Jump to content

Proposed Quirks Will Kill Customization *happily Closed- That Got Nasty*


963 replies to this topic

#221 Sagamore

    Member

  • PipPipPipPipPipPipPip
  • The Blood Bound
  • The Blood Bound
  • 930 posts
  • LocationCanada

Posted 17 October 2014 - 09:45 AM

View PostMercules, on 17 October 2014 - 07:10 AM, said:

Sorry, but I for one am SOOOO glad your jimmies are rustled. It's about time that mechs get a bonus for equipping what they are SUPPOSED to carry or at least fitting their archetypal design.


Agreed. I think that quirks are a good step towards role warfare too.

Not that it needs big quirks, but the RVN-3L for instance may get some NARC bonuses. I saw someone run LRMs through the NARC hardpoint, just wrong! They could still do that but wouldn't benefit from the information warfare quirk package.

#222 1453 R

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Little Devil
  • Little Devil
  • 5,815 posts

Posted 17 October 2014 - 09:46 AM

People, you’re seriously, super overreacting and misinterpreting the whole think. Especially you, Krafty.

The argument isn’t “This system removes all customization ever and it sucks”, it’s “what happened to the split bonuses where ‘Mechs got some general assists and then some more weapon-specific bonuses to go on top of those?”

It’s the case where the HBK-4G now has two completely worthless additional ballistic hardpoints because any build not using the AC/20 is dumb beyond comprehension, whereas the case was supposed to be that the HBK-4G could use, say, a dual AC/5 build and still gain 12.5% benefits to its choice of weapons, but not the other 12.5% benefit it would’ve gotten for the AC/20 in specific.

I’m with Oogalook on this one. What happened to the split buffs that were supposed to help enable everybody’s builds? Sure, the HBK-4G would still be encouraged to use the AC/20, but players were also supposed to be able to load up builds they personally enjoyed and still derive benefit from the system. With the proposed, narrowly-targeted system of buffs, most ‘Mechs are looking more as if they’re going to be even more crushingly underperforming than ever before if they don’t hew to what is, effectively, the one single build the system allows them.

Now, I get it. The TT diehards are overjoyed that there will be a system in place which, in many cases, strengthens stock builds because TT diehards hate customization and awesomeness and would be equally overjoyed if the game forced stock ‘Mechs on everyone in every game mode and the ‘Mechlab was excised from the game completely. The ultracomps don’t really care what the quirk system does because they’re cruising around in T1s or T2s as it is and figure that anyone in a T5 deserves whatever they get because they’re already too stupid to use something that wins games.

Both valid opinions from their respective viewpoints, though I still have to wonder why the TT folks are still here when every MW game to date has had a ‘MechLab. But whether or not the battlefield sees more diversity, as people are claiming it will, the system as proposed is heavily constricting ’Mechlab diversity and effectively forcing one single, narrow build upon every (Inner Sphere) chassis in the game. If you’re an HBK-4G that liked Gauss Rifles instead of AC/20s? TOO BAD NO BUFFS FOR JOO. BUY A GRIDIRON, FOO’. You’re an HBK-4H player that liked to run large lasers in the thing’s torso energy slots over the autocannon because that’s how you rolled when you were mastering it out? TOO BAD NO BUFFS FOR JOO. THEY DON’T EVEN MAKE YOUR ‘MECH YET, FOO’.

Admittedly, in the latter case serious buffs were unlikely as it stands, but the HBK-4H is permitted the use of two weapon systems – AC/10s and medium lasers. Two. Those are the only two guns in the game it’s allowed to use, if it wants to try and derive any benefit from the new measures in place to try and shore it up above the junkheap tiers. Now, its AC/10 and its medium lasers may be pretty dang bawss – but that doesn’t help you a single bloody bit.

Yes yes, I get it, Krafty.

“If what you had before was [X] number of T4 builds, and what you have now is [X] number of T4 builds + 1 T3 build…HOW ARE YOU LOSING?”

Technically, of course, I’m not – but all those T4 builds are, in fact, effectively losing power because the entire game is getting a hefty power boost with these new quirks. Your T4 build’s position relative to the rest of the game is objectively worse, and for a lot of folks it’s a really bitter pill to swallow, especially when they were expecting split buffs that let off a little bit of the pressure. You and I both know, Krafty, that a large enough incentive towards a particular behavior is exactly the same thing as a hefty punishment levied against all other behaviors.

So, what are you losing if you started with [X] T4 builds and ended with [X] T4 builds and 1x T3 build? The knowledge that your particular T4 build was, despite still being a T4 build, one of the best fits you could put on the chassis. Your large laser-equipped HBK-4H is now objectively worse than a stock-armament-ONLY HBK-4H, not just subjectively worse for people who like autocannons.

