeah, well, PGI's track record of coming up with expensive, time-consuming and complicated solutions while ignoring easy, fast fixes isn't great.
Hence my desire for confirmation
This is EXACTLY why I made this post. PGI understands what its track record is. Im not crazy for wanting another pat on the back and assurance its not going to be 160 tons, or 2/1/1345353, or 1/1/1/1 out of nowhere.
1/1/1/1 was having me think about which of each class to buy, and had I done that..id be kicking myself.
Just because it was in the last CW update...doesnt mean its not going to change lol. Change is the lore of life around this place.
Wolfiac, on 16 October 2014 - 09:13 AM, said:
True, im just trying to wedge as much meta and what I personally like, into the limit, whatever it is. So itd be rad to know that limit ahead of time.
#23
Posted 16 October 2014 - 09:20 AM
Glythe, on 16 October 2014 - 08:34 AM, said:
At least it isn't 1/1/1/1 because that would be really stupid.
All the credit in the world for at least realizing the second part. So many guys in other threads declaring all pilots should be "punished" equally because they can't bring 4 direwolves. So bring back 1/1/1/1 not because its more variety, more fun or better gameplay but because they are spiteful *****.
Ghost Badger, on 16 October 2014 - 08:48 AM, said:
Well you should tweet @ Paul and ask but I think it would be a big surprise to most if that wasn't allowed and a kick in the teeth.
KraftySOT, on 16 October 2014 - 08:52 AM, said:
So im stuck I think either going with a Locust or Commando, and then wedging in an LRM boat on the heavy side. Kind of a bummer. The cicada is a great mech, but just not what I want.
The correct Liao build off that core (Wub + 2xGoose) is this:
35/55/65/95
So add a Raven-3L (duh) and the 55 tonner of your preference. Shadow Hawk and Wolverine being the most lore appropriate I believe.
You can never go wrong with a 3L
Edited by Hoax415, 16 October 2014 - 09:21 AM.
#24
Posted 16 October 2014 - 09:21 AM
Play games, accrue C-Bills...buy things once the mechanic is actually IN-GAME and you know what you're prepping for.
Never prep prior to a production change release. Even then, expect nerfs.
Edited by Ghost Badger, 16 October 2014 - 09:22 AM.
#26
Posted 16 October 2014 - 09:34 AM
Wolfiac, on 16 October 2014 - 09:13 AM, said:
As long as it's under 250, no one will be able to bring 2 dire wolves, so it makes a big difference.
I have plenty of mechs, so I'm not too worried.
DDC/Ilya/Ember/Sara
Stalker/Ember/Jager/Shadowhawk
Victor/Ember/Ilya/Shadowhawk
At the moment, I don't have a 45, 60, 75, or 95 tonner, so I can make most combos work.
#27
Posted 16 October 2014 - 09:38 AM
Nearly every Clan player will pretty much all take 3 timberwolves and a Mist Lynx.
Have fun with that IS players.
Edited by SpiralFace, 16 October 2014 - 09:38 AM.
#28
Posted 16 October 2014 - 09:42 AM
Pendraco, on 16 October 2014 - 08:08 AM, said:
I really, really hope this discussion doesn't start all over....
Not to knock you at all or anything but
does it concern anyone else that
maximize your firepower.
is the mentality people will all be focusing on? not maximizing your usefulness or utility, no it will be bring the most pew pew!!!
need role warfare ASAP
#29
Posted 16 October 2014 - 09:43 AM
SpiralFace, on 16 October 2014 - 09:38 AM, said:
Nearly every Clan player will pretty much all take 3 timberwolves and a Mist Lynx.
Have fun with that IS players.
After 2 weeks of that, PGI might have enough data to justify nerfing the Timberwolves even more.
Edited by Triordinant, 16 October 2014 - 09:44 AM.
#30
Posted 16 October 2014 - 09:47 AM
Bront, on 16 October 2014 - 09:34 AM, said:
I have plenty of mechs, so I'm not too worried.
DDC/Ilya/Ember/Sara
Stalker/Ember/Jager/Shadowhawk
Victor/Ember/Ilya/Shadowhawk
At the moment, I don't have a 45, 60, 75, or 95 tonner, so I can make most combos work.
I dont think most clan pilots would even want to take 2 Direwolfs, one yes but if you bring 2 you would risk running into a situation where enemy team can handle direwolfs easily.
SpiralFace, on 16 October 2014 - 09:38 AM, said:
Nearly every Clan player will pretty much all take 3 timberwolves and a Mist Lynx.
Have fun with that IS players.
ehhhh not me id probably do
1 dire
1 maddog
1 kit
1 unknown (have to see new wave 2 mechs in action)
i honestly dont think the timby is all that special,
Triordinant, on 16 October 2014 - 09:43 AM, said:
Sigh..... timby is only as good as it is because clan XL's and the lower weight weapons
if you could put a clan xl of that size in a orion it would be just as evil as the timby.
id honestly rather see PGI implement Light Fusion engines for IS, that would make a massive differnce
Edited by Ph30nix, 16 October 2014 - 09:48 AM.
