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Proposed Quirks Will Kill Customization *happily Closed- That Got Nasty*


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#141 DasaDevil

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Posted 17 October 2014 - 08:35 AM

Realistically the only thing this does is further entrench clan mechs into C-ERLL and Gauss vomit. I enjoy brawling as much as any other guy, but realistically speaking the IS is far better equipped to survive a brawl with the way their autocannons work, compared to clan mechs. Some of these quirks are going to turn the game into a snipefest once more.

#142 CDLord HHGD

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Posted 17 October 2014 - 08:37 AM

"Oh noez!"

"These buffs don't apply to my meta cheese! This is an outrage! I must have my buffed cheese!"

#143 Mercules

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Posted 17 October 2014 - 08:38 AM

View PostJozefK, on 17 October 2014 - 08:18 AM, said:


Nah, I'm not even playing this game anymore, I just like to discuss about the new concepts.


View PostJozefK, on 17 October 2014 - 08:29 AM, said:


Doesn't change a bit about the argument.

Someone who didn't play game in the last two weeks can't argue about the game changes for some reason?

Someone who doesn't bother to understand what they are discussing before discussing it... is an idiot. If you didn't now what the OP was talking about you should have asked questions earlier or read up on it. I don't care if you quit 2 weeks ago, you are welcome to comment, just don't argue from a point of ignorance when the OP even referenced what they were talking about.

View PostAbisha, on 17 October 2014 - 08:22 AM, said:


you know how this end?,
only mechs with quarks that have AC bonus's, or LRM bonus's.
meta just get more lot more Meta.


LRMs are not meta... so.....
And no it won't. The Awesome we do know quirks for will have almost enough heat reduction to ignore Ghost Heat and pop you with 3 PPCs. It will still heat up a lot, but it will be doing 30 points in a shot to a target location. That is neither AC nor LRMs and it is slightly more viable than it was.

View PostJozefK, on 17 October 2014 - 08:23 AM, said:


Assume player plays a mech in such a configuration which is not receiveing a quirk buff.

If he will continue to play this same configuration, his overall performance will drop because all at the sudden battlefiled will be swarmed by mechs which WILL be using quirk-buffed build and thus they will be stronger then before.

YEP! You are correct. You see it as a bad thing. It isn't.

#144 cSand

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Posted 17 October 2014 - 08:38 AM

View PostRuss Bullock, on 17 October 2014 - 08:12 AM, said:


Take this post and memorize it.

We may add more generalization to some of these builds, we shall see. But essentially yes it may remove a little diversity of build types for a particular variant - but it should greatly increase the amount of diversity among the variants.

And yes there are NO NEGATIVE QUIRKS at play here - play whatever you liked playing before and its just going to be the same or even better based on the RT quirks and general laser ones.



I personally think that seeing more variety of mechs on the field is a good thing. Well played guys I am looking forward to the quirks patch.

PS Russ....

any spoilers for Quickdraw quirks?? .... :ph34r:

#145 KraftySOT

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Posted 17 October 2014 - 08:38 AM

View Postcdlord, on 17 October 2014 - 08:37 AM, said:

"Oh noez!"

"These buffs don't apply to my meta cheese! This is an outrage! I must have my buffed cheese!"



No no see youve got it backwards.

Theyre whining that their crapboats are still crapboats and theyre being softly herded to better builds. That they didnt buff their crap boats.

#146 Abisha

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Posted 17 October 2014 - 08:38 AM

View PostUnsafePilot, on 17 October 2014 - 08:35 AM, said:


You'll still see the same amount of timbers and dires. They're not getting quirks.

You will however see more of the lesser used mech's on the field. That's the point of the system.

Having bonuses to lesser used things can't 'utterly destroy' customization. Only removing the option to customize could and that's not being taken away.


hard to draw conclusions on only a tiny bit of information.
but i still think it's a mistake, but we will see soon enough how this will be introduced.

#147 Angel of Annihilation

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Posted 17 October 2014 - 08:38 AM

They might encourage certain builds but I don't think they are doing anything that will discourage you from building what you want. Basically you just get a bonus to the AC/20 if you want to use it.

#148 Kaeb Odellas

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Posted 17 October 2014 - 08:39 AM

View Postcdlord, on 17 October 2014 - 08:37 AM, said:

"Oh noez!"

"These buffs don't apply to my meta cheese! This is an outrage! I must have my buffed cheese!"


Can we not do this? There is nothing cheesy about putting an LB10X on a hunchback, or lasers on an Awesome, and yet neither of these loadouts are getting any kind of boost.

#149 UrsusMorologus

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Posted 17 October 2014 - 08:40 AM

I like two things about this. First, the buff to specialization means fuller role warfare. Second, the buff to stock layouts means fuller immersion. Those will both help gameplay considerably.