Diversity on the battlefield is improved, but only at the cost of diversity in the ‘MechLab, which has been heavily impacted by the proposed narrow-field quirks system. Some of us prefer MechLab diversity to battlefield diversity, and wish to preserve the freedom to equip whatever we like on our ‘Mechs and not be castigated for playing something other than the one viable post-quirks build for that chassis.

A split buff, delivering half its effect to a specific weapon and the other half to a general family of weapons, would at least take the sting out of being told that what we like to run is bad and crap and should never see the light of day.

Edited by 1453 R, 17 October 2014 - 09:47 AM.


#223 AlmightyAeng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,905 posts

Posted 17 October 2014 - 09:48 AM

View PostSagamore, on 17 October 2014 - 09:45 AM, said:


Agreed. I think that quirks are a good step towards role warfare too.

Not that it needs big quirks, but the RVN-3L for instance may get some NARC bonuses. I saw someone run LRMs through the NARC hardpoint, just wrong! They could still do that but wouldn't benefit from the information warfare quirk package.


Hope springs eternal. I ran my 3L last night with NARC, TAG and 2 ML's..and 42 ammo...I had several games under 100 dmg...but I also brought 5 teammates with mixed loadouts and each with at least an LRM20.

Low damage numbers on my end...but ALL THE ASSISTS...and was particularly gratified to see one dude write in chat "I don't know who was NARCing but you lit up EVERYTHING. Nice dude."

Maybe if the quirks come through I'll actually buy the other two Ravens and get my 3L past basic. Lol.

#224 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 17 October 2014 - 09:49 AM

View PostSagamore, on 17 October 2014 - 09:45 AM, said:


Agreed. I think that quirks are a good step towards role warfare too.

Not that it needs big quirks, but the RVN-3L for instance may get some NARC bonuses. I saw someone run LRMs through the NARC hardpoint, just wrong! They could still do that but wouldn't benefit from the information warfare quirk package.

I put two LRM20's on my X-5 and a LRM20 in that NARC hardpoint on the Raven. Not for any actual functionality, but it was HILARIOUS watching single fire missiles chain out until I ran out of ammo....

#225 Scratx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,283 posts

Posted 17 October 2014 - 09:50 AM

View PostGhost Badger, on 17 October 2014 - 09:39 AM, said:


I think you missed my point.

Right now, for what it does, at it's current rate of fire, the LBX-10 is a trash weapon. This quirk might take it out of that category on some mechs.


Pretty much. On the CN9-D, the LB10 alone will be doing 8 DPS without factoring in criticals on stripped components. That's more DPS than many mechs have. And there's still the SRMs and 2xMLas.

Ammunition might actually be a problem. In any case, it pleases me to see that even crappy guns can be made viable with enough love. (and honestly, if this much of a buff doesn't make it viable, nothing will)

Well played, Russ.

Looking forward to seeing this thing in action.

#226 AlmightyAeng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,905 posts

Posted 17 October 2014 - 09:51 AM

View PostScratx, on 17 October 2014 - 09:50 AM, said:


Pretty much. On the CN9-D, the LB10 alone will be doing 8 DPS without factoring in criticals on stripped components. That's more DPS than many mechs have. And there's still the SRMs and 2xMLas.

Ammunition might actually be a problem. In any case, it pleases me to see that even crappy guns can be made viable with enough love. (and honestly, if this much of a buff doesn't make it viable, nothing will)

Well played, Russ.

Looking forward to seeing this thing in action.


Don't forget that it's spread, though. You can increase the DPS on any build by throwing LRM's on it, too, but they aren't gonna hit the same place. Not saying you're wrong, just commenting that I'm not calling it "OP WTF" until I see it rip me apart and giggle while blowing through 4 lights in a row myself.

Edited by Ghost Badger, 17 October 2014 - 09:51 AM.


#227 JozefK

    Member

  • Pip
  • 16 posts

Posted 17 October 2014 - 09:53 AM

View PostMercules, on 17 October 2014 - 09:34 AM, said:


Your Spider won't change yet. Your Blackjack might get better or might not change right now depending on which it is. MLs are standard and will probably get a boost but AC/5s probably won't. Jester won't change yet, nor will the CPTL-A1. You are using mid tier IS mechs and won't be changed on the first pass. The second pass will change them some. Expect your Catapult to to get an LRM15 boost and your Jester to get a Laser boost. Spider will probably get some more armor or maneuverability and ML boost which means if if you continue to use the ERLL you will still get some bonus from the JJ/Armor/maneuverability boosts they will likely give it.