#31
Posted 16 October 2014 - 09:48 AM
KraftySOT, on 16 October 2014 - 08:00 AM, said:
I was just wondering if you guys have set the 240 tons in stone yet? Theres a large amount of us id imagine that are waiting to purchase mechs, until we have some idea what thats going to entail.
I figure with December not that far away, and the usual delays pushing it into Mid January (no big deal, life is life) we still really only have a few months until... CW!
Ive ground up 129 million cbills. Got my bank card ready to camo them up Capellan style...
But...yeah not going to do that until I know what I can bring. If it drops to 220, or raises to 260...I will have wasted cbills, or have to entirely rethink my four mechs.
Alsoooo.
Ill co-opt this post for looking for a unit. I guess I should start doing that now. Any Laio out there want to help a brother out?
I'm also waiting for ironclad confirmation before buying any 'mechs. However, 240 tons seems the most likely and the most logical because minimum 'mech weight is 20 tons and maximum is 100, meaning the average is 60. Therefore 60 x 4 = 240. Besides, anything more than that could allow someone to bring 2 Dire Wolves and PGI is (hopefully) not dumb enough to let that happen.
#32
Posted 16 October 2014 - 09:51 AM
Ph30nix, on 16 October 2014 - 09:47 AM, said:
if you could put a clan xl of that size in a orion it would be just as evil as the timby.
It also has amazing hitboxes and great hardpoint placement to go with the clan XL and lots of space to put weapons. The Orion still would be at a disadvantage.
#33
Posted 16 October 2014 - 09:52 AM
SpiralFace, on 16 October 2014 - 09:38 AM, said:
Nearly every Clan player will pretty much all take 3 timberwolves and a Mist Lynx.
Have fun with that IS players.
How exactly would that work with 240?
75 + 75 + 75 + 25 = 250
In fact, at 240 bringing 3 Timber Wolves wouldn't be possible even if the Fire Moth were available.
#34
Posted 16 October 2014 - 09:57 AM
Ghost Badger, on 16 October 2014 - 09:21 AM, said:
Play games, accrue C-Bills...buy things once the mechanic is actually IN-GAME and you know what you're prepping for.
Never prep prior to a production change release. Even then, expect nerfs.
This is wisdom.
SpiralFace, on 16 October 2014 - 09:38 AM, said:
Nearly every Clan player will pretty much all take 3 timberwolves and a Mist Lynx.
Have fun with that IS players.
Nevermind you're overweight, with fixed JJs coming to TBRs, I lean much more to SCRx3/TBR for "max cheese."
--
As to multiples of the same variant, it would be a huge nerf to the IS to not allow it, since many Clan builds are really "variant independent." For instance, I could bring each of the three SCRs and have them all built exactly the same thanks to pods. No IS mech (except the JM6, I suppose) can do this, at least with optimal builds.
#35
Posted 16 October 2014 - 10:03 AM
Ph30nix, on 16 October 2014 - 09:42 AM, said:
does it concern anyone else that
maximize your firepower.
is the mentality people will all be focusing on? not maximizing your usefulness or utility, no it will be bring the most pew pew!!!
need role warfare ASAP
The way the game is now, firepower IS usefulness. Not arguing that that doesn't need to change...but people are gonna plan for the way the game IS.
#36
Posted 16 October 2014 - 10:05 AM
#37
Posted 16 October 2014 - 10:07 AM
Bront, on 16 October 2014 - 09:51 AM, said:
alot of mechs have similar hard point locations to me the only way a hardpoint location is "good" is if its high up so you dont splat into invisible hills and you can fit the weapons you want
and the Orion hit boxes aren't horrible even so the Timby has a Dragon situation going on where torso sticks out a lot farther than the arms so cant use your arms to shield damage as well.
i would say though if anything the timby should have its armor allocation Limited so you cannot have more then 75% of your armor in the front. Ive heard of alot of timby pilots front loading almost all of their armor to the front and with all the good points of the timby thats just one thing thats alittle much. Since they have the internal health and speed to turn and respond to rear attacks.
Edited by Ph30nix, 16 October 2014 - 10:08 AM.
#38
Posted 16 October 2014 - 10:09 AM
Ph30nix, on 16 October 2014 - 09:42 AM, said:
does it concern anyone else that
maximize your firepower.
is the mentality people will all be focusing on? not maximizing your usefulness or utility, no it will be bring the most pew pew!!!
need role warfare ASAP
This is the role I want to fill for warfare.
#39
Posted 16 October 2014 - 10:14 AM
Rouken, on 16 October 2014 - 09:52 AM, said:
How exactly would that work with 240?
75 + 75 + 75 + 25 = 250
In fact, at 240 bringing 3 Timber Wolves wouldn't be possible even if the Fire Moth were available.
doh, for wahever reason, I spaced and though it was 250.
Guess that's my sign I should eat my lunch. Maths not so good when hungry.
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