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C Bills/ Xp Nerfed For A Lot Of Old Rewards


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#21 Eboli

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Posted 21 October 2014 - 01:35 PM

Can't wait to try these new rewards out in my Oxide. Let's see if my aggressive game play pays higher dividends.

Cheers!
Eboli

#22 Bigbacon

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Posted 21 October 2014 - 01:35 PM

wow, slow forum making me DP, soory.

Edited by Bigbacon, 21 October 2014 - 01:38 PM.


#23 Mystere

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Posted 21 October 2014 - 01:36 PM

The changes just mean this guy is now wanted less in the game:

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#24 Bigbacon

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Posted 21 October 2014 - 01:37 PM

View PostSpeedingBus, on 21 October 2014 - 01:05 PM, said:


I guess you don't read the forums or you missed that thread about increasing cbill rewards... how can you talk about nerfing C-bill income as it is?

Most players earn 80k a match so to afford a 17 millioin cbills Direwhale that's 212 matches for 1 DIREWHALE which would be fine but oh wait you want to elite said direwhale go play another 424 matches to get the other 2 variants you freaking need!!!


this is point of a free to play game... you want those things you have 2 choices, play alot and get them for free or give some real money and have them now. I don't see the problem with this.


on topic,

I am seeing pretty much the same results as before although I do try to play as a team best i can.

#25 Pjwned

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Posted 21 October 2014 - 01:42 PM

As far as adjustments for old rewards go the removal of salvage bonus is the only thing that bugs me much.

#26 o0Marduk0o

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Posted 21 October 2014 - 02:05 PM

View PostPjwned, on 21 October 2014 - 01:42 PM, said:

As far as adjustments for old rewards go the removal of salvage bonus is the only thing that bugs me much.

Salvage is not removed man. No clue what game mode you play but Assault has salvage bonus.

#27 Reno Blade

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Posted 21 October 2014 - 02:09 PM

With just a random Pug victory, I got a bit more than usuall (200-250k usuall victory with PT and hero mech).
I love the huge list of bonus points.
Here is my last match in my 3xSRM6A Centurion + Artillery and UAV.
Lots of teamwork bonus on the caldera edge.
Posted Image

#28 Jules Vernes

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Posted 21 October 2014 - 02:11 PM

View PostSpeedingBus, on 21 October 2014 - 01:05 PM, said:

Most players earn 80k a match


Are you serious...?

#29 Rhaegor

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Posted 21 October 2014 - 02:25 PM

I am making more than before.

#30 Logan Hawke

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Posted 21 October 2014 - 02:33 PM

I think the income is pretty good right now. If anything I'd nudge it up a teensy bit, but certainly wouldn't lower it.

#31 Eboli

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Posted 21 October 2014 - 02:54 PM

I am finding that as an aggressive light mech I am gaining a little bit more in CBills and Exp on a win. A little bit less for Cbills on a loss and maybe a little bit more Exp. on a loss. Need to do a few more drops.

This may be the case as I do a lot of hit and runs with flanking and rear attacks where I get quite a few assists or main damage and kills on mechs i find alone, Spotting bonuses also apply. If our team wins I rake in those bonuses, if it is a loss then I don't get as many bonuses.

First impressions is that this will really help out the lights for wins and maybe still be better on a loss if a light does play more a scouting role.

Will be interesting to see the results for a scouting, narcing Raven 3L (or similar).

Cheers!
Eboli

#32 kapusta11

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Posted 21 October 2014 - 02:58 PM

What are you braging about? You do realize Russ will nerf C-Bills income if you continue doing that? I've got a couple of 100k+ defeats, 160+ victories AND under 80k victories, it all depends on your performance now.

Edited by kapusta11, 21 October 2014 - 03:00 PM.


#33 Xetelian

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Posted 21 October 2014 - 03:05 PM

Feels like I'm getting less Cbills per match than I was before the changes.

#34 LORD TSARKON

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Posted 21 October 2014 - 03:09 PM

Looks like we do get Salvage bonus (it was left out in the 2.0 Rewards Patch)..

However.. in 12-0 Stomps now you get nothing for losing... which I can understand... if you work for your money you can get it... but losing 50 percent of the time now means you get almost 50 percent less money overall....

The Rewards are both good and bad... rewarding team based players... and even the lone rambo that takes out a mech by himself... but really hurts people that are in a 2 man group that get grouped up to a 12 man beast mode... Losing is really being a loser now in the game

#35 Viges

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Posted 21 October 2014 - 03:13 PM

View PostLORD TSARKON, on 21 October 2014 - 12:13 PM, said:

No more Salvage Bonus (this is pretty significant)

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#36 Jman5

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Posted 21 October 2014 - 03:40 PM

As far as I can tell, people who are carrying make a good chunk more money in this new system. People who are non-contributors, but previously gamed the assists or last second killshots are making less.

#37 ShadowWolf Kell

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Posted 21 October 2014 - 03:52 PM

View PostJman5, on 21 October 2014 - 03:40 PM, said:

As far as I can tell, people who are carrying make a good chunk more money in this new system. People who are non-contributors, but previously gamed the assists or last second killshots are making less.


Working as intended. :D

#38 Sergeant Random

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Posted 21 October 2014 - 08:16 PM

Did they release a list of the rewards and reward triggers? I hope they do.

#39 Pjwned

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Posted 22 October 2014 - 12:46 AM

View Posto0Marduk0o, on 21 October 2014 - 02:05 PM, said:

Salvage is not removed man. No clue what game mode you play but Assault has salvage bonus.


I was just going off what OP said at the time, guess they weren't exactly correct then.

#40 Tarogato

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Posted 22 October 2014 - 12:55 AM

View PostRuss Bullock, on 21 October 2014 - 12:40 PM, said:

I am actually a little concerned that rewards are quite high now but we wait until we have at least 24 hours of data to judge that - so enjoy.

With the number of people that have been griping for better C-bill earnings I think we should give it at least a week to see how everybody takes it. (hey, in case of faster earnings, more need to buy mechbays. ;) )

I'm definitely finding my own earnings to be about the same as they were before, and I've been mostly running Locusts and levelling a Jager.

Edited by Tarogato, 22 October 2014 - 12:57 AM.






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