So take my Jester for example. I struggling performing well with it right now. I'm a new player, I often have a feeling that i'm facing mostly veterans in the matches. Now those guys will be even stronger as some of them will receive Quirk boost. It means for me that i will have even harder time being useful in a match. Not a newbie friendly environment.

View PostcSand, on 17 October 2014 - 09:44 AM, said:


If you've been doing alright with "sub-optimal" mechs up until now, you'll be just fine with or without quirks


No i'm not doing alright right now, read my whole post. I want the game to become more rewarding to me, not less.

#228 Dorion

    Member

  • PipPipPipPipPip
  • 169 posts

Posted 17 October 2014 - 09:53 AM

I hear you but don't agree. I think what PGI is doing are making the varients valuable and meaningful. I mean that's the point of having varients in the first place. If they can all be homogenized like some of the clan mechs now what is the point? You can still mix and match, but you will receive a greater benefit using the variant as it was intended. I may feel differently once its all implemented; however, looking at it objectively, looks like a good move.

#229 AlmightyAeng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,905 posts

Posted 17 October 2014 - 09:54 AM

View PostJozefK, on 17 October 2014 - 09:53 AM, said:


So take my Jester for example. I struggling performing well with it right now. I'm a new player, I often have a feeling that i'm facing mostly veterans in the matches. Now those guys will be even stronger as some of them will receive Quirk boost. It means for me that i will have even harder time being useful in a match. Not a newbie friendly environment.



No i'm not doing alright right now, read my whole post. I want the game to become more rewarding to me, not less.


If you're struggling with your current Jester build, having quirks thrown on it should be a godsend for you. Weapons aren't that pricey...buy new ones to match the quirks and see what happens.

Put that 'New Player C-Bill Bonus' to good use.

Edited by Ghost Badger, 17 October 2014 - 09:54 AM.


#230 Scratx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,283 posts

Posted 17 October 2014 - 09:54 AM

View PostGhost Badger, on 17 October 2014 - 09:51 AM, said:


Don't forget that it's spread, though. You can increase the DPS on any build by throwing LRM's on it, too, but they aren't gonna hit the same place. Not saying you're wrong, just commenting that I'm not calling it "OP WTF" until I see it rip me apart and giggle while blowing through 4 lights in a row myself.


I'm not calling it OP either. :)

But at close range, it's going to be a beast, I think. Though I note the shield arm isn't going to be any good once it goes full dakka mode on its target. Fire rate too high.

#231 Captain Lactose

    Member

  • Pip
  • Bridesmaid
  • Bridesmaid
  • 19 posts

Posted 17 October 2014 - 09:55 AM

View PostJozefK, on 17 October 2014 - 08:44 AM, said:

.........So yeah, have a nice day.


Usually saying this is followed by actually leaving.,,

View PostJozefK, on 17 October 2014 - 09:53 AM, said:

No i'm not doing alright right now, read my whole post. I want the game to become more rewarding to me, not less.


If you stopped playing then you are not a member of the demographic they should be catering to are you?

#232 AlmightyAeng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,905 posts

Posted 17 October 2014 - 09:57 AM

View PostScratx, on 17 October 2014 - 09:54 AM, said:


I'm not calling it OP either. :)

But at close range, it's going to be a beast, I think. Though I note the shield arm isn't going to be any good once it goes full dakka mode on its target. Fire rate too high.


Hell, at 'close range' my joke build Jagermech with 2 LBX-10 and 4 MG tears it up, too, lol. OP it is NOT. Full of dakka and noise? It is :D

#233 Mercules

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 5,136 posts
  • LocationPlymouth, MN

Posted 17 October 2014 - 10:02 AM

View PostJozefK, on 17 October 2014 - 09:53 AM, said:


So take my Jester for example. I struggling performing well with it right now. I'm a new player, I often have a feeling that i'm facing mostly veterans in the matches. Now those guys will be even stronger as some of them will receive Quirk boost. It means for me that i will have even harder time being useful in a match. Not a newbie friendly environment.


"those guys" are probably not using a mech that will receive a quirk boost so the net change to you is either 0 or a bonus to your lower tier mechs.

#234 Mercules

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 5,136 posts
  • LocationPlymouth, MN

Posted 17 October 2014 - 10:09 AM

View Post1453 R, on 17 October 2014 - 09:46 AM, said:

A split buff, delivering half its effect to a specific weapon and the other half to a general family of weapons, would at least take the sting out of being told that what we like to run is bad and crap and should never see the light of day.


