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Cn9-Ah Builds?


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#121 Amsro

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Posted 20 January 2015 - 11:03 AM

Centurion AH "Mini Atlas"

I don't need the speed, I have plenty fast mediums already.

This works.

#122 mogs01gt

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Posted 20 January 2015 - 12:32 PM

View PostGarlion, on 20 January 2015 - 10:59 AM, said:


This is a bit more efficient.
CN9-AH

#123 Amsro

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Posted 27 January 2015 - 11:30 PM

View PostGamerGirlGundam, on 27 January 2015 - 10:56 PM, said:

i like this alot
but is 55 kph fast enough ? well im going to try it anyways


Works for me plus you get to hang out with the tonnage. B)

#124 Kmieciu

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Posted 29 January 2015 - 02:48 AM

View PosteFTy, on 16 January 2015 - 08:35 AM, said:

I run the AH with XL275, AC20, 3x SRM2 and loads and loads of ammo (4 tons and 2.5 tons). It does great. I usually get at least one kill per match, and I'm not that great a brawler pilot...

This is the best AH build bar none. I mean, you can run it with AC10 or LRMs, but there are other medium mechs that do it better.
Zombie Wangs are ok, but I with the current hitboxes I find the STD Hunchbacks much more durable than Centurions, and more difficult to disarm.
Therefore a Centurion should to be fast & hit hard without drawing attention by using lasers.

Edited by Kmieciu, 29 January 2015 - 02:49 AM.


#125 That Dawg

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Posted 29 January 2015 - 04:07 AM

View PostKmieciu, on 29 January 2015 - 02:48 AM, said:


Therefore a Centurion should to be fast & hit hard


^ this

I dont like like using any engine smaller than 275. There too many other very durable, fast high dps mechs to be toddling around.
Bigger engines equal faster torso twist too.
CN9-AH
its one of the few IS mediums than can maintain 9dps no matter how hot the map is. that my friends is very tough to do.
If you have SRM modules for range and cooldown, this really becomes a demon. Enough ammo to last a battle
I have tried AC20 combos in this till I"m blue in the face, there aren't any. Sacrifice ammo, armor or speed for a dozen boom shots?
I still run the mech in this or the other build I posted.
IF we're having a contest where kill assists count, I run my other build. The single lrm just tags and tags

#126 levitas

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Posted 29 January 2015 - 04:59 AM

Given the ghost heat test yesterday for the ac2 (which I'm hoping will resume and become permanent), I present the dakka-AH

http://mwo.smurfy-ne...888b29e57ef6f62

It can spit out a slug every .204s when elited for very effective suppressive fire. Heat efficiency isn't bad, but you definitely need to cool off after a bit.

This build has a respectable damage potential of 1274. I haven't run out of ammo yet as this would require 130s of shooting.

The speed is right, too. This mech is just a hair faster than the timberwolf, which feels perfect.

#127 NUJRSYDEVIL

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Posted 29 January 2015 - 05:08 AM

solar, your mech is the living embodiment of "don't put all your eggs in one basket".

If you get that right arm taken off you're done. All one needs to do is notice where 100% of you fire is coming from and take care of it.

I would drop some ammo and at least add one SRM pack.

#128 Bigbacon

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Posted 29 January 2015 - 05:12 AM

or run it with just 2xAC2 and some SRM 4s

#129 SethAbercromby

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Posted 29 January 2015 - 05:14 AM

http://mwo.smurfy-ne...b98ee64d5a1ab3f

Runs a little short on ammo, isn't the fastest kid on the block and has a few heat issues, but that STD engine has saved my hide so often. As a nice little bonus, the SRM2s fire exactly twice as fast as the SRM6, resulting in a nice 10-4 pattern firing every 1.75 seconds.

EDIT: Somehow posted the wrong build. Fixed.

Edited by SethAbercromby, 01 February 2015 - 05:28 AM.


#130 levitas

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Posted 29 January 2015 - 05:53 AM

View PostNUJRSYDEVIL, on 29 January 2015 - 05:08 AM, said:

solar, your mech is the living embodiment of "don't put all your eggs in one basket".

If you get that right arm taken off you're done. All one needs to do is notice where 100% of you fire is coming from and take care of it.

I would drop some ammo and at least add one SRM pack.