I do not like modifications to weapons directly, like the changes to PPC velocity. I am fine with changes to the mech that improve the way a specific weapon behaves on a specific mech (eg heat reduction for PPCs) but I do not like the idea of buffing weapons directly. It can be detrimental in multiple ways and is a door I rather keep closed.

#150 CDLord HHGD

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Posted 17 October 2014 - 08:40 AM

View PostKraftySOT, on 17 October 2014 - 08:38 AM, said:

No no see youve got it backwards.

Theyre whining that their crapboats are still crapboats and theyre being softly herded to better builds. That they didnt buff their crap boats.

LOL! Touchè.

#151 KraftySOT

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Posted 17 October 2014 - 08:41 AM

And not even that they didnt buff their crapboats, but that that they didnt buff their crapboats in the really obscure random way that some people have built them.

#152 Joe Mallad

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Posted 17 October 2014 - 08:42 AM

View PostAbisha, on 17 October 2014 - 08:33 AM, said:


this topic was about "Customization"" unless you have forgotten it.
Quarks will not bring diversity but will utterly destroy it.

you already see now in a PuG almost zero diversity, i can tell if i log in now their is at least 6 Timbers 4 Direwolfs
at any given day.
WHAT!? So you are saying "quirks" will destroy the game and NOT bring diversity, but then say if you log in now, their will be 6 Timberwolves and 4 Direwolves? Um... how is 6 Timbers and 4 Direwolves any better? At least give the quirk system a chance and see what mechs are dusted off and brought back out because they can now compete.

#153 Piney II

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Posted 17 October 2014 - 08:42 AM

View Postcdlord, on 17 October 2014 - 08:37 AM, said:

"Oh noez!"

"These buffs don't apply to my meta cheese! This is an outrage! I must have my buffed cheese!"


Too funny, man! :lol:

#154 STEF_

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Posted 17 October 2014 - 08:42 AM

Imo these quirks make sense, just because they give "flavours" to mechs
For example Awesome with 3 or 4 ppc is iconic, such as the Hunchback with is AC20.
It makes sense in lore point of view, so I like it

#155 cSand

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Posted 17 October 2014 - 08:43 AM

View PostKraftySOT, on 17 October 2014 - 08:34 AM, said:

With mastered...thats not just NO ghostheat in the Awesome.

Thats LESS than no ghost heat.


Will people complain now about the "3 ppc Awesome" meta?

:lol:

#156 JozefK

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Posted 17 October 2014 - 08:44 AM

I give up.

I stopped playing this game. But i'm still following it to see in which direction it will go. Not really gave up completely.

One of my main concern was tremendous amount of time it take to grind for the mech.

With this change, mechs I own will be less flixible meaning that i would need to grind even more if flexibility is what i like (and it is, it what i like about this game).

So yeah, have a nice day.

Edited by JozefK, 17 October 2014 - 08:45 AM.


#157 UnsafePilot

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Posted 17 October 2014 - 08:45 AM

View PostcSand, on 17 October 2014 - 08:43 AM, said:


Will people complain now about the "3 ppc Awesome" meta?

:lol:


When each mech has it's own individual meta what will become of THE meta?

We may be on the verge of a brave new world here.

#158 CDLord HHGD

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Posted 17 October 2014 - 08:45 AM

View PostKaeb Odellas, on 17 October 2014 - 08:39 AM, said:


Can we not do this? There is nothing cheesy about putting an LB10X on a hunchback, or lasers on an Awesome, and yet neither of these loadouts are getting any kind of boost.

Lets see.... If you run an AC20, there's a HBK for you. If you run an AC10, Gauss, LRM, SRM, there is a quirk for you. Want to run something with LBX? Do it! There are no negatives, just positives if you run with near stock config. Changing the weapon is your choice and you are free to do it. Pretty sure there's an Awesome out there with lasers... Ah yes, the 8R, 8T, 8V, and PB.... You are not lacking for laser choices in Awesomes.

#159 Abisha

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Posted 17 October 2014 - 08:46 AM

View PostYoseful Mallad, on 17 October 2014 - 08:42 AM, said:

WHAT!? So you are saying "quirks" will destroy the game and NOT bring diversity, but then say if you log in now, their will be 6 Timberwolves and 4 Direwolves? Um... how is 6 Timbers and 4 Direwolves any better? At least give the quirk system a chance and see what mechs are dusted off and brought back out because they can now compete.


wOOt, you saying not all mech's get Quirks?????.
that's really a bitter ball i just payed real money not long ago for my mech.

#160 UrsusMorologus

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Posted 17 October 2014 - 08:46 AM

View PostJozefK, on 17 October 2014 - 08:44 AM, said:

With this change, mechs I own will be less flixible meaning that i would need to grind even more if flexibility is what i like (and it is, it what i like about this game).

Please explain how these changes will make your mechs "less flexible"





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