You mean like the split buff of buffing up specifically the AC/20 and in general all ENERGY WEAPONS? That is right you could drop 2 PPCs and 3 MGs on the HBK-4G and still be performing better than it does today. Or you could throw on a Gauss(which is a very viable weapon in all cases) and a few MLs and do well. What you won't be doing is grabbing a Shadowhawk when you want a Medium with an AC/20 and going, "Why would I run a Hunchback when a Shadowhawk AC/20 better with more armor, better hitboxes, and JJs?"

#235 Thorn Hallis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,902 posts
  • LocationUnited States of Paranoia

Posted 17 October 2014 - 10:09 AM

Quote

Proposed quirks will kill customization


Awesome, isn't it? B)

#236 Quick n Fast

    Member

  • PipPipPipPipPip
  • 187 posts
  • LocationKahnawake

Posted 17 October 2014 - 10:11 AM

the amount of stupide from the OP an ppl who agree wit him r shockin'... just shockin'...
*facepalm*

id go as far to say that they all may in fact b his alts so it looks like someone other then himself agrees wit him..

*the internet, givin a megaphone to the stupide since the 90s*

#237 lshtaria

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,498 posts
  • LocationAvalon City, New Avalon

Posted 17 October 2014 - 10:16 AM

I'm not a fan of a lot of the balance and gameplay decisions made in this game and in particular I'm not exactly complimentary about Paul Inouye however I must be one of the very few supporters of ghost heat and in this instance I like what they're doing with the quirks.

Yes ok, there will be an "optimal" build for each mech but will it be the best? The SHD-2H will only receive tier 2 quirks yet nothing they would put on it will make me change the 1xLL 3xSSRM 3xMG +JJ +AMS +BAP configuration which I adore. I love playing that mech and it suits my play style.

If you are going to jump straight into the optimal configuration then you have no imagination and you are simply a brain dead min/maxer. It is creating extra options and making worthless mechs viable in some way. I'm really looking forward to seeing a wide range of mechs being used.

Oh and that double cooldown buff for the LB10X on the Cent-D is sick! :wub:

#238 stoogah

    Member

  • PipPipPip
  • The Raider
  • The Raider
  • 61 posts

Posted 17 October 2014 - 10:18 AM

OP

We have multiple variants which are very often almost the same. Or we have multiple variants and only 1-2 of them usable. Some are suffering from both ailments. Quirk system with specializations will help some forgotten variants and that will fill the gap in build diversity. *** for tat but the pros will outweight the cons by a large margin imo.

#239 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 17 October 2014 - 10:23 AM

View PostJozefK, on 17 October 2014 - 09:53 AM, said:

No i'm not doing alright right now, read my whole post. I want the game to become more rewarding to me, not less.

Oh! I'm sorry! I didn't realize the game was supposed to cater to YOU! Next time I see you in a match I'll throw myself at your alter of sacrifice and give myself willingly to your awesomeness.

On a more serious note, there is no "less". NOTHING is being taken away from you. Some mechs are getting stuff because they suck more than you do. What do you have against equality??

#240 1453 R

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Little Devil
  • Little Devil
  • 5,815 posts

Posted 17 October 2014 - 10:27 AM

View PostMercules, on 17 October 2014 - 10:09 AM, said:


You mean like the split buff of buffing up specifically the AC/20 and in general all ENERGY WEAPONS? That is right you could drop 2 PPCs and 3 MGs on the HBK-4G and still be performing better than it does today. Or you could throw on a Gauss(which is a very viable weapon in all cases) and a few MLs and do well. What you won't be doing is grabbing a Shadowhawk when you want a Medium with an AC/20 and going, "Why would I run a Hunchback when a Shadowhawk AC/20 better with more armor, better hitboxes, and JJs?"


Never ran the Shadow Hawk with an AC/20 anyways. I've always gone against the meta grain in thinking that the Shawk makes a particularly poor AC/20 platform - or rather, that the AC/20 was a particularly poor choice of weapon for it. The hits you take to your engine capacity and secondary armaments to get that Boomhawk were never penalties I was willing to suffer on what was supposed to be - and is, in my hangars - a mobile skirmisher-striker.

Now, certainly, there's a choice between the SHD and the HBK if you want an AC/20 medium. Do you go with the Shawk's better hitboxes and jump-boosted mobility, aiming for a rugged brawler? Or do you load up the HBK and go for raw aggression? That choice is very cool, and is what I was hoping would happen.

What there isn't a choice between? The AC/20 HBK-4G and anything else you could ever have done on the HBK-4G. That lack of choice sucks, and is something I was rather strenuously hoping the new quirks system would avoid.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users