You're absolutely right that that's what I'm doing here, but centurions are particularly good at shielding, and reducing the number of ac2s in this case would reduce the effectiveness to being pointless. Besides, if I were going to take 2, I'd take the cent-D with its better cooldown quirk and pop 2 mlas in the CT.

This isn't any riskier than the 3ac2 SHD-2H build that was common before the AC2 nerf, and is arguably less risky than the dragon 1N build which has an arm that's very easy to remove.

#131 HelBound

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Posted 29 January 2015 - 06:18 AM

This is what I run in my CN9-AH.
AC20 with 4ton ammo, 2 SRM6 with 1.5ton ammo XL 260. Probably my favorite mech to pilot right now. Hang out around the flanks while the long range mechs do their thing then when the targets are nice and soft and the brawl begins you can really do damage.

http://mwo.smurfy-ne...fca6f7091d36d47

Edited by HelBound, 29 January 2015 - 06:19 AM.


#132 Alistair Winter

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Posted 29 January 2015 - 06:26 AM

Mine is 2xUAC5, 1xSSRM2 and XL250 engine.

Kind of a glass cannon, really. But I prefer to keep the AC20 on the YLW.

#133 ImperialKnight

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Posted 29 January 2015 - 07:16 AM

AC20/ 3x SRM4/ XL255

don't do 2x SRM6, the spread and cooldown make it much worse than 3x SRM4

#134 NUJRSYDEVIL

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Posted 29 January 2015 - 07:28 AM

I run the exact same setup as knightsljx. My only complaint is that it would be nice to have 1 more DHS. If you drop on TT or Tour Desert you will overheat when brawling

#135 DelphiAuriga

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Posted 29 January 2015 - 07:30 AM

Posted Image

High armour/DPS ratio, 20 full Alphas and 98kph. Hardly u cant do dmg when ur alphas are 41.5 points and the mech barely overheats really. U can overheat it, but u have to work on that, cause even if u stop during a second due to being unable to aim, u probably cool enough for one more alpha.

EDIT:
My numbers in this mech

CENTURION CN9-AH
TotalMatches:59

Wins:37
Losses:22
Ratio:1.68

Kills:74
Deaths:44
Ratio:1.68

DamageDone:21,046
XP:66,748
PlayTime:06:25:27

Edited by DelphiAuriga, 29 January 2015 - 07:40 AM.


#136 Xilacnog

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Posted 01 February 2015 - 05:15 AM

This is my build of the CN9-AH:
http://mwo.smurfy-ne...a0f8fd50b7ff81a

#137 SethAbercromby

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Posted 01 February 2015 - 05:24 AM

View PostXilacnog, on 01 February 2015 - 05:15 AM, said:

This is my build of the CN9-AH:
http://mwo.smurfy-ne...a0f8fd50b7ff81a

I wanted to suggest maybe packing in an SRM6 and LRM5 instead of the LRM15 in there to make better use of those machine gun during a brawl, but I ran into the problem of having 1.5 tons left and nothing to spend them on, unless you're considering a largely unnessecary engine upgrade.

http://mwo.smurfy-ne...4d3b1b8de38aaae

#138 That Dawg

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Posted 01 February 2015 - 07:09 AM

During events like the one just passed, that LRM 5 is a money maker, one ton of ammo isn't about killing, its about making enemy back up when they hear "incoming missile" there is NO way to know if its 5, or fifty.
AND it gets assists left and right. That pays the bills!

#139 NUJRSYDEVIL

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Posted 01 February 2015 - 07:12 AM

View PostAmsro, on 20 January 2015 - 11:03 AM, said:

Centurion AH "Mini Atlas"

I don't need the speed, I have plenty fast mediums already.

This works.


The 155 STD is way too much of a pig for a medium mech. I run my Cent AH @ 79 KPH and I think that's even a tad slow.

#140 Amsro

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Posted 01 February 2015 - 09:22 AM

View PostNUJRSYDEVIL, on 01 February 2015 - 07:12 AM, said:


The 155 STD is way too much of a pig for a medium mech. I run my Cent AH @ 79 KPH and I think that's even a tad slow.


But that's like, your opinion.

The trick to this mech is forget that it is a medium and stick with the big slows.





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